1916 lines
81 KiB
Plaintext
1916 lines
81 KiB
Plaintext
libpng.txt - A description on how to use and modify libpng
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libpng version 1.0.2 - June 14, 1998
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Updated and distributed by Glenn Randers-Pehrson
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<randeg@alumni.rpi.edu>
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Copyright (c) 1998, Glenn Randers-Pehrson
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For conditions of distribution and use, see copyright
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notice in png.h.
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based on:
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libpng 1.0 beta 6 version 0.96 May 28, 1997
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Updated and distributed by Andreas Dilger
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Copyright (c) 1996, 1997 Andreas Dilger
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libpng 1.0 beta 2 - version 0.88 January 26, 1996
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For conditions of distribution and use, see copyright
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notice in png.h. Copyright (c) 1995, 1996 Guy Eric
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Schalnat, Group 42, Inc.
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Updated/rewritten per request in the libpng FAQ
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Copyright (c) 1995 Frank J. T. Wojcik
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December 18, 1995 && January 20, 1996
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I. Introduction
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This file describes how to use and modify the PNG reference library
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(known as libpng) for your own use. There are five sections to this
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file: introduction, structures, reading, writing, and modification and
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configuration notes for various special platforms. In addition to this
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file, example.c is a good starting point for using the library, as
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it is heavily commented and should include everything most people
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will need. We assume that libpng is already installed; see the
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INSTALL file for instructions on how to install libpng.
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Libpng was written as a companion to the PNG specification, as a way
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of reducing the amount of time and effort it takes to support the PNG
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file format in application programs. The PNG specification is available
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as RFC 2083 <ftp://ftp.uu.net/graphics/png/documents/> and as a
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W3C Recommendation <http://www.w3.org/TR/REC.png.html>. Some
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additional chunks are described in the special-purpose public chunks
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documents at <ftp://ftp.uu.net/graphics/png/documents/>. Other information
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about PNG can be found at the PNG home page, <http://www.cdrom.com/pub/png/>.
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Most users will not have to modify the library significantly; advanced
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users may want to modify it more. All attempts were made to make it as
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complete as possible, while keeping the code easy to understand.
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Currently, this library only supports C. Support for other languages
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is being considered.
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Libpng has been designed to handle multiple sessions at one time,
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to be easily modifiable, to be portable to the vast majority of
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machines (ANSI, K&R, 16-, 32-, and 64-bit) available, and to be easy
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to use. The ultimate goal of libpng is to promote the acceptance of
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the PNG file format in whatever way possible. While there is still
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work to be done (see the TODO file), libpng should cover the
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majority of the needs of its users.
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Libpng uses zlib for its compression and decompression of PNG files.
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The zlib compression utility is a general purpose utility that is
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useful for more than PNG files, and can be used without libpng.
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See the documentation delivered with zlib for more details.
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You can usually find the source files for the zlib utility wherever you
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find the libpng source files.
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Libpng is thread safe, provided the threads are using different
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instances of the structures. Each thread should have its own
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png_struct and png_info instances, and thus its own image.
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Libpng does not protect itself against two threads using the
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same instance of a structure.
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II. Structures
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There are two main structures that are important to libpng, png_struct
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and png_info. The first, png_struct, is an internal structure that
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will not, for the most part, be used by a user except as the first
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variable passed to every libpng function call.
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The png_info structure is designed to provide information about the
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PNG file. At one time, the fields of png_info were intended to be
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directly accessible to the user. However, this tended to cause problems
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with applications using dynamically loaded libraries, and as a result
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a set of interface functions for png_info was developed. The fields
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of png_info are still available for older applications, but it is
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suggested that applications use the new interfaces if at all possible.
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The png.h header file is an invaluable reference for programming with libpng.
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And while I'm on the topic, make sure you include the libpng header file:
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#include <png.h>
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III. Reading
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Reading PNG files:
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We'll now walk you through the possible functions to call when reading
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in a PNG file, briefly explaining the syntax and purpose of each one.
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See example.c and png.h for more detail. While Progressive reading
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is covered in the next section, you will still need some of the
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functions discussed in this section to read a PNG file.
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You will want to do the I/O initialization(*) before you get into libpng,
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so if it doesn't work, you don't have much to undo. Of course, you
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will also want to insure that you are, in fact, dealing with a PNG
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file. Libpng provides a simple check to see if a file is a PNG file.
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To use it, pass in the first 1 to 8 bytes of the file, and it will
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return true or false (1 or 0) depending on whether the bytes could be
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part of a PNG file. Of course, the more bytes you pass in, the
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greater the accuracy of the prediction.
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If you are intending to keep the file pointer open for use in libpng,
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you must ensure you don't read more than 8 bytes from the beginning
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of the file, and you also have to make a call to png_set_sig_bytes_read()
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with the number of bytes you read from the beginning. Libpng will
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then only check the bytes (if any) that your program didn't read.
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(*): If you are not using the standard I/O functions, you will need
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to replace them with custom functions. See the discussion under
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Customizing libpng.
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FILE *fp = fopen(file_name, "rb");
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if (!fp)
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{
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return;
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}
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fread(header, 1, number, fp);
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is_png = png_check_sig(header, 0, number);
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if (!is_png)
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{
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return;
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}
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Next, png_struct and png_info need to be allocated and initialized. In
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order to ensure that the size of these structures is correct even with a
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dynamically linked libpng, there are functions to initialize and
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allocate the structures. We also pass the library version, optional
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pointers to error handling functions, and a pointer to a data struct for
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use by the error functions, if necessary (the pointer and functions can
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be NULL if the default error handlers are to be used). See the section
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on Changes to Libpng below regarding the old initialization functions.
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png_structp png_ptr = png_create_read_struct
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(PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
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user_error_fn, user_warning_fn);
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if (!png_ptr)
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return;
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png_infop info_ptr = png_create_info_struct(png_ptr);
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if (!info_ptr)
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{
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png_destroy_read_struct(&png_ptr,
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(png_infopp)NULL, (png_infopp)NULL);
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return;
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}
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png_infop end_info = png_create_info_struct(png_ptr);
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if (!end_info)
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{
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png_destroy_read_struct(&png_ptr, &info_ptr,
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(png_infopp)NULL);
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return;
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}
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If you want to use your own memory allocation routines,
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define PNG_USER_MEM_SUPPORTED and use
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png_create_read_struct_2() instead of png_create_read_struct():
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png_structp png_ptr = png_create_read_struct_2
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(PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
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user_error_fn, user_warning_fn, (png_voidp)
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user_mem_ptr, user_malloc_fn, user_free_fn);
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The error handling routines passed to png_create_read_struct()
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and the memory alloc/free routines passed to png_create_struct_2()
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are only necessary if you are not using the libpng supplied error
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handling and memory alloc/free functions.
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When libpng encounters an error, it expects to longjmp back
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to your routine. Therefore, you will need to call setjmp and pass the
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jmpbuf field of your png_struct. If you read the file from different
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routines, you will need to update the jmpbuf field every time you enter
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a new routine that will call a png_ function.
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See your documentation of setjmp/longjmp for your compiler for more
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handling in the Customizing Libpng section below for more information on
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the libpng error handling. If an error occurs, and libpng longjmp's
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back to your setjmp, you will want to call png_destroy_read_struct() to
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free any memory.
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if (setjmp(png_ptr->jmpbuf))
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{
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png_destroy_read_struct(&png_ptr, &info_ptr,
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&end_info);
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fclose(fp);
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return;
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}
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Now you need to set up the input code. The default for libpng is to
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use the C function fread(). If you use this, you will need to pass a
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valid FILE * in the function png_init_io(). Be sure that the file is
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opened in binary mode. If you wish to handle reading data in another
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way, you need not call the png_init_io() function, but you must then
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implement the libpng I/O methods discussed in the Customizing Libpng
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section below.
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png_init_io(png_ptr, fp);
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If you had previously opened the file and read any of the signature from
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the beginning in order to see if this was a PNG file, you need to let
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libpng know that there are some bytes missing from the start of the file.
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png_set_sig_bytes(png_ptr, number);
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At this point, you can set up a callback function that will be
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called after each row has been read, which you can use to control
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a progress meter or the like. It's demonstrated in pngtest.c.
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You must supply a function
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void read_row_callback(png_ptr, png_uint_32 row, int pass);
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{
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/* put your code here */
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}
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(You can give it another name that you like instead of "read_row_callback")
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To inform libpng about your function, use
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png_set_read_status_fn(png_ptr, read_row_callback);
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In PNG files, the alpha channel in an image is the level of opacity.
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If you need the alpha channel in an image to be the level of transparency
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instead of opacity, you can invert the alpha channel (or the tRNS chunk
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data) after it's read, so that 0 is fully opaque and 255 (in 8-bit or
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paletted images) or 65535 (in 16-bit images) is fully transparent, with
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png_set_invert_alpha(png_ptr);
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This has to appear here rather than later with the other transformations
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because the tRNS chunk data must be modified in the case of paletted images.
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If your image is not a paletted image, the tRNS data (which in such cases
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represents a single color to be rendered as transparent) won't be changed.
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Finally, you can write your own transformation function if none of
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the existing ones meets your needs. This is done by setting a callback
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with
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png_set_read_user_transform_fn(png_ptr,
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read_transform_fn);
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You must supply the function
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void read_transform_fn(png_ptr ptr, row_info_ptr
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row_info, png_bytep data)
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See pngtest.c for a working example. Your function will be called
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after all of the other transformations have been processed.
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You are now ready to read all the file information up to the actual
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image data. You do this with a call to png_read_info().
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png_read_info(png_ptr, info_ptr);
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Functions are used to get the information from the info_ptr:
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png_get_IHDR(png_ptr, info_ptr, &width, &height,
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&bit_depth, &color_type, &interlace_type,
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&compression_type, &filter_type);
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width - holds the width of the image
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in pixels (up to 2^31).
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height - holds the height of the image
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in pixels (up to 2^31).
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bit_depth - holds the bit depth of one of the
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image channels. (valid values are
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1, 2, 4, 8, 16 and depend also on
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the color_type. See also
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significant bits (sBIT) below).
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color_type - describes which color/alpha channels
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are present.
