Added version resource files for msvc compiled dlls. (#551)
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51e6a59b8d
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14
builds/msvc/resource.h
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14
builds/msvc/resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by Resource.rc
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NEXT_RESOURCE_VALUE 101
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#define _APS_NEXT_COMMAND_VALUE 40001
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#define _APS_NEXT_CONTROL_VALUE 1001
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#define _APS_NEXT_SYMED_VALUE 101
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#endif
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#endif
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BIN
builds/msvc/resource.rc
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BIN
builds/msvc/resource.rc
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Binary file not shown.
@ -302,6 +302,13 @@
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\curve25519_ref10.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\mutex.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\sse2_64_32.h" />
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<ClInclude Include="..\..\resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\resource.rc">
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<PreprocessorDefinitions Condition="'$(Configuration)'=='DebugDLL'">_DEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='ReleaseDLL'">NDEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|Win32'">
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@ -302,6 +302,13 @@
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\curve25519_ref10.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\mutex.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\sse2_64_32.h" />
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<ClInclude Include="..\..\resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\resource.rc">
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<PreprocessorDefinitions Condition="'$(Configuration)'=='DebugDLL'">_DEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='ReleaseDLL'">NDEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|Win32'">
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@ -302,6 +302,13 @@
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\curve25519_ref10.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\mutex.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\sse2_64_32.h" />
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<ClInclude Include="..\..\resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\resource.rc">
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<PreprocessorDefinitions Condition="'$(Configuration)'=='DebugDLL'">_DEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='ReleaseDLL'">NDEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|Win32'">
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@ -302,6 +302,13 @@
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\curve25519_ref10.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\mutex.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\sse2_64_32.h" />
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<ClInclude Include="..\..\resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\resource.rc">
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<PreprocessorDefinitions Condition="'$(Configuration)'=='DebugDLL'">_DEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='ReleaseDLL'">NDEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|Win32'">
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@ -302,6 +302,13 @@
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\curve25519_ref10.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\mutex.h" />
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<ClInclude Include="..\..\..\..\src\libsodium\include\sodium\private\sse2_64_32.h" />
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<ClInclude Include="..\..\resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="..\..\resource.rc">
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<PreprocessorDefinitions Condition="'$(Configuration)'=='DebugDLL'">_DEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='ReleaseDLL'">NDEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='DebugDLL|Win32'">
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@ -540,6 +540,13 @@
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<ClInclude Include="src\libsodium\include\sodium\private\curve25519_ref10.h" />
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<ClInclude Include="src\libsodium\include\sodium\private\mutex.h" />
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<ClInclude Include="src\libsodium\include\sodium\private\sse2_64_32.h" />
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<ClInclude Include="builds\msvc\resource.h" />
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</ItemGroup>
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<ItemGroup>
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<ResourceCompile Include="builds\msvc\resource.rc">
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<PreprocessorDefinitions Condition="'$(Configuration)'=='DebugDLL'">_DEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<PreprocessorDefinitions Condition="'$(Configuration)'=='ReleaseDLL'">NDEBUG;$(Platform);%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ResourceCompile>
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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