31aee0d0c0
Fixed point APIs are now supported throughout (no missing APIs). Internal fixed point arithmetic support exists for all internal floating point operations. sCAL validates the floating point strings it is passed. Safe, albeit rudimentary, Watcom support is provided by PNG_API_RULE==2 Two new APIs exist to get the number of passes without turning on the PNG_INTERLACE transform and to get the number of rows in the current pass. A new test program, pngvalid.c, validates the gamma code. Errors in the 16 bit gamma correction (overflows) have been corrected. cHRM chunk testing is done consistently (previously the floating point API bypassed it, because the test really didn't work on FP, now the test is performed on the actual values to be stored in the PNG file so it works in the FP case too.) Most floating point APIs now simply call the fixed point APIs after converting the values to the fixed point form used in the PNG file. The standard headers no longer include zlib.h, which is currently only required for pngstruct.h and can therefore be internal. (Patches by John Bowler)
254 lines
7.4 KiB
C
254 lines
7.4 KiB
C
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/* pngwio.c - functions for data output
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*
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* Last changed in libpng 1.5.0 [July 29, 2010]
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* Copyright (c) 1998-2010 Glenn Randers-Pehrson
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* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
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* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
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*
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* This code is released under the libpng license.
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* For conditions of distribution and use, see the disclaimer
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* and license in png.h
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*
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* This file provides a location for all output. Users who need
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* special handling are expected to write functions that have the same
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* arguments as these and perform similar functions, but that possibly
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* use different output methods. Note that you shouldn't change these
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* functions, but rather write replacement functions and then change
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* them at run time with png_set_write_fn(...).
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*/
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#include "pngpriv.h"
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#ifdef PNG_WRITE_SUPPORTED
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/* Write the data to whatever output you are using. The default routine
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* writes to a file pointer. Note that this routine sometimes gets called
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* with very small lengths, so you should implement some kind of simple
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* buffering if you are using unbuffered writes. This should never be asked
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* to write more than 64K on a 16 bit machine.
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*/
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void /* PRIVATE */
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png_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
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{
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if (png_ptr->write_data_fn != NULL )
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(*(png_ptr->write_data_fn))(png_ptr, data, length);
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else
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png_error(png_ptr, "Call to NULL write function");
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}
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#ifdef PNG_STDIO_SUPPORTED
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/* This is the function that does the actual writing of data. If you are
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* not writing to a standard C stream, you should create a replacement
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* write_data function and use it at run time with png_set_write_fn(), rather
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* than changing the library.
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*/
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#ifndef USE_FAR_KEYWORD
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void PNGCBAPI
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png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
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{
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png_uint_32 check;
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if (png_ptr == NULL)
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return;
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check = fwrite(data, 1, length, (png_FILE_p)(png_ptr->io_ptr));
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if (check != length)
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png_error(png_ptr, "Write Error");
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}
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#else
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/* This is the model-independent version. Since the standard I/O library
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* can't handle far buffers in the medium and small models, we have to copy
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* the data.
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*/
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#define NEAR_BUF_SIZE 1024
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#define MIN(a,b) (a <= b ? a : b)
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void PNGCBAPI
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png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
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{
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png_uint_32 check;
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png_byte *near_data; /* Needs to be "png_byte *" instead of "png_bytep" */
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png_FILE_p io_ptr;
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if (png_ptr == NULL)
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return;
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/* Check if data really is near. If so, use usual code. */
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near_data = (png_byte *)CVT_PTR_NOCHECK(data);
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io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr);
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if ((png_bytep)near_data == data)
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{
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check = fwrite(near_data, 1, length, io_ptr);
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}
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else
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{
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png_byte buf[NEAR_BUF_SIZE];
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png_size_t written, remaining, err;
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check = 0;
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remaining = length;
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do
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{
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written = MIN(NEAR_BUF_SIZE, remaining);
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png_memcpy(buf, data, written); /* Copy far buffer to near buffer */
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err = fwrite(buf, 1, written, io_ptr);
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if (err != written)
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break;
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else
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check += err;
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data += written;
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remaining -= written;
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}
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while (remaining != 0);
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}
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if (check != length)
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png_error(png_ptr, "Write Error");
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}
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#endif
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#endif
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/* This function is called to output any data pending writing (normally
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* to disk). After png_flush is called, there should be no data pending
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* writing in any buffers.