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PNG_COLOR_TYPE_GRAY
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(bit depths 1, 2, 4, 8, 16)
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PNG_COLOR_TYPE_GRAY_ALPHA
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(bit depths 8, 16)
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PNG_COLOR_TYPE_PALETTE
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(bit depths 1, 2, 4, 8)
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PNG_COLOR_TYPE_RGB
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(bit_depths 8, 16)
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PNG_COLOR_TYPE_RGB_ALPHA
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(bit_depths 8, 16)
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PNG_COLOR_MASK_PALETTE
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PNG_COLOR_MASK_COLOR
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PNG_COLOR_MASK_ALPHA
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filter_type - (must be PNG_FILTER_TYPE_BASE
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for PNG 1.0)
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compression_type - (must be PNG_COMPRESSION_TYPE_BASE
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for PNG 1.0)
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interlace_type - (PNG_INTERLACE_NONE or
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PNG_INTERLACE_ADAM7)
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Any or all of interlace_type, compression_type, of
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filter_type can be
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NULL if you are not interested in their values.
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channels = png_get_channels(png_ptr, info_ptr);
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channels - number of channels of info for the
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color type (valid values are 1 (GRAY,
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PALETTE), 2 (GRAY_ALPHA), 3 (RGB),
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4 (RGB_ALPHA or RGB + filler byte))
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rowbytes = png_get_rowbytes(png_ptr, info_ptr);
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rowbytes - number of bytes needed to hold a row
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signature = png_get_signature(png_ptr, info_ptr);
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signature - holds the signature read from the
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file (if any). The data is kept in
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the same offset it would be if the
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whole signature were read (i.e. if an
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application had already read in 4
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bytes of signature before starting
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libpng, the remaining 4 bytes would
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be in signature[4] through signature[7]
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(see png_set_sig_bytes())).
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width = png_get_image_width(png_ptr,
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info_ptr);
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height = png_get_image_height(png_ptr,
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info_ptr);
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bit_depth = png_get_bit_depth(png_ptr,
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info_ptr);
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color_type = png_get_color_type(png_ptr,
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info_ptr);
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filter_type = png_get_filter_type(png_ptr,
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info_ptr);
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compression_type = png_get_compression_type(png_ptr,
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info_ptr);
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interlace_type = png_get_interlace_type(png_ptr,
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info_ptr);
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These are also important, but their validity depends on whether the chunk
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has been read. The png_get_valid(png_ptr, info_ptr, PNG_INFO_<chunk>) and
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png_get_<chunk>(png_ptr, info_ptr, ...) functions return non-zero if the
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data has been read, or zero if it is missing. The parameters to the
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png_get_<chunk> are set directly if they are simple data types, or a pointer
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into the info_ptr is returned for any complex types.
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png_get_PLTE(png_ptr, info_ptr, &palette,
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&num_palette);
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palette - the palette for the file
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(array of png_color)
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num_palette - number of entries in the palette
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png_get_gAMA(png_ptr, info_ptr, &gamma);
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gamma - the gamma the file is written
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at (PNG_INFO_gAMA)
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png_get_sRGB(png_ptr, info_ptr, &srgb_intent);
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srgb_intent - the rendering intent (PNG_INFO_sRGB)
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The presence of the sRGB chunk
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means that the pixel data is in the
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sRGB color space. This chunk also
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implies specific values of gAMA and
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cHRM.
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png_get_sBIT(png_ptr, info_ptr, &sig_bit);
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sig_bit - the number of significant bits for
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(PNG_INFO_sBIT) each of the gray,
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red, green, and blue channels,
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whichever are appropriate for the
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given color type (png_color_16)
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png_get_tRNS(png_ptr, info_ptr, &trans, &num_trans,
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&trans_values);
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trans - array of transparent entries for
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palette (PNG_INFO_tRNS)
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trans_values - transparent pixel for non-paletted
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images (PNG_INFO_tRNS)
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num_trans - number of transparent entries
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(PNG_INFO_tRNS)
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png_get_hIST(png_ptr, info_ptr, &hist);
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(PNG_INFO_hIST)
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hist - histogram of palette (array of
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png_color_16)
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png_get_tIME(png_ptr, info_ptr, &mod_time);
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mod_time - time image was last modified
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(PNG_VALID_tIME)
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png_get_bKGD(png_ptr, info_ptr, &background);
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background - background color (PNG_VALID_bKGD)
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num_text = png_get_text(png_ptr, info_ptr, &text_ptr);
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text_ptr - array of png_text holding image
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comments
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text_ptr[i]->key - keyword for comment.
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text_ptr[i]->text - text comments for current
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keyword.
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text_ptr[i]->compression - type of compression used
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on "text" PNG_TEXT_COMPRESSION_NONE
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or PNG_TEXT_COMPRESSION_zTXt
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num_text - number of comments
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png_get_oFFs(png_ptr, info_ptr, &offset_x, &offset_y,
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&unit_type);
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offset_x - positive offset from the left edge
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of the screen
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offset_y - positive offset from the top edge
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of the screen
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unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER
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png_get_pHYs(png_ptr, info_ptr, &res_x, &res_y,
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&unit_type);
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res_x - pixels/unit physical resolution in
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x direction
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res_y - pixels/unit physical resolution in
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x direction
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unit_type - PNG_RESOLUTION_UNKNOWN,
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PNG_RESOLUTION_METER
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The data from the pHYs chunk can be retrieved in several convenient
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forms:
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res_x = png_get_x_pixels_per_meter(png_ptr,
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info_ptr)
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res_y = png_get_y_pixels_per_meter(png_ptr,
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info_ptr)
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res_x_and_y = png_get_pixels_per_meter(png_ptr,
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info_ptr)
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aspect_ratio = png_get_pixel_aspect_ratio(png_ptr,
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info_ptr)
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(Each of these returns 0 [signifying "unknown"] if
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the data is not present or if res_x is 0;
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res_x_and_y is 0 if res_x != res_y)
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For more information, see the png_info definition in png.h and the
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PNG specification for chunk contents. Be careful with trusting
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rowbytes, as some of the transformations could increase the space
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needed to hold a row (expand, filler, gray_to_rgb, etc.).
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See png_read_update_info(), below.
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A quick word about text_ptr and num_text. PNG stores comments in
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keyword/text pairs, one pair per chunk, with no limit on the number
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of text chunks, and a 2^31 byte limit on their size. While there are
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suggested keywords, there is no requirement to restrict the use to these
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strings. It is strongly suggested that keywords and text be sensible
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to humans (that's the point), so don't use abbreviations. Non-printing
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symbols are not allowed. See the PNG specification for more details.
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There is also no requirement to have text after the keyword.
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Keywords should be limited to 79 Latin-1 characters without leading or
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trailing spaces, but non-consecutive spaces are allowed within the
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keyword. It is possible to have the same keyword any number of times.
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The text_ptr is an array of png_text structures, each holding pointer
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to a keyword and a pointer to a text string. Only the text string may
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be null. The keyword/text pairs are put into the array in the order
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that they are received. However, some or all of the text chunks may be
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after the image, so, to make sure you have read all the text chunks,
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don't mess with these until after you read the stuff after the image.
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This will be mentioned again below in the discussion that goes with
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png_read_end().
|
|
|
|
After you've read the header information, you can set up the library
|
|
to handle any special transformations of the image data. The various
|
|
ways to transform the data will be described in the order that they
|
|
should occur. This is important, as some of these change the color
|
|
type and/or bit depth of the data, and some others only work on
|
|
certain color types and bit depths. Even though each transformation
|
|
checks to see if it has data that it can do something with, you should
|
|
make sure to only enable a transformation if it will be valid for the
|
|
data. For example, don't swap red and blue on grayscale data.
|
|
|
|
The colors used for the background and transparency values should be
|
|
supplied in the same format/depth as the current image data. They
|
|
are stored in the same format/depth as the image data in a bKGD or tRNS
|
|
chunk, so this is what libpng expects for this data. The colors are
|
|
transformed to keep in sync with the image data when an application
|
|
calls the png_read_update_info() routine (see below).
|
|
|
|
Data will be decoded into the supplied row buffers packed into bytes
|
|
unless the library has been told to transform it into another format.
|
|
For example, 4 bit/pixel paletted or grayscale data will be returned
|
|
2 pixels/byte with the leftmost pixel in the high-order bits of the
|
|
byte, unless png_set_packing() is called. 8-bit RGB data will be stored
|
|
in RGB RGB RGB format unless png_set_filler() is called to insert filler
|
|
bytes, either before or after each RGB triplet. 16-bit RGB data will
|
|
be returned RRGGBB RRGGBB, with the most significant byte of the color
|
|
value first, unless png_set_strip_16() is called to transform it to
|
|
regular RGB RGB triplets, or png_set_filler() is called to insert
|
|
filler bytes, either before or after each RRGGBB triplet. Similarly,
|
|
8-bit or 16-bit grayscale data can be modified with png_set_filler()
|
|
or png_set_strip_16().
|
|
|
|
The following code transforms grayscale images of less than 8 to 8 bits,
|
|
changes paletted images to RGB, and adds a full alpha channel if there is
|
|
transparency information in a tRNS chunk. This is most useful on
|
|
grayscale images with bit depths of 2 or 4 or if there is a multiple-image
|
|
viewing application that wishes to treat all images in the same way.
|
|
|
|
if (color_type == PNG_COLOR_TYPE_PALETTE &&
|
|
bit_depth <= 8) png_set_expand(png_ptr);
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY &&
|
|
bit_depth < 8) png_set_expand(png_ptr);
|
|
|
|
if (png_get_valid(png_ptr, info_ptr,
|
|
PNG_INFO_tRNS)) png_set_expand(png_ptr);
|
|
|
|
PNG can have files with 16 bits per channel. If you only can handle
|
|
8 bits per channel, this will strip the pixels down to 8 bit.
|
|
|
|
if (bit_depth == 16)
|
|
png_set_strip_16(png_ptr);
|
|
|
|
The png_set_background() function tells libpng to composite images
|
|
with alpha or simple transparency against the supplied background
|
|
color. If the PNG file contains a bKGD chunk (PNG_INFO_bKGD valid),
|
|
you may use this color, or supply another color more suitable for
|
|
the current display (e.g., the background color from a web page). You
|
|
need to tell libpng whether the color is in the gamma space of the
|
|
display (PNG_BACKGROUND_GAMMA_SCREEN for colors you supply), the file
|
|
(PNG_BACKGROUND_GAMMA_FILE for colors from the bKGD chunk), or one
|
|
that is neither of these gammas (PNG_BACKGROUND_GAMMA_UNIQUE - I don't
|
|
know why anyone would use this, but it's here).
