# Microsoft Developer Studio Project File - Name="libpng" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=libpng - Win32 DLL Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "libpng.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "libpng.mak" CFG="libpng - Win32 DLL Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "libpng - Win32 DLL Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "libpng - Win32 DLL Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "libpng - Win32 DLL VB" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "libpng - Win32 LIB Release" (based on "Win32 (x86) Static Library") !MESSAGE "libpng - Win32 LIB Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" !IF "$(CFG)" == "libpng - Win32 DLL Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "libpng___Win32_DLL_Release" # PROP BASE Intermediate_Dir "libpng___Win32_DLL_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Win32_DLL_Release" # PROP Intermediate_Dir "Win32_DLL_Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /c # SUBTRACT CPP /YX /Yc /Yu MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG" # ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /dll /machine:I386 # ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_Release\libpng15.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release" !ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "libpng___Win32_DLL_Release" # PROP BASE Intermediate_Dir "libpng___Win32_DLL_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Win32_DLL_Debug" # PROP Intermediate_Dir "Win32_DLL_Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG" # ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG" /d PNG_DEBUG=1 BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /dll /debug /machine:I386 /pdbtype:sept # ADD LINK32 zlib1d.lib /nologo /dll /debug /machine:I386 /out:"Win32_DLL_Debug\libpng15d.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Debug" !ELSEIF "$(CFG)" == "libpng - Win32 DLL VB" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "libpng___Win32_DLL_VB" # PROP BASE Intermediate_Dir "libpng___Win32_DLL_VB" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Win32_DLL_VB" # PROP Intermediate_Dir "Win32_DLL_VB" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /D "PNG_BUILD_DLL" /D "ZLIB_DLL" /D PNGAPI=__stdcall /D "PNG_NO_MODULEDEF" /D "PNG_LIBPNG_SPECIALBUILD" /FD /c # SUBTRACT CPP /YX /Yc /Yu MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG" # ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG" /dPNG_LIBPNG_DLLFNAME_POSTFIX=""""VB"""" /dPNG_LIBPNG_SPECIALBUILD=""""__stdcall calling convention used for exported functions"""" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /dll /machine:I386 # ADD LINK32 zlib1.lib /nologo /dll /machine:I386 /out:"Win32_DLL_VB\libpng15vb.dll" /libpath:"..\..\..\zlib\projects\visualc6\Win32_DLL_Release" # Begin Special Build Tool OutDir=.\Win32_DLL_VB TargetName=libpng15vb SOURCE="$(InputPath)" PostBuild_Cmds=echo Deleting $(targetname) import library and export file (Not required for VB projects) del $(outdir)\$(targetname).lib del $(outdir)\$(targetname).exp # End Special Build Tool !ELSEIF "$(CFG)" == "libpng - Win32 LIB Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "libpng___Win32_LIB_Release" # PROP BASE Intermediate_Dir "libpng___Win32_LIB_Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Win32_LIB_Release" # PROP Intermediate_Dir "Win32_LIB_Release" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /O2 /D "WIN32" /D "NDEBUG" /FD /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MD /W3 /O2 /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "NDEBUG" /FD /c # SUBTRACT CPP /YX /Yc /Yu RSC=rc.exe # ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG" # ADD RSC /l 0x409 /i "..\.." /d "PNG_NO_PEDANTIC_WARNINGS" /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "libpng___Win32_LIB_Debug" # PROP BASE Intermediate_Dir "libpng___Win32_LIB_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Win32_LIB_Debug" # PROP Intermediate_Dir "Win32_LIB_Debug" # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /ZI /Od /D "WIN32" /D "_DEBUG" /FD /GZ /c # SUBTRACT BASE CPP /YX /Yc /Yu # ADD CPP /nologo /MDd /W3 /Gm /ZI /Od /I "..\.." /I "..\..\..\zlib" /D "WIN32" /D "_DEBUG" /D "DEBUG" /D PNG_DEBUG=1 /FD /GZ /c # SUBTRACT CPP /YX /Yc /Yu RSC=rc.exe # ADD BASE RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG" # ADD RSC /l 0x409 /d "PNG_NO_PEDANTIC_WARNINGS" /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LIB32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo /out:"Win32_LIB_Debug\libpngd.lib" !ENDIF # Begin Target # Name "libpng - Win32 DLL Release" # Name "libpng - Win32 DLL Debug" # Name "libpng - Win32 DLL VB" # Name "libpng - Win32 LIB Release" # Name "libpng - Win32 LIB Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=..\..\png.c # End Source File # Begin Source File SOURCE=..\..\pngerror.c # End Source File # Begin Source File SOURCE=..\..\pngget.c # End Source File # Begin Source File SOURCE=..\..\pngmem.c # End Source File # Begin Source File SOURCE=..\..\pngpread.c # End Source File # Begin Source File SOURCE=..\..\pngread.c # End Source File # Begin Source File SOURCE=..\..\pngrio.c # End Source File # Begin Source File SOURCE=..\..\pngrtran.c # End Source File # Begin Source File SOURCE=..\..\pngrutil.c # End Source File # Begin Source File SOURCE=..\..\pngset.c # End Source File # Begin Source File SOURCE=..\..\pngtrans.c # End Source File # Begin Source File SOURCE=..\..\scripts\pngwin.def !IF "$(CFG)" == "libpng - Win32 DLL Release" !ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug" !ELSEIF "$(CFG)" == "libpng - Win32 DLL VB" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "libpng - Win32 LIB Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=..\..\pngwio.c # End Source File # Begin Source File SOURCE=..\..\pngwrite.c # End Source File # Begin Source File SOURCE=..\..\pngwtran.c # End Source File # Begin Source File SOURCE=..\..\pngwutil.c # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=..\..\png.h # End Source File # Begin Source File SOURCE=..\..\pngconf.h # End Source File # Begin Source File SOURCE=..\..\pngpriv.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=..\..\scripts\pngwin.rc !IF "$(CFG)" == "libpng - Win32 DLL Release" !ELSEIF "$(CFG)" == "libpng - Win32 DLL Debug" !ELSEIF "$(CFG)" == "libpng - Win32 DLL VB" !ELSEIF "$(CFG)" == "libpng - Win32 LIB Release" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "libpng - Win32 LIB Debug" # PROP Exclude_From_Build 1 !ENDIF # End Source File # End Group # Begin Source File SOURCE=.\README.txt # End Source File # End Target # End Project