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*/
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#ifdef PNG_WRITE_FLUSH_SUPPORTED
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void /* PRIVATE */
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png_flush(png_structp png_ptr)
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{
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if (png_ptr->output_flush_fn != NULL)
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(*(png_ptr->output_flush_fn))(png_ptr);
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}
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# ifdef PNG_STDIO_SUPPORTED
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void PNGCBAPI
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png_default_flush(png_structp png_ptr)
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{
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png_FILE_p io_ptr;
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if (png_ptr == NULL)
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return;
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io_ptr = (png_FILE_p)CVT_PTR((png_ptr->io_ptr));
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fflush(io_ptr);
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}
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# endif
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#endif
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/* This function allows the application to supply new output functions for
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* libpng if standard C streams aren't being used.
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*
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* This function takes as its arguments:
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* png_ptr - pointer to a png output data structure
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* io_ptr - pointer to user supplied structure containing info about
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* the output functions. May be NULL.
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* write_data_fn - pointer to a new output function that takes as its
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* arguments a pointer to a png_struct, a pointer to
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* data to be written, and a 32-bit unsigned int that is
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* the number of bytes to be written. The new write
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* function should call png_error(png_ptr, "Error msg")
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* to exit and output any fatal error messages. May be
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* NULL, in which case libpng's default function will
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* be used.
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* flush_data_fn - pointer to a new flush function that takes as its
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* arguments a pointer to a png_struct. After a call to
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* the flush function, there should be no data in any buffers
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* or pending transmission. If the output method doesn't do
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* any buffering of output, a function prototype must still be
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* supplied although it doesn't have to do anything. If
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* PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile
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* time, output_flush_fn will be ignored, although it must be
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* supplied for compatibility. May be NULL, in which case
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* libpng's default function will be used, if
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* PNG_WRITE_FLUSH_SUPPORTED is defined. This is not
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* a good idea if io_ptr does not point to a standard
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* *FILE structure.
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*/
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void PNGAPI
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png_set_write_fn(png_structp png_ptr, png_voidp io_ptr,
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png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn)
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{
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if (png_ptr == NULL)
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return;
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png_ptr->io_ptr = io_ptr;
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#ifdef PNG_STDIO_SUPPORTED
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if (write_data_fn != NULL)
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png_ptr->write_data_fn = write_data_fn;
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else
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png_ptr->write_data_fn = png_default_write_data;
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#else
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png_ptr->write_data_fn = write_data_fn;
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#endif
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#ifdef PNG_WRITE_FLUSH_SUPPORTED
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# ifdef PNG_STDIO_SUPPORTED
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if (output_flush_fn != NULL)
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png_ptr->output_flush_fn = output_flush_fn;
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else
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png_ptr->output_flush_fn = png_default_flush;
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# else
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png_ptr->output_flush_fn = output_flush_fn;
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# endif
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#endif /* PNG_WRITE_FLUSH_SUPPORTED */
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/* It is an error to read while writing a png file */
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if (png_ptr->read_data_fn != NULL)
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{
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png_ptr->read_data_fn = NULL;
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png_warning(png_ptr,
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"Can't set both read_data_fn and write_data_fn in the"
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" same structure");
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}
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}
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#ifdef USE_FAR_KEYWORD
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# ifdef _MSC_VER
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void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check)
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{
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void *near_ptr;
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void FAR *far_ptr;
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FP_OFF(near_ptr) = FP_OFF(ptr);
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far_ptr = (void FAR *)near_ptr;
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if (check != 0)
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if (FP_SEG(ptr) != FP_SEG(far_ptr))
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png_error(png_ptr, "segment lost in conversion");
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return(near_ptr);
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}
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# else
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void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check)
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{
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void *near_ptr;
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void FAR *far_ptr;
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near_ptr = (void FAR *)ptr;
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far_ptr = (void FAR *)near_ptr;
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if (check != 0)
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if (far_ptr != ptr)
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png_error(png_ptr, "segment lost in conversion");
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return(near_ptr);
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}
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# endif
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#endif
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#endif /* PNG_WRITE_SUPPORTED */
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