|
|
|
|
If, for some reason, you don't need the alpha channel on an image,
|
|
and you want to remove it rather than combining it with the background
|
|
(but the image author certainly had in mind that you *would* combine
|
|
it with the background, so that's what you should probably do):
|
|
|
|
if (color_type & PNG_COLOR_MASK_ALPHA)
|
|
png_set_strip_alpha(png_ptr);
|
|
|
|
PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
|
|
they can, resulting in, for example, 8 pixels per byte for 1 bit
|
|
files. This code expands to 1 pixel per byte without changing the
|
|
values of the pixels:
|
|
|
|
if (bit_depth < 8)
|
|
png_set_packing(png_ptr);
|
|
|
|
PNG files have possible bit depths of 1, 2, 4, 8, and 16. All pixels
|
|
stored in a PNG image have been "scaled" or "shifted" up to the next
|
|
higher possible bit depth (e.g. from 5 bits/sample in the range [0,31] to
|
|
8 bits/sample in the range [0, 255]). However, it is also possible to
|
|
convert the PNG pixel data back to the original bit depth of the image.
|
|
This call reduces the pixels back down to the original bit depth:
|
|
|
|
png_color_16p sig_bit;
|
|
|
|
if (png_get_sBIT(png_ptr, info_ptr, &sig_bit))
|
|
png_set_shift(png_ptr, sig_bit);
|
|
|
|
PNG files store 3-color pixels in red, green, blue order. This code
|
|
changes the storage of the pixels to blue, green, red:
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB ||
|
|
color_type == PNG_COLOR_TYPE_RGB_ALPHA)
|
|
png_set_bgr(png_ptr);
|
|
|
|
PNG files store RGB pixels packed into 3 bytes. This code expands them
|
|
into 4 bytes for windowing systems that need them in this format:
|
|
|
|
if (bit_depth == 8 && color_type ==
|
|
PNG_COLOR_TYPE_RGB) png_set_filler(png_ptr,
|
|
filler, PNG_FILLER_BEFORE);
|
|
|
|
where "filler" is the 8 or 16-bit number to fill with, and the location is
|
|
either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending upon whether
|
|
you want the filler before the RGB or after. This transformation
|
|
does not affect images that already have full alpha channels.
|
|
|
|
If you are reading an image with an alpha channel, and you need the
|
|
data as ARGB instead of the normal PNG format RGBA:
|
|
|
|
if (color_type == PNG_COLOR_TYPE_RGB_ALPHA)
|
|
png_set_swap_alpha(png_ptr);
|
|
|
|
For some uses, you may want a grayscale image to be represented as
|
|
RGB. This code will do that conversion:
|
|
|
|
if (color_type == PNG_COLOR_TYPE_GRAY ||
|
|
color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
|
|
png_set_gray_to_rgb(png_ptr);
|
|
|
|
If you have a grayscale and you are using png_set_expand() to change to
|
|
a higher bit-depth, you must either supply the background color as a gray
|
|
value at the original file bit-depth (need_expand = 1) or else supply the
|
|
background color as an RGB triplet at the final, expanded bit depth
|
|
(need_expand = 0). Similarly, if you are reading a paletted image, you
|
|
must either supply the background color as a palette index (need_expand = 1)
|
|
or as an RGB triplet that may or may not be in the palette (need_expand = 0).
|
|
|
|
png_color_16 my_background;
|
|
png_color_16p image_background;
|
|
|
|
if (png_get_bKGD(png_ptr, info_ptr, &image_background))
|
|
png_set_background(png_ptr, image_background,
|
|
PNG_BACKGROUND_GAMMA_FILE, 1, 1.0);
|
|
else
|
|
png_set_background(png_ptr, &my_background,
|
|
PNG_BACKGROUND_GAMMA_SCREEN, 0, 1.0);
|
|
|
|
To properly display PNG images on any kind of system, the application needs
|
|
to know what the display gamma is. Ideally, the user will know this, and
|
|
the application will allow them to set it. One method of allowing the user
|
|
to set the display gamma separately for each system is to check for the
|
|
DISPLAY_GAMMA and VIEWING_GAMMA environment variables or for a SCREEN_GAMMA
|
|
environment variable, which will hopefully be correctly set.
|
|
|
|
Note that display_gamma is the gamma of your display, while screen_gamma is
|
|
the overall gamma correction required to produce pleasing results,
|
|
which depends on the lighting conditions in the surrounding environment.
|
|
Screen_gamma is display_gamma/viewing_gamma, where viewing_gamma is
|
|
the amount of additional gamma correction needed to compensate for
|
|
a (viewing_gamma=1.25) environment. In a dim or brightly lit room, no
|
|
compensation other than the display_gamma is needed (viewing_gamma=1.0).
|
|
|
|
if (/* We have a user-defined screen
|
|
gamma value */)
|
|
{
|
|
screen_gamma = user_defined_screen_gamma;
|
|
}
|
|
/* One way that applications can share the same
|
|
screen gamma value */
|
|
else if ((gamma_str = getenv("SCREEN_GAMMA"))
|
|
!= NULL)
|
|
{
|
|
screen_gamma = atof(gamma_str);
|
|
}
|
|
/* If we don't have another value */
|
|
else
|
|
{
|
|
screen_gamma = 2.2; /* A good guess for a
|
|
PC monitor in a bright office or a dim room */
|
|
screen_gamma = 2.0; /* A good guess for a
|
|
PC monitor in a dark room */
|
|
screen_gamma = 1.7 or 1.0; /* A good
|
|
guess for Mac systems */
|
|
}
|
|
|
|
The png_set_gamma() function handles gamma transformations of the data.
|
|
Pass both the file gamma and the current screen_gamma. If the file does
|
|
not have a gamma value, you can pass one anyway if you have an idea what
|
|
it is (usually 0.50 is a good guess for GIF images on PCs). Note
|
|
that file gammas are inverted from screen gammas. See the discussions
|
|
on gamma in the PNG specification for an excellent description of what
|
|
gamma is, and why all applications should support it. It is strongly
|
|
recommended that PNG viewers support gamma correction.
|
|
|
|
if (png_get_gAMA(png_ptr, info_ptr, &gamma))
|
|
png_set_gamma(png_ptr, screen_gamma, gamma);
|
|
else
|
|
png_set_gamma(png_ptr, screen_gamma, 0.50);
|
|
|
|
If you need to reduce an RGB file to a paletted file, or if a paletted
|
|
file has more entries then will fit on your screen, png_set_dither()
|
|
will do that. Note that this is a simple match dither that merely
|
|
finds the closest color available. This should work fairly well with
|
|
optimized palettes, and fairly badly with linear color cubes. If you
|
|
pass a palette that is larger then maximum_colors, the file will
|
|
reduce the number of colors in the palette so it will fit into
|
|
maximum_colors. If there is a histogram, it will use it to make
|
|
more intelligent choices when reducing the palette. If there is no
|
|
histogram, it may not do as good a job.
|
|
|
|
if (color_type & PNG_COLOR_MASK_COLOR)
|
|
{
|
|
if (png_get_valid(png_ptr, info_ptr,
|
|
PNG_INFO_PLTE))
|
|
{
|
|
png_color_16p histogram;
|
|
|
|
png_get_hIST(png_ptr, info_ptr,
|
|
&histogram);
|
|
png_set_dither(png_ptr, palette, num_palette,
|
|
max_screen_colors, histogram, 1);
|
|
}
|
|
else
|
|
{
|
|
png_color std_color_cube[MAX_SCREEN_COLORS] =
|
|
{ ... colors ... };
|
|
|
|
png_set_dither(png_ptr, std_color_cube,
|
|
MAX_SCREEN_COLORS, MAX_SCREEN_COLORS,
|
|
NULL,0);
|
|
}
|
|
}
|
|
|
|
PNG files describe monochrome as black being zero and white being one.
|
|
The following code will reverse this (make black be one and white be
|
|
zero):
|
|
|
|
if (bit_depth == 1 && color_type == PNG_COLOR_GRAY)
|
|
png_set_invert_mono(png_ptr);
|
|
|
|
PNG files store 16 bit pixels in network byte order (big-endian,
|
|
ie. most significant bits first). This code changes the storage to the
|
|
other way (little-endian, i.e. least significant bits first, the
|
|
way PCs store them):
|
|
|
|
if (bit_depth == 16)
|
|
png_set_swap(png_ptr);
|
|
|
|
If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
|
|
need to change the order the pixels are packed into bytes, you can use:
|
|
|
|
if (bit_depth < 8)
|
|
png_set_packswap(png_ptr);
|
|
|
|
The last thing to handle is interlacing; this is covered in detail below,
|
|
but you must call the function here if you want libpng to handle expansion
|
|
of the interlaced image.
|
|
|
|
number_of_passes = png_set_interlace_handling(png_ptr);
|
|
|
|
After setting the transformations, libpng can update your png_info
|
|
structure to reflect any transformations you've requested with this
|
|
call. This is most useful to update the info structure's rowbytes
|
|
field so you can use it to allocate your image memory. This function
|
|
will also update your palette with the correct screen_gamma and
|
|
background if these have been given with the calls above.
|
|
|
|
png_read_update_info(png_ptr, info_ptr);
|
|
|
|
After you call png_read_update_info(), you can allocate any
|
|
memory you need to hold the image. The row data is simply
|
|
raw byte data for all forms of images. As the actual allocation
|
|
varies among applications, no example will be given. If you
|
|
are allocating one large chunk, you will need to build an
|
|
array of pointers to each row, as it will be needed for some
|
|
of the functions below.
|
|
|
|
After you've allocated memory, you can read the image data.
|
|
The simplest way to do this is in one function call. If you are
|
|
allocating enough memory to hold the whole image, you can just
|
|
call png_read_image() and libpng will read in all the image data
|
|
and put it in the memory area supplied. You will need to pass in
|
|
an array of pointers to each row.
|
|
|
|
This function automatically handles interlacing, so you don't need
|
|
to call png_set_interlace_handling() or call this function multiple
|
|
times, or any of that other stuff necessary with png_read_rows().
|
|
|
|
png_read_image(png_ptr, row_pointers);
|
|
|
|
where row_pointers is:
|
|
|
|
png_bytep row_pointers[height];
|
|
|
|
You can point to void or char or whatever you use for pixels.
|
|
|
|
If you don't want to read in the whole image at once, you can
|
|
use png_read_rows() instead. If there is no interlacing (check
|
|
interlace_type == PNG_INTERLACE_NONE), this is simple:
|
|
|
|
png_read_rows(png_ptr, row_pointers, NULL,
|
|
number_of_rows);
|
|
|
|
where row_pointers is the same as in the png_read_image() call.
