Frank Denis
31a876a525
build scripts: compile deprecated functions if LIBSODIUM_FULL_BUILD is defined
2018-03-14 12:01:10 -07:00
Frank Denis
5ebc0d4029
Embed bitcode in iOS builds
2018-02-24 01:47:51 +01:00
Frank Denis
88c1dd29ce
Disable LTO in ios/osx build scripts
2017-12-31 00:57:16 +01:00
Frank Denis
b5b67d074e
Add -fembed-bitcode to the iOS 64 target, for WatchOS and TVOS
2017-07-31 14:54:15 +02:00
Adriaan Duz
dbd7026bc5
Add armv7s architecture to dist-build/ios.sh ( #528 )
2017-04-07 07:16:44 -07:00
Frank Denis
6e2b119d86
Use xcodebuild to retrieve the XCode version
2016-09-18 10:46:59 +02:00
Frank Denis
ed19556c2f
XCode 8 may not be able to compile for iOS 5 and more
2016-09-18 09:21:53 +02:00
Frank Denis
1766e13a0e
Pass --host to compile for the iOS simulator
2016-09-18 09:04:19 +02:00
Frank Denis
cb1b6a4a2f
Use -O2 & -flto for iOS targets
2015-11-30 00:17:22 +01:00
Frank Denis
e0ad286258
Remove armv7s from the iOS build script
2015-08-04 13:51:12 +02:00
Frank Denis
34176344fe
iOS: install the library into $PREFIX/lib
2015-07-18 17:44:45 +02:00
Frank Denis
c5556527ea
+ simple OSX build script
2015-04-20 12:47:12 +02:00
Frank Denis
ffc98b37b9
Let dist-build/ios.sh compile only for iOS and the iOS emulator.
2015-04-18 18:41:48 +02:00
Frank Denis
a26a126a51
Slightly revamp dist-build/ios.sh
...
- Compile arm32 and arm64 targets separately
- Compile for the iOS simulator
The resulting fat library include arm32, arm64, 32-bit simulator and
64-bit OSX targets.
This is a bit better than what we previously had regarding the simulator,
but still not optimal, as the 64-bit simulator version should also be
included. However, a fat library cannot include both the 64-bit simulator
version and a version for OSX since the architecture is the same.
The proper way to address this is probably to generate two libraries.
This requires some prior changes to Swift-Sodium.
2015-04-18 11:50:27 +02:00
Frank Denis
c7492a4bae
Make IPHONEOS_VERSION_MIN overridable
2014-12-26 23:01:38 +01:00
Frank Denis
9af34c5766
Compile for armv7s
2014-12-16 19:33:58 +01:00
clowwindy
b97c7f4f88
build both i386 and x86_64 for iOS simulator
2014-12-12 16:43:55 +08:00
clowwindy
d5acdd7f40
fix typo
2014-12-12 16:35:38 +08:00
Frank Denis
32cf1d50fa
Since we're compiling for OSX, run the test suite.
2014-12-11 00:35:31 -08:00
Frank Denis
ba3fdb4790
Display what the fat library contains
2014-12-10 21:43:55 -08:00
Frank Denis
a96eb971b4
If the OSX code in ios.sh is just for the simulator, using -Oz is fine
2014-12-10 21:41:31 -08:00
Frank Denis
f2b034867e
dist-build/ios: remove existing headers
2014-12-10 21:40:49 -08:00
Frank Denis
1ee6da8107
Make the output more readable
2014-12-10 21:27:10 -08:00
Frank Denis
d8deef19ef
Use make distclean for cleanup; tell the user where it's been installed
2014-12-10 21:23:24 -08:00
Frank Denis
d050dbbed5
Cleanup -> make distclean
2014-12-10 21:22:01 -08:00
Frank Denis
997485ac22
Use the same options on OSX and iOS
2014-12-10 21:21:15 -08:00
Jack Wink
28edcc1885
update iOS build script to include arm64 and current OSX machine arch
2014-12-11 00:17:10 -05:00
Frank Denis
2ee447ff14
iOS: add -miphoneos-version-min
2014-11-20 14:01:35 -08:00
Frank Denis
729a54f4a2
Use --enable-minimal in the Android and iOS builds
2014-08-13 23:32:26 -07:00
Frank Denis
dda77990f8
Target iOS 8.0
2014-06-29 10:55:13 -07:00
Frank Denis
884eac37ce
iphone.sh -> ios.sh
2014-04-24 22:59:00 -07:00