/* pngwio.c - functions for data output * * Last changed in libpng 1.4.0 [June 2, 2009] * For conditions of distribution and use, see copyright notice in png.h * Copyright (c) 1998-2009 Glenn Randers-Pehrson * (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger) * (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.) * * This file provides a location for all output. Users who need * special handling are expected to write functions that have the same * arguments as these and perform similar functions, but that possibly * use different output methods. Note that you shouldn't change these * functions, but rather write replacement functions and then change * them at run time with png_set_write_fn(...). */ #include "png.h" #ifdef PNG_WRITE_SUPPORTED #include "pngpriv.h" /* Write the data to whatever output you are using. The default routine * writes to a file pointer. Note that this routine sometimes gets called * with very small lengths, so you should implement some kind of simple * buffering if you are using unbuffered writes. This should never be asked * to write more than 64K on a 16 bit machine. */ void /* PRIVATE */ png_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { if (png_ptr->write_data_fn != NULL ) (*(png_ptr->write_data_fn))(png_ptr, data, length); else png_error(png_ptr, "Call to NULL write function"); } #if !defined(PNG_NO_STDIO) /* This is the function that does the actual writing of data. If you are * not writing to a standard C stream, you should create a replacement * write_data function and use it at run time with png_set_write_fn(), rather * than changing the library. */ #ifndef USE_FAR_KEYWORD void PNGAPI png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { png_uint_32 check; if (png_ptr == NULL) return; check = fwrite(data, 1, length, (png_FILE_p)(png_ptr->io_ptr)); if (check != length) png_error(png_ptr, "Write Error"); } #else /* This is the model-independent version. Since the standard I/O library * can't handle far buffers in the medium and small models, we have to copy * the data. */ #define NEAR_BUF_SIZE 1024 #define MIN(a,b) (a <= b ? a : b) void PNGAPI png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length) { png_uint_32 check; png_byte *near_data; /* Needs to be "png_byte *" instead of "png_bytep" */ png_FILE_p io_ptr; if (png_ptr == NULL) return; /* Check if data really is near. If so, use usual code. */ near_data = (png_byte *)CVT_PTR_NOCHECK(data); io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr); if ((png_bytep)near_data == data) { check = fwrite(near_data, 1, length, io_ptr); } else { png_byte buf[NEAR_BUF_SIZE]; png_size_t written, remaining, err; check = 0; remaining = length; do { written = MIN(NEAR_BUF_SIZE, remaining); png_memcpy(buf, data, written); /* Copy far buffer to near buffer */ err = fwrite(buf, 1, written, io_ptr); if (err != written) break; else check += err; data += written; remaining -= written; } while (remaining != 0); } if (check != length) png_error(png_ptr, "Write Error"); } #endif #endif /* This function is called to output any data pending writing (normally * to disk). After png_flush is called, there should be no data pending * writing in any buffers. */ #if defined(PNG_WRITE_FLUSH_SUPPORTED) void /* PRIVATE */ png_flush(png_structp png_ptr) { if (png_ptr->output_flush_fn != NULL) (*(png_ptr->output_flush_fn))(png_ptr); } #if !defined(PNG_NO_STDIO) void PNGAPI png_default_flush(png_structp png_ptr) { png_FILE_p io_ptr; if (png_ptr == NULL) return; io_ptr = (png_FILE_p)CVT_PTR((png_ptr->io_ptr)); fflush(io_ptr); } #endif #endif /* This function allows the application to supply new output functions for * libpng if standard C streams aren't being used. * * This function takes as its arguments: * png_ptr - pointer to a png output data structure * io_ptr - pointer to user supplied structure containing info about * the output functions. May be NULL. * write_data_fn - pointer to a new output function that takes as its * arguments a pointer to a png_struct, a pointer to * data to be written, and a 32-bit unsigned int that is * the number of bytes to be written. The new write * function should call png_error(png_ptr, "Error msg") * to exit and output any fatal error messages. May be * NULL, in which case libpng's default function will * be used. * flush_data_fn - pointer to a new flush function that takes as its * arguments a pointer to a png_struct. After a call to * the flush function, there should be no data in any buffers * or pending transmission. If the output method doesn't do * any buffering of ouput, a function prototype must still be * supplied although it doesn't have to do anything. If * PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile * time, output_flush_fn will be ignored, although it must be * supplied for compatibility. May be NULL, in which case * libpng's default function will be used, if * PNG_WRITE_FLUSH_SUPPORTED is defined. This is not * a good idea if io_ptr does not point to a standard * *FILE structure. */ void PNGAPI png_set_write_fn(png_structp png_ptr, png_voidp io_ptr, png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn) { if (png_ptr == NULL) return; png_ptr->io_ptr = io_ptr; #if !defined(PNG_NO_STDIO) if (write_data_fn != NULL) png_ptr->write_data_fn = write_data_fn; else png_ptr->write_data_fn = png_default_write_data; #else png_ptr->write_data_fn = write_data_fn; #endif #if defined(PNG_WRITE_FLUSH_SUPPORTED) #if !defined(PNG_NO_STDIO) if (output_flush_fn != NULL) png_ptr->output_flush_fn = output_flush_fn; else png_ptr->output_flush_fn = png_default_flush; #else png_ptr->output_flush_fn = output_flush_fn; #endif #endif /* PNG_WRITE_FLUSH_SUPPORTED */ /* It is an error to read while writing a png file */ if (png_ptr->read_data_fn != NULL) { png_ptr->read_data_fn = NULL; png_warning(png_ptr, "Attempted to set both read_data_fn and write_data_fn in"); png_warning(png_ptr, "the same structure. Resetting read_data_fn to NULL"); } } #if defined(USE_FAR_KEYWORD) #if defined(_MSC_VER) void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check) { void *near_ptr; void FAR *far_ptr; FP_OFF(near_ptr) = FP_OFF(ptr); far_ptr = (void FAR *)near_ptr; if (check != 0) if (FP_SEG(ptr) != FP_SEG(far_ptr)) png_error(png_ptr, "segment lost in conversion"); return(near_ptr); } # else void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check) { void *near_ptr; void FAR *far_ptr; near_ptr = (void FAR *)ptr; far_ptr = (void FAR *)near_ptr; if (check != 0) if (far_ptr != ptr) png_error(png_ptr, "segment lost in conversion"); return(near_ptr); } # endif # endif #endif /* PNG_WRITE_SUPPORTED */