|
|
|
|
If you are doing this just one row at a time, you can do this with
|
|
row_pointers:
|
|
|
|
png_bytep row_pointers = row;
|
|
png_read_row(png_ptr, &row_pointers, NULL);
|
|
|
|
If the file is interlaced (info_ptr->interlace_type != 0), things get
|
|
somewhat harder. The only current (PNG Specification version 1.0)
|
|
interlacing type for PNG is (interlace_type == PNG_INTERLACE_ADAM7)
|
|
is a somewhat complicated 2D interlace scheme, known as Adam7, that
|
|
breaks down an image into seven smaller images of varying size, based
|
|
on an 8x8 grid.
|
|
|
|
libpng can fill out those images or it can give them to you "as is".
|
|
If you want them filled out, there are two ways to do that. The one
|
|
mentioned in the PNG specification is to expand each pixel to cover
|
|
those pixels that have not been read yet (the "rectangle" method).
|
|
This results in a blocky image for the first pass, which gradually
|
|
smooths out as more pixels are read. The other method is the "sparkle"
|
|
method, where pixels are drawn only in their final locations, with the
|
|
rest of the image remaining whatever colors they were initialized to
|
|
before the start of the read. The first method usually looks better,
|
|
but tends to be slower, as there are more pixels to put in the rows.
|
|
|
|
If you don't want libpng to handle the interlacing details, just call
|
|
png_read_rows() seven times to read in all seven images. Each of the
|
|
images is a valid image by itself, or they can all be combined on an
|
|
8x8 grid to form a single image (although if you intend to combine them
|
|
you would be far better off using the libpng interlace handling).
|
|
|
|
The first pass will return an image 1/8 as wide as the entire image
|
|
(every 8th column starting in column 0) and 1/8 as high as the original
|
|
(every 8th row starting in row 0), the second will be 1/8 as wide
|
|
(starting in column 4) and 1/8 as high (also starting in row 0). The
|
|
third pass will be 1/4 as wide (every 4th pixel starting in column 0) and
|
|
1/8 as high (every 8th row starting in row 4), and the fourth pass will
|
|
be 1/4 as wide and 1/4 as high (every 4th column starting in column 2,
|
|
and every 4th row starting in row 0). The fifth pass will return an
|
|
image 1/2 as wide, and 1/4 as high (starting at column 0 and row 2),
|
|
while the sixth pass will be 1/2 as wide and 1/2 as high as the original
|
|
(starting in column 1 and row 0). The seventh and final pass will be as
|
|
wide as the original, and 1/2 as high, containing all of the odd
|
|
numbered scanlines. Phew!
|
|
|
|
If you want libpng to expand the images, call this before calling
|
|
png_start_read_image() or png_read_update_info():
|
|
|
|
if (interlace_type == PNG_INTERLACE_ADAM7)
|
|
number_of_passes
|
|
= png_set_interlace_handling(png_ptr);
|
|
|
|
This will return the number of passes needed. Currently, this
|
|
is seven, but may change if another interlace type is added.
|
|
This function can be called even if the file is not interlaced,
|
|
where it will return one pass.
|
|
|
|
If you are not going to display the image after each pass, but are
|
|
going to wait until the entire image is read in, use the sparkle
|
|
effect. This effect is faster and the end result of either method
|
|
is exactly the same. If you are planning on displaying the image
|
|
after each pass, the "rectangle" effect is generally considered the
|
|
better looking one.
|
|
|
|
If you only want the "sparkle" effect, just call png_read_rows() as
|
|
normal, with the third parameter NULL. Make sure you make pass over
|
|
the image number_of_passes times, and you don't change the data in the
|
|
rows between calls. You can change the locations of the data, just
|
|
not the data. Each pass only writes the pixels appropriate for that
|
|
pass, and assumes the data from previous passes is still valid.
|
|
|
|
png_read_rows(png_ptr, row_pointers, NULL,
|
|
number_of_rows);
|
|
|
|
If you only want the first effect (the rectangles), do the same as
|
|
before except pass the row buffer in the third parameter, and leave
|
|
the second parameter NULL.
|
|
|
|
png_read_rows(png_ptr, NULL, row_pointers,
|
|
number_of_rows);
|
|
|
|
After you are finished reading the image, you can finish reading
|
|
the file. If you are interested in comments or time, which may be
|
|
stored either before or after the image data, you should pass the
|
|
separate png_info struct if you want to keep the comments from
|
|
before and after the image separate. If you are not interested, you
|
|
can pass NULL.
|
|
|
|
png_read_end(png_ptr, end_info);
|
|
|
|
When you are done, you can free all memory allocated by libpng like this:
|
|
|
|
png_destroy_read_struct(&png_ptr, &info_ptr,
|
|
&end_info);
|
|
|
|
For a more compact example of reading a PNG image, see the file example.c.
|
|
|
|
|
|
Reading PNG files progressively:
|
|
|
|
The progressive reader is slightly different then the non-progressive
|
|
reader. Instead of calling png_read_info(), png_read_rows(), and
|
|
png_read_end(), you make one call to png_process_data(), which calls
|
|
callbacks when it has the info, a row, or the end of the image. You
|
|
set up these callbacks with png_set_progressive_read_fn(). You don't
|
|
have to worry about the input/output functions of libpng, as you are
|
|
giving the library the data directly in png_process_data(). I will
|
|
assume that you have read the section on reading PNG files above,
|
|
so I will only highlight the differences (although I will show
|
|
all of the code).
|
|
|
|
png_structp png_ptr;
|
|
png_infop info_ptr;
|
|
|
|
/* An example code fragment of how you would
|
|
initialize the progressive reader in your
|
|
application. */
|
|
int
|
|
initialize_png_reader()
|
|
{
|
|
png_ptr = png_create_read_struct
|
|
(PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
|
|
user_error_fn, user_warning_fn);
|
|
if (!png_ptr)
|
|
return -1;
|
|
info_ptr = png_create_info_struct(png_ptr);
|
|
if (!info_ptr)
|
|
{
|
|
png_destroy_read_struct(&png_ptr, (png_infopp)NULL,
|
|
(png_infopp)NULL);
|
|
return -1;
|
|
}
|
|
|
|
if (setjmp(png_ptr->jmpbuf))
|
|
{
|
|
png_destroy_read_struct(&png_ptr, &info_ptr,
|
|
(png_infopp)NULL);
|
|
return -1;
|
|
}
|
|
|
|
/* This one's new. You can provide functions
|
|
to be called when the header info is valid,
|
|
when each row is completed, and when the image
|
|
is finished. If you aren't using all functions,
|
|
you can specify a NULL parameter. You can use
|
|
any struct as the user_ptr (cast to a void pointer
|
|
for the function call), and retrieve the pointer
|
|
from inside the callbacks using the function
|
|
|
|
png_get_progressive_ptr(png_ptr);
|
|
|
|
which will return a void pointer, which you have
|
|
to cast appropriately.
|
|
*/
|
|
png_set_progressive_read_fn(png_ptr, (void *)user_ptr,
|
|
info_callback, row_callback, end_callback);
|
|
|
|
return 0;
|
|
}
|
|
|
|
/* A code fragment that you call as you receive blocks
|
|
of data */
|
|
int
|
|
process_data(png_bytep buffer, png_uint_32 length)
|
|
{
|
|
if (setjmp(png_ptr->jmpbuf))
|
|
{
|
|
png_destroy_read_struct(&png_ptr, &info_ptr,
|
|
(png_infopp)NULL);
|
|
return -1;
|
|
}
|
|
|
|
/* This one's new also. Simply give it a chunk
|
|
of data from the file stream (in order, of
|
|
course). On machines with segmented memory
|
|
models machines, don't give it any more than
|
|
64K. The library seems to run fine with sizes
|
|
of 4K. Although you can give it much less if
|
|
necessary (I assume you can give it chunks of
|
|
1 byte, I haven't tried less then 256 bytes
|
|
yet). When this function returns, you may
|
|
want to display any rows that were generated
|
|
in the row callback if you don't already do
|
|
so there.
|
|
*/
|
|
png_process_data(png_ptr, info_ptr, buffer, length);
|
|
return 0;
|
|
}
|
|
|
|
/* This function is called (as set by
|
|
png_set_progressive_fn() above) when enough data
|
|
has been supplied so all of the header has been
|
|
read.
|
|
*/
|
|
void
|
|
info_callback(png_structp png_ptr, png_infop info)
|
|
{
|
|
/* Do any setup here, including setting any of
|
|
the transformations mentioned in the Reading
|
|
PNG files section. For now, you _must_ call
|
|
either png_start_read_image() or
|
|
png_read_update_info() after all the
|
|
transformations are set (even if you don't set
|
|
any). You may start getting rows before
|
|
png_process_data() returns, so this is your
|
|
last chance to prepare for that.
|
|
*/
|
|
}
|
|
|
|
/* This function is called when each row of image
|
|
data is complete */
|
|
void
|
|
row_callback(png_structp png_ptr, png_bytep new_row,
|
|
png_uint_32 row_num, int pass)
|
|
{
|
|
/* If the image is interlaced, and you turned
|
|
on the interlace handler, this function will
|
|
be called for every row in every pass. Some
|
|
of these rows will not be changed from the
|
|
previous pass. When the row is not changed,
|
|
the new_row variable will be NULL. The rows
|
|
and passes are called in order, so you don't
|
|
really need the row_num and pass, but I'm
|
|
supplying them because it may make your life
|
|
easier.
|
|
|
|
For the non-NULL rows of interlaced images,
|
|
you must call png_progressive_combine_row()
|
|
passing in the row and the old row. You can
|
|
call this function for NULL rows (it will just
|
|
return) and for non-interlaced images (it just
|
|
does the memcpy for you) if it will make the
|
|
code easier. Thus, you can just do this for
|
|
all cases:
|
|
*/
|
|
|
|
png_progressive_combine_row(png_ptr, old_row,
|
|
new_row);
|
|
|
|
/* where old_row is what was displayed for
|
|
previously for the row. Note that the first
|
|
pass (pass == 0, really) will completely cover
|
|
the old row, so the rows do not have to be
|
|
initialized. After the first pass (and only
|
|
for interlaced images), you will have to pass
|
|
the current row, and the function will combine
|
|
the old row and the new row.
|
|
*/
|
|
}
|
|
|
|
void
|
|
end_callback(png_structp png_ptr, png_infop info)
|
|
{
|
|
/* This function is called after the whole image
|
|
has been read, including any chunks after the
|
|
image (up to and including the IEND). You
|
|
will usually have the same info chunk as you
|
|
had in the header, although some data may have
|
|
been added to the comments and time fields.
