On Windows, a ".LIB" file can be either shared or static
We were overwriting the static library with the shared one.
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parent
ab4adc2741
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4275023f16
12
build.zig
12
build.zig
@ -16,13 +16,17 @@ pub fn build(b: *std.build.Builder) !void {
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const enable_benchmarks = b.option(bool, "enable_benchmarks", "Whether tests should be benchmarks.") orelse false;
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const benchmarks_iterations = b.option(u32, "iterations", "Number of iterations for benchmarks.") orelse 200;
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const shared = b.addSharedLibrary(
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if (target.isWindows()) "sodium_shared" else "sodium",
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null,
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.unversioned,
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);
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const static = b.addStaticLibrary("sodium", null);
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const shared = b.addSharedLibrary("sodium", null, .unversioned);
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static.strip = true;
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shared.strip = true;
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static.strip = true;
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const libs_ = [_]*LibExeObjStep{ static, shared };
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const libs = if (target.getOsTag() == .wasi) libs_[0..1] else libs_[0..];
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const libs_ = [_]*LibExeObjStep{ shared, static };
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const libs = if (target.getOsTag() == .wasi) libs_[1..] else libs_[0..];
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const prebuilt_version_file_path = "builds/msvc/version.h";
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const version_file_path = "include/sodium/version.h";
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