libpng/projects/visualc71
Glenn Randers-Pehrson d00bbb29b8 [devel] Made PNG_BUILD_DLL safe: it can be set whenever a DLL is being built.
Removed the include of sys/types.h - apparently unnecessary now on the
  platforms on which it happened (all but Mac OS and RISC OS).
Moved the Mac OS test into pngpriv.h (the only place it is used.)
2010-03-14 09:15:49 -05:00
..
libpng.sln [devel] Removed ASM builds from projects/visualc6 and projects/visualc71 2009-11-14 06:26:46 -06:00
libpng.vcproj [devel] Made PNG_BUILD_DLL safe: it can be set whenever a DLL is being built. 2010-03-14 09:15:49 -05:00
pngtest.vcproj [devel] Eliminated scripts/*.def in favor of libpng.def; 2010-03-13 20:30:10 -06:00
PRJ0041.mak Imported from libpng-1.4.0beta11.tar 2009-04-06 16:09:34 -05:00
README_zlib.txt [master] Removed obsolete comments about ASM 2009-11-18 15:50:27 -06:00
README.txt [devel] Eliminated scripts/*.def in favor of libpng.def; 2010-03-13 20:30:10 -06:00
vs2010up.txt [devel] Eliminated scripts/*.def in favor of libpng.def; 2010-03-13 20:30:10 -06:00
zlib.vcproj [devel] Eliminated scripts/*.def in favor of libpng.def; 2010-03-13 20:30:10 -06:00

Microsoft Developer Studio Project File, Format Version 7.10 for libpng.

Copyright (C) 2004 Simon-Pierre Cadieux.

This code is released under the libpng license.
For conditions of distribution and use, see copyright notice in png.h

Changes in libpng 15:
* The standard calling convention (used in all builds) is __stdcall for
  libpng exported functions and __cdecl for function callbacks.
  Consequently the VB configuration is no longer required but is provided
  in libpng15vb.dll for backward compatibility.
* The DEF file is no longer required, the DLLs link by name.  A standard
  DEF file, libpng.def, is included in the distribution for applications
  that require link by number (ordinal), builds that require link by
  number should use the ordinals from this file (or from png.h).

Assumptions:
* The libpng source files are in ..\..
* The zlib source files are in ..\..\..\zlib
* The zlib project file is in . /* Warning: This is until the zlib project
  files get intergrated into the next zlib release. The final zlib project
  directory will then be ..\..\..\zlib\projects\visualc71. */

To use:

1) On the main menu, select "File | Open Solution".
   Open "libpng.sln".

2) Display the Solution Explorer view (Ctrl+Alt+L)

3) Set one of the project as the StartUp project. If you just want to build the
   binaries set "libpng" as the startup project (Select "libpng" tree view
   item + Project | Set as StartUp project). If you want to build and test the
   binaries set it to "pngtest" (Select "pngtest" tree view item +
   Project | Set as StartUp project)

4) Select "Build | Configuration Manager...".
   Choose the configuration you wish to build.

5) Select "Build | Clean Solution".

6) Select "Build | Build Solution (Ctrl-Shift-B)"

This project builds the libpng binaries as follows:

* Win32_DLL_Release\libpng15.dll      DLL build
* Win32_DLL_Debug\libpng15d.dll       DLL build (debug version)
* Win32_DLL_VB\libpng15vb.dll         DLL build for Visual Basic, using stdcall
* Win32_LIB_Release\libpng.lib        static build
* Win32_LIB_Debug\libpngd.lib         static build (debug version)

Notes:

If you change anything in the source files, or select different compiler
settings, please change the DLL name to something different than any of
the above names. Also, make sure that in your "pngusr.h" you define
PNG_USER_PRIVATEBUILD and PNG_USER_DLLFNAME_POSTFIX according to the
instructions provided in "pngconf.h".

All DLLs built by this project use the Microsoft dynamic C runtime library
MSVCR71.DLL (MSVCR71D.DLL for debug versions).  If you distribute any of the
above mentioned libraries you may have to include this DLL in your package.
For a list of files that are redistributable in Visual Studio see
$(VCINSTALLDIR)\redist.txt.