|
|
|
|
Most people won't do much here, perhaps setting
|
|
a flag that marks the image as finished.
|
|
*/
|
|
}
|
|
|
|
|
|
|
|
IV. Writing
|
|
|
|
Much of this is very similar to reading. However, everything of
|
|
importance is repeated here, so you won't have to constantly look
|
|
back up in the reading section to understand writing.
|
|
|
|
You will want to do the I/O initialization before you get into libpng,
|
|
so if it doesn't work, you don't have anything to undo. If you are not
|
|
using the standard I/O functions, you will need to replace them with
|
|
custom writing functions. See the discussion under Customizing libpng.
|
|
|
|
FILE *fp = fopen(file_name, "wb");
|
|
if (!fp)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Next, png_struct and png_info need to be allocated and initialized.
|
|
As these can be both relatively large, you may not want to store these
|
|
on the stack, unless you have stack space to spare. Of course, you
|
|
will want to check if they return NULL. If you are also reading,
|
|
you won't want to name your read structure and your write structure
|
|
both "png_ptr"; you can call them anything you like, such as
|
|
"read_ptr" and "write_ptr". Look at pngtest.c, for example.
|
|
|
|
png_structp png_ptr = png_create_write_struct
|
|
(PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
|
|
user_error_fn, user_warning_fn);
|
|
if (!png_ptr)
|
|
return;
|
|
|
|
png_infop info_ptr = png_create_info_struct(png_ptr);
|
|
if (!info_ptr)
|
|
{
|
|
png_destroy_write_struct(&png_ptr,
|
|
(png_infopp)NULL);
|
|
return;
|
|
}
|
|
|
|
If you want to use your own memory allocation routines,
|
|
define PNG_USER_MEM_SUPPORTED and use
|
|
png_create_write_struct_2() instead of png_create_read_struct():
|
|
|
|
png_structp png_ptr = png_create_write_struct_2
|
|
(PNG_LIBPNG_VER_STRING, (png_voidp)user_error_ptr,
|
|
user_error_fn, user_warning_fn, (png_voidp)
|
|
user_mem_ptr, user_malloc_fn, user_free_fn);
|
|
|
|
After you have these structures, you will need to set up the
|
|
error handling. When libpng encounters an error, it expects to
|
|
longjmp() back to your routine. Therefore, you will need to call
|
|
setjmp and pass the jmpbuf field of your png_struct. If you
|
|
write the file from different routines, you will need to update
|
|
the jmpbuf field every time you enter a new routine that will
|
|
call a png_ function. See your documentation of setjmp/longjmp
|
|
for your compiler for more information on setjmp/longjmp. See
|
|
the discussion on libpng error handling in the Customizing Libpng
|
|
section below for more information on the libpng error handling.
|
|
|
|
if (setjmp(png_ptr->jmpbuf))
|
|
{
|
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
|
fclose(fp);
|
|
return;
|
|
}
|
|
|
|
Now you need to set up the output code. The default for libpng is to
|
|
use the C function fwrite(). If you use this, you will need to pass a
|
|
valid FILE * in the function png_init_io(). Be sure that the file is
|
|
opened in binary mode. Again, if you wish to handle writing data in
|
|
another way, see the discussion on libpng I/O handling in the Customizing
|
|
Libpng section below.
|
|
|
|
png_init_io(png_ptr, fp);
|
|
|
|
At this point, you can set up a callback function that will be
|
|
called after each row has been written, which you can use to control
|
|
a progress meter or the like. It's demonstrated in pngtest.c.
|
|
You must supply a function
|
|
|
|
void write_row_callback(png_ptr, png_uint_32 row, int pass);
|
|
{
|
|
/* put your code here */
|
|
}
|
|
|
|
(You can give it another name that you like instead of "write_row_callback")
|
|
|
|
To inform libpng about your function, use
|
|
|
|
png_set_write_status_fn(png_ptr, write_row_callback);
|
|
|
|
You now have the option of modifying how the compression library will
|
|
run. The following functions are mainly for testing, but may be useful
|
|
in some cases, like if you need to write PNG files extremely fast and
|
|
are willing to give up some compression, or if you want to get the
|
|
maximum possible compression at the expense of slower writing. If you
|
|
have no special needs in this area, let the library do what it wants by
|
|
not calling this function at all, as it has been tuned to deliver a good
|
|
speed/compression ratio. The second parameter to png_set_filter() is
|
|
the filter method, for which the only valid value is '0' (as of the
|
|
October 1996 PNG specification, version 1.0). The third parameter is a
|
|
flag that indicates which filter type(s) are to be tested for each
|
|
scanline. See the Compression Library for details on the specific filter
|
|
types.
|
|
|
|
|
|
/* turn on or off filtering, and/or choose
|
|
specific filters */
|
|
png_set_filter(png_ptr, 0,
|
|
PNG_FILTER_NONE | PNG_FILTER_SUB |
|
|
PNG_FILTER_PAETH);
|
|
|
|
The png_set_compression_???() functions interface to the zlib compression
|
|
library, and should mostly be ignored unless you really know what you are
|
|
doing. The only generally useful call is png_set_compression_level()
|
|
which changes how much time zlib spends on trying to compress the image
|
|
data. See the Compression Library for details on the compression levels.
|
|
|
|
/* set the zlib compression level */
|
|
png_set_compression_level(png_ptr,
|
|
Z_BEST_COMPRESSION);
|
|
|
|
/* set other zlib parameters */
|
|
png_set_compression_mem_level(png_ptr, 8);
|
|
png_set_compression_strategy(png_ptr,
|
|
Z_DEFAULT_STRATEGY);
|
|
png_set_compression_window_bits(png_ptr, 15);
|
|
png_set_compression_method(png_ptr, 8);
|
|
|
|
You now need to fill in the png_info structure with all the data you
|
|
wish to write before the actual image. Note that the only thing you
|
|
are allowed to write after the image is the text chunks and the time
|
|
chunk (as of PNG Specification 1.0, anyway). See png_write_end() and
|
|
the latest PNG specification for more information on that. If you
|
|
wish to write them before the image, fill them in now, and flag that
|
|
data as being valid. If you want to wait until after the data, don't
|
|
fill them until png_write_end(). For all the fields in png_info and
|
|
their data types, see png.h. For explanations of what the fields
|
|
contain, see the PNG specification.
|
|
|
|
Some of the more important parts of the png_info are:
|
|
|
|
png_set_IHDR(png_ptr, info_ptr, width, height,
|
|
bit_depth, color_type, interlace_type,
|
|
compression_type, filter_type)
|
|
width - holds the width of the image
|
|
in pixels (up to 2^31).
|
|
height - holds the height of the image
|
|
in pixels (up to 2^31).
|
|
bit_depth - holds the bit depth of one of the
|
|
image channels.
|
|
(valid values are 1, 2, 4, 8, 16
|
|
and depend also on the
|
|
color_type. See also significant
|
|
bits (sBIT) below).
|
|
color_type - describes which color/alpha
|
|
channels are present.
|
|
PNG_COLOR_TYPE_GRAY
|
|
(bit depths 1, 2, 4, 8, 16)
|
|
PNG_COLOR_TYPE_GRAY_ALPHA
|
|
(bit depths 8, 16)
|
|
PNG_COLOR_TYPE_PALETTE
|
|
(bit depths 1, 2, 4, 8)
|
|
PNG_COLOR_TYPE_RGB
|
|
(bit_depths 8, 16)
|
|
PNG_COLOR_TYPE_RGB_ALPHA
|
|
(bit_depths 8, 16)
|
|
|
|
PNG_COLOR_MASK_PALETTE
|
|
PNG_COLOR_MASK_COLOR
|
|
PNG_COLOR_MASK_ALPHA
|
|
|
|
interlace_type - PNG_INTERLACE_NONE or
|
|
PNG_INTERLACE_ADAM7
|
|
compression_type - (must be
|
|
PNG_COMPRESSION_TYPE_DEFAULT)
|
|
filter_type - (must be PNG_FILTER_TYPE_DEFAULT)
|
|
|
|
png_set_PLTE(png_ptr, info_ptr, palette,
|
|
num_palette);
|
|
palette - the palette for the file
|
|
(array of png_color)
|
|
num_palette - number of entries in the palette
|
|
|
|
png_set_gAMA(png_ptr, info_ptr, gamma);
|
|
gamma - the gamma the image was created
|
|
at (PNG_INFO_gAMA)
|
|
|
|
png_set_sRGB(png_ptr, info_ptr, srgb_intent);
|
|
srgb_intent - the rendering intent
|
|
(PNG_INFO_sRGB) The presence of
|
|
the sRGB chunk means that the pixel
|
|
data is in the sRGB color space.
|
|
This chunk also implies specific
|
|
values of gAMA and cHRM. Rendering
|
|
intent is the CSS-1 property that
|
|
has been defined by the International
|
|
Color Consortium
|
|
(http://www.color.org).
|
|
It can be one of
|
|
PNG_SRGB_INTENT_SATURATION,
|
|
PNG_SRGB_INTENT_PERCEPTUAL,
|
|
PNG_SRGB_INTENT_ABSOLUTE, or
|
|
PNG_SRGB_INTENT_RELATIVE.
|
|
|
|
|
|
png_set_sRGB_gAMA_and_cHRM(png_ptr, info_ptr,
|
|
srgb_intent);
|
|
srgb_intent - the rendering intent
|
|
(PNG_INFO_sRGB) The presence of the
|
|
sRGB chunk means that the pixel
|
|
data is in the sRGB color space.
|
|
This function also causes gAMA and
|
|
cHRM chunks with the specific values
|
|
that are consistent with sRGB to be
|
|
written.
|
|
|
|
png_set_sBIT(png_ptr, info_ptr, sig_bit);
|
|
sig_bit - the number of significant bits for
|
|
(PNG_INFO_sBIT) each of the gray, red,
|
|
green, and blue channels, whichever are
|
|
appropriate for the given color type
|
|
(png_color_16)
|
|
|
|
png_set_tRNS(png_ptr, info_ptr, trans, num_trans,
|
|
trans_values);
|
|
trans - array of transparent entries for
|
|
palette (PNG_INFO_tRNS)
|
|
trans_values - transparent pixel for non-paletted
|
|
images (PNG_INFO_tRNS)
|
|
num_trans - number of transparent entries
|
|
(PNG_INFO_tRNS)
|
|
|
|
png_set_hIST(png_ptr, info_ptr, hist);
|
|
(PNG_INFO_hIST)
|
|
hist - histogram of palette (array of
|
|
png_color_16)
|
|
|
|
png_set_tIME(png_ptr, info_ptr, mod_time);
|
|
mod_time - time image was last modified
|
|
(PNG_VALID_tIME)
|
|
|
|
png_set_bKGD(png_ptr, info_ptr, background);
|
|
background - background color (PNG_VALID_bKGD)
|
|
|
|
png_set_text(png_ptr, info_ptr, text_ptr, num_text);
|
|
text_ptr - array of png_text holding image
|
|
comments
|
|
text_ptr[i]->key - keyword for comment.
|
|
text_ptr[i]->text - text comments for current
|
|
keyword.
|
|
text_ptr[i]->compression - type of compression used
|
|
on "text" PNG_TEXT_COMPRESSION_NONE or
|
|
PNG_TEXT_COMPRESSION_zTXt
|
|
num_text - number of comments in text_ptr
|
|
|
|
png_set_oFFs(png_ptr, info_ptr, offset_x, offset_y,
|
|
unit_type);
|
|
offset_x - positive offset from the left
|
|
edge of the screen
|
|
offset_y - positive offset from the top
|
|
edge of the screen
|
|
unit_type - PNG_OFFSET_PIXEL, PNG_OFFSET_MICROMETER
|
|
|
|
png_set_pHYs(png_ptr, info_ptr, res_x, res_y,
|
|
unit_type);
|
|
res_x - pixels/unit physical resolution
|
|
in x direction
|
|
res_y - pixels/unit physical resolution
|
|
in y direction
|
|
unit_type - PNG_RESOLUTION_UNKNOWN,
|
|
PNG_RESOLUTION_METER
|
|
|
|
In PNG files, the alpha channel in an image is the level of opacity.
|
|
If your data is supplied as a level of transparency, you can invert the
|
|
alpha channel before you write it, so that 0 is fully transparent and 255
|
|
(in 8-bit or paletted images) or 65535 (in 16-bit images) is fully opaque,
|
|
with
|
|
|
|
png_set_invert_alpha(png_ptr);
|
|
|
|
This must appear here instead of later with the other transformations
|
|
because in the case of paletted images the tRNS chunk data has to
|
|
be inverted before the tRNS chunk is written. If your image is not a
|
|
paletted image, the tRNS data (which in such cases represents a single
|
|
color to be rendered as transparent) won't be changed.
|
|
|
|
A quick word about text and num_text. text is an array of png_text
|
|
structures. num_text is the number of valid structures in the array.
|
|
If you want, you can use max_text to hold the size of the array, but
|
|
libpng ignores it for writing (it does use it for reading). Each
|
|
png_text structure holds a keyword-text value, and a compression type.
|
|
The compression types have the same valid numbers as the compression
|
|
types of the image data. Currently, the only valid number is zero.
|
|
However, you can store text either compressed or uncompressed, unlike
|
|
images which always have to be compressed. So if you don't want the
|
|
text compressed, set the compression type to PNG_TEXT_COMPRESSION_NONE.
|
|
Until text gets around 1000 bytes, it is not worth compressing it.
|
|
After the text has been written out to the file, the compression type
|
|
is set to PNG_TEXT_COMPRESSION_NONE_WR or PNG_TEXT_COMPRESSION_zTXt_WR,
|
|
so that it isn't written out again at the end (in case you are calling
|
|
png_write_end() with the same struct.
|
|
|
|
The keywords that are given in the PNG Specification are:
|
|
|
|
Title Short (one line) title or
|
|
caption for image
|
|
Author Name of image's creator
|
|
Description Description of image (possibly long)
|
|
Copyright Copyright notice
|
|
Creation Time Time of original image creation
|
|
(usually RFC 1123 format, see below)
|
|
Software Software used to create the image
|
|
Disclaimer Legal disclaimer
|
|
Warning Warning of nature of content
|
|
Source Device used to create the image
|
|
Comment Miscellaneous comment; conversion
|
|
from other image format
|
|
|
|
The keyword-text pairs work like this. Keywords should be short
|
|
simple descriptions of what the comment is about. Some typical
|
|
keywords are found in the PNG specification, as is some recommendations
|
|
on keywords. You can repeat keywords in a file. You can even write
|
|
some text before the image and some after. For example, you may want
|
|
to put a description of the image before the image, but leave the
|
|
disclaimer until after, so viewers working over modem connections
|
|
don't have to wait for the disclaimer to go over the modem before
|
|
they start seeing the image. Finally, keywords should be full
|
|
words, not abbreviations. Keywords and text are in the ISO 8859-1
|
|
(Latin-1) character set (a superset of regular ASCII) and can not
|
|
contain NUL characters, and should not contain control or other
|
|
unprintable characters. To make the comments widely readable, stick
|
|
with basic ASCII, and avoid machine specific character set extensions
|
|
like the IBM-PC character set. The keyword must be present, but
|
|
you can leave off the text string on non-compressed pairs.
|
|
Compressed pairs must have a text string, as only the text string
|
|
is compressed anyway, so the compression would be meaningless.
|
|
|
|
PNG supports modification time via the png_time structure. Two
|
|
conversion routines are proved, png_convert_from_time_t() for
|
|
time_t and png_convert_from_struct_tm() for struct tm. The
|
|
time_t routine uses gmtime(). You don't have to use either of
|
|
these, but if you wish to fill in the png_time structure directly,
|
|
you should provide the time in universal time (GMT) if possible
|
|
instead of your local time. Note that the year number is the full
|
|
year (e.g. 1998, rather than 98 - PNG is year 2000 compliant!), and
|
|
that months start with 1.
|
|
|
|
If you want to store the time of the original image creation, you should
|
|
use a plain tEXt chunk with the "Creation Time" keyword. This is
|
|
necessary because the "creation time" of a PNG image is somewhat vague,
|
|
depending on whether you mean the PNG file, the time the image was
|
|
created in a non-PNG format, a still photo from which the image was
|
|
scanned, or possibly the subject matter itself. In order to facilitate
|
|
machine-readable dates, it is recommended that the "Creation Time"
|
|
tEXt chunk use RFC 1123 format dates (e.g. 22 May 1997 18:07:10 GMT"),
|
|
although this isn't a requirement. Unlike the tIME chunk, the
|
|
"Creation Time" tEXt chunk is not expected to be automatically changed
|
|
by the software. To facilitate the use of RFC 1123 dates, a function
|
|
png_convert_to_rfc1123(png_timep) is provided to convert from PNG
|
|
time to an RFC 1123 format string.
|
|
|
|
You are now ready to write all the file information up to the actual
|
|
image data. You do this with a call to png_write_info().
|
|
|
|
png_write_info(png_ptr, info_ptr);
|
|
|
|
After you've written the file information, you can set up the library
|
|
to handle any special transformations of the image data. The various
|
|
ways to transform the data will be described in the order that they
|
|
should occur. This is important, as some of these change the color
|
|
type and/or bit depth of the data, and some others only work on
|
|
certain color types and bit depths. Even though each transformation
|
|
checks to see if it has data that it can do something with, you should
|
|
make sure to only enable a transformation if it will be valid for the
|
|
data. For example, don't swap red and blue on grayscale data.
|
|
|
|
PNG files store RGB pixels packed into 3 or 6 bytes. This code tells
|
|
the library to expand the input data to 4 or 8 bytes per pixel
|
|
(or expand 1 or 2-byte grayscale data to 2 or 4 bytes per pixel).
|
|
|
|
png_set_filler(png_ptr, 0, PNG_FILLER_BEFORE);
|
|
|
|
where the 0 is the value that will be put in the 4th byte, and the
|
|
location is either PNG_FILLER_BEFORE or PNG_FILLER_AFTER, depending
|
|
upon whether the filler byte is stored XRGB or RGBX.
|
|
|
|
PNG files pack pixels of bit depths 1, 2, and 4 into bytes as small as
|
|
they can, resulting in, for example, 8 pixels per byte for 1 bit files.
|
|
If the data is supplied at 1 pixel per byte, use this code, which will
|
|
correctly pack the pixels into a single byte:
|
|
|
|
png_set_packing(png_ptr);
|
|
|
|
PNG files reduce possible bit depths to 1, 2, 4, 8, and 16. If your
|
|
data is of another bit depth, you can write an sBIT chunk into the
|
|
file so that decoders can get the original data if desired.
|
|
|
|
/* Set the true bit depth of the image data */
|
|
if (color_type & PNG_COLOR_MASK_COLOR)
|
|
{
|
|
sig_bit.red = true_bit_depth;
|
|
sig_bit.green = true_bit_depth;
|
|
sig_bit.blue = true_bit_depth;
|
|
}
|
|
else
|
|
{
|
|
sig_bit.gray = true_bit_depth;
|
|
}
|
|
if (color_type & PNG_COLOR_MASK_ALPHA)
|
|
{
|
|
sig_bit.alpha = true_bit_depth;
|
|
}
|
|
|
|
png_set_sBIT(png_ptr, info_ptr, &sig_bit);
|
|
|
|
If the data is stored in the row buffer in a bit depth other than
|
|
one supported by PNG (e.g. 3 bit data in the range 0-7 for a 4-bit PNG),
|
|
this will scale the values to appear to be the correct bit depth as
|
|
is required by PNG.
|
|
|
|
png_set_shift(png_ptr, &sig_bit);
|
|
|
|
PNG files store 16 bit pixels in network byte order (big-endian,
|
|
ie. most significant bits first). This code would be used if they are
|
|
supplied the other way (little-endian, i.e. least significant bits
|
|
first, the way PCs store them):
|
|
|
|
if (bit_depth > 8)
|
|
png_set_swap(png_ptr);
|
|
|
|
If you are using packed-pixel images (1, 2, or 4 bits/pixel), and you
|
|
need to change the order the pixels are packed into bytes, you can use:
|
|
|
|
if (bit_depth < 8)
|
|
png_set_packswap(png_ptr);
|
|
|
|
PNG files store 3 color pixels in red, green, blue order. This code
|
|
would be used if they are supplied as blue, green, red:
|
|
|
|
png_set_bgr(png_ptr);
|
|
|
|
PNG files describe monochrome as black being zero and white being
|
|
one. This code would be used if the pixels are supplied with this reversed
|
|
(black being one and white being zero):
|
|
|
|
png_set_invert_mono(png_ptr);
|
|
|
|
Finally, you can write your own transformation function if none of
|
|
the existing ones meets your needs. This is done by setting a callback
|
|
with
|
|
|
|
png_set_write_user_transform_fn(png_ptr,
|
|
write_transform_fn);
|
|
|
|
You must supply the function
|
|
|
|
void write_transform_fn(png_ptr ptr, row_info_ptr
|
|
row_info, png_bytep data)
|
|
|
|
See pngtest.c for a working example. Your function will be called
|
|
before any of the other transformations have been processed.
|
|
|
|
It is possible to have libpng flush any pending output, either manually,
|
|
or automatically after a certain number of lines have been written. To
|
|
flush the output stream a single time call:
|
|
|
|
png_write_flush(png_ptr);
|
|
|
|
and to have libpng flush the output stream periodically after a certain
|
|
number of scanlines have been written, call:
|
|
|
|
png_set_flush(png_ptr, nrows);
|
|
|
|
Note that the distance between rows is from the last time png_write_flush()
|
|
was called, or the first row of the image if it has never been called.
|
|
So if you write 50 lines, and then png_set_flush 25, it will flush the
|
|
output on the next scanline, and every 25 lines thereafter, unless
|
|
png_write_flush() is called before 25 more lines have been written.
|
|
If nrows is too small (less than about 10 lines for a 640 pixel wide
|
|
RGB image) the image compression may decrease noticeably (although this
|
|
may be acceptable for real-time applications). Infrequent flushing will
|
|
only degrade the compression performance by a few percent over images
|
|
that do not use flushing.
|
|
|
|
That's it for the transformations. Now you can write the image data.
|
|
The simplest way to do this is in one function call. If have the
|
|
whole image in memory, you can just call png_write_image() and libpng
|
|
will write the image. You will need to pass in an array of pointers to
|
|
each row. This function automatically handles interlacing, so you don't
|
|
need to call png_set_interlace_handling() or call this function multiple
|
|
times, or any of that other stuff necessary with png_write_rows().
|
|
|
|
png_write_image(png_ptr, row_pointers);
|
|
|
|
where row_pointers is:
|
|
|
|
png_byte *row_pointers[height];
|
|
|
|
You can point to void or char or whatever you use for pixels.
|
|
|
|
If you don't want to write the whole image at once, you can
|
|
use png_write_rows() instead. If the file is not interlaced,
|
|
this is simple:
|
|
|
|
png_write_rows(png_ptr, row_pointers,
|
|
number_of_rows);
|
|
|
|
row_pointers is the same as in the png_write_image() call.
|
|
|
|
If you are just writing one row at a time, you can do this with
|
|
row_pointers:
|
|
|
|
png_bytep row_pointer = row;
|
|
|
|
png_write_row(png_ptr, &row_pointer);
|
|
|
|
When the file is interlaced, things can get a good deal more
|
|
complicated. The only currently (as of February 1998 -- PNG Specification
|
|
version 1.0, dated October 1996) defined interlacing scheme for PNG files
|
|
is the "Adam7" interlace scheme, that breaks down an
|
|
image into seven smaller images of varying size. libpng will build
|
|
these images for you, or you can do them yourself. If you want to
|
|
build them yourself, see the PNG specification for details of which
|
|
pixels to write when.
|
|
|
|
If you don't want libpng to handle the interlacing details, just
|
|
use png_set_interlace_handling() and call png_write_rows() the
|
|
correct number of times to write all seven sub-images.
|
|
|
|
If you want libpng to build the sub-images, call this before you start
|
|
writing any rows:
|
|
|
|
number_of_passes =
|
|
png_set_interlace_handling(png_ptr);
|
|
|
|
This will return the number of passes needed. Currently, this
|
|
is seven, but may change if another interlace type is added.
|
|
|
|
Then write the complete image number_of_passes times.
|
|
|
|
png_write_rows(png_ptr, row_pointers,
|
|
number_of_rows);
|
|
|
|
As some of these rows are not used, and thus return immediately,
|
|
you may want to read about interlacing in the PNG specification,
|
|
and only update the rows that are actually used.
|
|
|
|
After you are finished writing the image, you should finish writing
|
|
the file. If you are interested in writing comments or time, you should
|
|
pass an appropriately filled png_info pointer. If you are not interested,
|
|
you can pass NULL.
|
|
|
|
png_write_end(png_ptr, info_ptr);
|
|
|
|
When you are done, you can free all memory used by libpng like this:
|
|
|
|
png_destroy_write_struct(&png_ptr, &info_ptr);
|
|
|
|
You must free any data you allocated for info_ptr, such as comments,
|
|
palette, or histogram, before the call to png_destroy_write_struct();
|
|
|
|
For a more compact example of writing a PNG image, see the file example.c.
|
|
|
|
|
|
V. Modifying/Customizing libpng:
|
|
|
|
There are two issues here. The first is changing how libpng does
|
|
standard things like memory allocation, input/output, and error handling.
|
|
The second deals with more complicated things like adding new chunks,
|
|
adding new transformations, and generally changing how libpng works.
|
|
|
|
All of the memory allocation, input/output, and error handling in libpng
|
|
goes through callbacks which are user settable. The default routines are
|
|
in pngmem.c, pngrio.c, pngwio.c, and pngerror.c respectively. To change
|
|
these functions, call the appropriate png_set_???_fn() function.
|
|
|
|
Memory allocation is done through the functions png_large_malloc(),
|
|
png_malloc(), png_realloc(), png_large_free(), and png_free(). These
|
|
currently just call the standard C functions. The large functions must
|
|
handle exactly 64K, but they don't have to handle more than that. If
|
|
your pointers can't access more then 64K at a time, you will want to set
|
|
MAXSEG_64K in zlib.h. Since it is unlikely that the method of handling
|
|
memory allocation on a platform will change between applications, these
|
|
functions must be modified in the library at compile time.
|
|
|
|
Input/Output in libpng is done through png_read() and png_write(),
|
|
which currently just call fread() and fwrite(). The FILE * is stored in
|
|
png_struct and is initialized via png_init_io(). If you wish to change
|
|
the method of I/O, the library supplies callbacks that you can set
|
|
through the function png_set_read_fn() and png_set_write_fn() at run
|
|
time, instead of calling the png_init_io() function. These functions
|
|
also provide a void pointer that can be retrieved via the function
|
|
png_get_io_ptr(). For example:
|
|
|
|
png_set_read_fn(png_structp read_ptr,
|
|
voidp read_io_ptr, png_rw_ptr read_data_fn)
|
|
|
|
png_set_write_fn(png_structp write_ptr,
|
|
voidp write_io_ptr, png_rw_ptr write_data_fn,
|
|
png_flush_ptr output_flush_fn);
|
|
|
|
voidp read_io_ptr = png_get_io_ptr(read_ptr);
|
|
voidp write_io_ptr = png_get_io_ptr(write_ptr);
|
|
|
|
The replacement I/O functions should have prototypes as follows:
|
|
|
|
void user_read_data(png_structp png_ptr,
|
|
png_bytep data, png_uint_32 length);
|
|
void user_write_data(png_structp png_ptr,
|
|
png_bytep data, png_uint_32 length);
|
|
void user_flush_data(png_structp png_ptr);
|
|
|
|
Supplying NULL for the read, write, or flush functions sets them back
|
|
to using the default C stream functions. It is an error to read from
|
|
a write stream, and vice versa.
|
|
|
|
Error handling in libpng is done through png_error() and png_warning().
|
|
Errors handled through png_error() are fatal, meaning that png_error()
|
|
should never return to its caller. Currently, this is handled via
|
|
setjmp() and longjmp(), but you could change this to do things like
|
|
exit() if you should wish. On non-fatal errors, png_warning() is called
|
|
to print a warning message, and then control returns to the calling code.
|
|
By default png_error() and png_warning() print a message on stderr via
|
|
fprintf() unless the library is compiled with PNG_NO_STDIO defined. If
|
|
you wish to change the behavior of the error functions, you will need to
|
|
set up your own message callbacks. These functions are normally supplied
|
|
at the time that the png_struct is created. It is also possible to change
|
|
these functions after png_create_???_struct() has been called by calling:
|
|
|
|
png_set_error_fn(png_structp png_ptr,
|
|
png_voidp error_ptr, png_error_ptr error_fn,
|
|
png_error_ptr warning_fn);
|
|
|
|
png_voidp error_ptr = png_get_error_ptr(png_ptr);
|
|
|
|
If NULL is supplied for either error_fn or warning_fn, then the libpng
|
|
default function will be used, calling fprintf() and/or longjmp() if a
|
|
problem is encountered. The replacement error functions should have
|
|
parameters as follows:
|
|
|
|
void user_error_fn(png_structp png_ptr,
|
|
png_const_charp error_msg);
|
|
void user_warning_fn(png_structp png_ptr,
|
|
png_const_charp warning_msg);
|
|
|
|
The motivation behind using setjmp() and longjmp() is the C++ throw and
|
|
catch exception handling methods. This makes the code much easier to write,
|
|
as there is no need to check every return code of every function call.
|
|
However, there are some uncertainties about the status of local variables
|
|
after a longjmp, so the user may want to be careful about doing anything after
|
|
setjmp returns non-zero besides returning itself. Consult your compiler
|
|
documentation for more details.
|
|
|
|
If you need to read or write custom chunks, you will need to get deeper
|
|
into the libpng code, as a mechanism has not yet been supplied for user
|
|
callbacks with custom chunks. First, read the PNG specification, and have
|
|
a first level of understanding of how it works. Pay particular attention
|
|
to the sections that describe chunk names, and look at how other chunks
|
|
were designed, so you can do things similarly. Second, check out the
|
|
sections of libpng that read and write chunks. Try to find a chunk that
|
|
is similar to yours and copy off of it. More details can be found in the
|
|
comments inside the code. A way of handling unknown chunks in a generic
|
|
method, potentially via callback functions, would be best.
|
|
|
|
If you wish to write your own transformation for the data, look through
|
|
the part of the code that does the transformations, and check out some of
|
|
the simpler ones to get an idea of how they work. Try to find a similar
|
|
transformation to the one you want to add and copy off of it. More details
|
|
can be found in the comments inside the code itself.
|
|
|
|
Configuring for 16 bit platforms:
|
|
|
|
You may need to change the png_large_malloc() and png_large_free()
|
|
routines in pngmem.c, as these are required to allocate 64K, although
|
|
there is already support for many of the common DOS compilers. Also,
|
|
you will want to look into zconf.h to tell zlib (and thus libpng) that
|
|
it cannot allocate more then 64K at a time. Even if you can, the memory
|
|
won't be accessible. So limit zlib and libpng to 64K by defining MAXSEG_64K.
|
|
|
|
Configuring for DOS:
|
|
|
|
For DOS users which only have access to the lower 640K, you will
|
|
have to limit zlib's memory usage via a png_set_compression_mem_level()
|
|
call. See zlib.h or zconf.h in the zlib library for more information.
|
|
|
|
Configuring for Medium Model:
|
|
|
|
Libpng's support for medium model has been tested on most of the popular
|
|
compilers. Make sure MAXSEG_64K gets defined, USE_FAR_KEYWORD gets
|
|
defined, and FAR gets defined to far in pngconf.h, and you should be
|
|
all set. Everything in the library (except for zlib's structure) is
|
|
expecting far data. You must use the typedefs with the p or pp on
|
|
the end for pointers (or at least look at them and be careful). Make
|
|
note that the row's of data are defined as png_bytepp which is a
|
|
unsigned char far * far *.
|
|
|
|
Configuring for gui/windowing platforms:
|
|
|
|
You will need to write new error and warning functions that use the GUI
|
|
interface, as described previously, and set them to be the error and
|
|
warning functions at the time that png_create_???_struct() is called,
|
|
in order to have them available during the structure initialization.
|
|
They can be changed later via png_set_error_fn(). On some compilers,
|
|
you may also have to change the memory allocators (png_malloc, etc.).
|
|
|
|
Configuring for compiler xxx:
|
|
|
|
All includes for libpng are in pngconf.h. If you need to add/change/delete
|
|
an include, this is the place to do it. The includes that are not
|
|
needed outside libpng are protected by the PNG_INTERNAL definition,
|
|
which is only defined for those routines inside libpng itself. The
|
|
files in libpng proper only include png.h, which includes pngconf.h.
|
|
|
|
Configuring zlib:
|
|
|
|
There are special functions to configure the compression. Perhaps the
|
|
most useful one changes the compression level, which currently uses
|
|
input compression values in the range 0 - 9. The library normally
|
|
uses the default compression level (Z_DEFAULT_COMPRESSION = 6). Tests
|
|
have shown that for a large majority of images, compression values in
|
|
the range 3-6 compress nearly as well as higher levels, and do so much
|
|
faster. For online applications it may be desirable to have maximum speed
|
|
(Z_BEST_SPEED = 1). With versions of zlib after v0.99, you can also
|
|
specify no compression (Z_NO_COMPRESSION = 0), but this would create
|
|
files larger than just storing the raw bitmap. You can specify the
|
|
compression level by calling:
|
|
|
|
png_set_compression_level(png_ptr, level);
|
|
|
|
Another useful one is to reduce the memory level used by the library.
|
|
The memory level defaults to 8, but it can be lowered if you are
|
|
short on memory (running DOS, for example, where you only have 640K).
|
|
|
|
png_set_compression_mem_level(png_ptr, level);
|
|
|
|
The other functions are for configuring zlib. They are not recommended
|
|
for normal use and may result in writing an invalid PNG file. See
|
|
zlib.h for more information on what these mean.
|
|
|
|
png_set_compression_strategy(png_ptr,
|
|
strategy);
|
|
png_set_compression_window_bits(png_ptr,
|
|
window_bits);
|
|
png_set_compression_method(png_ptr, method);
|
|
|
|
Controlling row filtering:
|
|
|
|
If you want to control whether libpng uses filtering or not, which
|
|
filters are used, and how it goes about picking row filters, you
|
|
can call one of these functions. The selection and configuration
|
|
of row filters can have a significant impact on the size and
|
|
encoding speed and a somewhat lesser impact on the decoding speed
|
|
of an image. Filtering is enabled by default for RGB and grayscale
|
|
images (with and without alpha), and for 8-bit paletted images, but
|
|
not for paletted images with bit depths less than 8 bits/pixel.
|
|
|
|
The 'method' parameter sets the main filtering method, which is
|
|
currently only '0' in the PNG 1.0 specification. The 'filters'
|
|
parameter sets which filter(s), if any, should be used for each
|
|
scanline. Possible values are PNG_ALL_FILTERS and PNG_NO_FILTERS
|
|
to turn filtering on and off, respectively.
|
|
|
|
Individual filter types are PNG_FILTER_NONE, PNG_FILTER_SUB,
|
|
PNG_FILTER_UP, PNG_FILTER_AVG, PNG_FILTER_PAETH, which can be bitwise
|
|
ORed together '|' to specify one or more filters to use. These
|
|
filters are described in more detail in the PNG specification. If
|
|
you intend to change the filter type during the course of writing
|
|
the image, you should start with flags set for all of the filters
|
|
you intend to use so that libpng can initialize its internal
|
|
structures appropriately for all of the filter types.
|
|
|
|
filters = PNG_FILTER_NONE | PNG_FILTER_SUB
|
|
| PNG_FILTER_UP;
|
|
png_set_filter(png_ptr, PNG_FILTER_TYPE_BASE,
|
|
filters);
|
|
|
|
It is also possible to influence how libpng chooses from among the
|
|
available filters. This is done in two ways - by telling it how
|
|
important it is to keep the same filter for successive rows, and
|
|
by telling it the relative computational costs of the filters.
|
|
|
|
double weights[3] = {1.5, 1.3, 1.1},
|
|
costs[PNG_FILTER_VALUE_LAST] =
|
|
{1.0, 1.3, 1.3, 1.5, 1.7};
|
|
|
|
png_set_filter_selection(png_ptr,
|
|
PNG_FILTER_SELECTION_WEIGHTED, 3,
|
|
weights, costs);
|
|
|
|
The weights are multiplying factors which indicate to libpng that row
|
|
should be the same for successive rows unless another row filter is that
|
|
many times better than the previous filter. In the above example, if
|
|
the previous 3 filters were SUB, SUB, NONE, the SUB filter could have a
|
|
"sum of absolute differences" 1.5 x 1.3 times higher than other filters
|
|
and still be chosen, while the NONE filter could have a sum 1.1 times
|
|
higher than other filters and still be chosen. Unspecified weights are
|
|
taken to be 1.0, and the specified weights should probably be declining
|
|
like those above in order to emphasize recent filters over older filters.
|
|
|
|
The filter costs specify for each filter type a relative decoding cost
|
|
to be considered when selecting row filters. This means that filters
|
|
with higher costs are less likely to be chosen over filters with lower
|
|
costs, unless their "sum of absolute differences" is that much smaller.
|
|
The costs do not necessarily reflect the exact computational speeds of
|
|
the various filters, since this would unduly influence the final image
|
|
size.
|
|
|
|
Note that the numbers above were invented purely for this example and
|
|
are given only to help explain the function usage. Little testing has
|
|
been done to find optimum values for either the costs or the weights.
|
|
|
|
Removing unwanted object code:
|
|
|
|
There are a bunch of #define's in pngconf.h that control what parts of
|
|
libpng are compiled. All the defines end in _SUPPORTED. If you are
|
|
never going to use a capability, you can change the #define to #undef
|
|
before recompiling libpng and save yourself code and data space, or
|
|
you can turn off individual capabilities with defines that begin with
|
|
PNG_NO_.
|
|
|
|
You can also turn all of the transforms and ancillary chunk capabilities
|
|
off en masse with compiler directives that define
|
|
PNG_NO_READ[or WRITE]_TRANSFORMS, or PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS,
|
|
or all four,
|
|
along with directives to turn on any of the capabilities that you do
|
|
want. The PNG_NO_READ[or WRITE]_TRANSFORMS directives disable
|
|
the extra transformations but still leave the library fully capable of reading
|
|
and writing PNG files with all known public chunks [except for sPLT].
|
|
Use of the PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS directive
|
|
produces a library that is incapable of reading or writing ancillary chunks.
|
|
If you are not using the progressive reading capability, you can
|
|
turn that off with PNG_NO_PROGRESSIVE_READ (don't confuse
|
|
this with the INTERLACING capability, which you'll still have).
|
|
|
|
All the reading and writing specific code are in separate files, so the
|
|
linker should only grab the files it needs. However, if you want to
|
|
make sure, or if you are building a stand alone library, all the
|
|
reading files start with pngr and all the writing files start with
|
|
pngw. The files that don't match either (like png.c, pngtrans.c, etc.)
|
|
are used for both reading and writing, and always need to be included.
|
|
The progressive reader is in pngpread.c
|
|
|
|
If you are creating or distributing a dynamically linked library (a .so
|
|
or DLL file), you should not remove or disable any parts of the library,
|
|
as this will cause applications linked with different versions of the
|
|
library to fail if they call functions not available in your library.
|
|
The size of the library itself should not be an issue, because only
|
|
those sections which are actually used will be loaded into memory.
|
|
|
|
|
|
Changes to Libpng from version 0.88
|
|
|
|
It should be noted that versions of libpng later than 0.96 are not
|
|
distributed by the original libpng author, Guy Schalnat, nor by
|
|
Andreas Dilger, who had taken over from Guy during 1996 and 1997, and
|
|
distributed versions 0.89 through 0.96, but rather by another member
|
|
of the original PNG Group, Glenn Randers-Pehrson. Guy and Andreas are
|
|
still alive and well, but they have moved on to other things.
|
|
|
|
The old libpng functions png_read_init(), png_write_init(),
|
|
png_info_init(), png_read_destroy(), and png_write_destory() have been
|
|
moved to PNG_INTERNAL in version 0.95 to discourage their use. The
|
|
preferred method of creating and initializing the libpng structures is
|
|
via the png_create_read_struct(), png_create_write_struct(), and
|
|
png_create_info_struct() because they isolate the size of the structures
|
|
from the application, allow version error checking, and also allow the
|
|
use of custom error handling routines during the initialization, which
|
|
the old functions do not. The functions png_read_destroy() and
|
|
png_write_destroy() do not actually free the memory that libpng
|
|
allocated for these structs, but just reset the data structures, so they
|
|
can be used instead of png_destroy_read_struct() and
|
|
png_destroy_write_struct() if you feel there is too much system overhead
|
|
allocating and freeing the png_struct for each image read.
|
|
|
|
Setting the error callbacks via png_set_message_fn() before
|
|
png_read_init() as was suggested in libpng-0.88 is no longer supported
|
|
because this caused applications which do not use custom error functions
|
|
to fail if the png_ptr was not initialized to zero. It is still possible
|
|
to set the error callbacks AFTER png_read_init(), or to change them with
|
|
png_set_error_fn(), which is essentially the same function, but with a
|
|
new name to force compilation errors with applications that try to use
|
|
the old method.
|