functions [rw]util.c. A new shared keyword check routine was also added
and the 'zbuf' is no longer allocated on progressive read. It is now
possible to call png_inflate() incrementally.
read code now claims and releases png_ptr->zstream, like the write code.
The bug whereby the progressive reader failed to release the zstream
is now fixed, all initialization is delayed, and the code checks for
changed parameters on deflate rather than always calling
deflatedEnd/deflateInit.
those uses of png_memcpy that were doing a simple assignment to assignments
(all those cases where the thing being copied is a non-array C L-value.)
Added some error checking to png_set_*() routines and removed the
reference to the non-exported function png_memcpy() from example.c. Fixed
the Visual C 64-bit build - it requires jmp_buf to be aligned, but it had
become misaligned.
Added new "png_structrp" typedef. Because of the
way libpng works both png_info and png_struct are always accessed via a
single pointer. This means adding C99 'restrict' to the pointer gives
the compiler some opportunity to optimize the code. This change allows that.
changes alter how the tricky allocation of the initial png_struct and png_info
structures are handled. png_info is now handled in pretty much the same
way as everything else, except that the allocations handle NULL return
silently. png_struct is changed in a similar way on allocation and on
deallocation a 'safety' error handler is put in place (which should never
be required). The error handler itself is changed to permit mismatches
in the application and libpng error buffer size; however, this means a
silent change to the API to return the jmp_buf if the size doesn't match
the size from the libpng compilation; libpng now allocates the memory and
this may fail. Overall these changes result in slight code size
reductions; however, this is a reduction in code that is always executed
so is particularly valuable. Overall on a 64-bit system the libpng DLL
decreases in code size by 1733 bytes. pngerror.o increases in size by
about 465 bytes because of the new functionality.
These changes alter how the tricky allocation of the initial png_struct and
png_info structures are handled. png_info is now handled in pretty much the
same way as everything else, except that the allocations handle NULL return
silently. png_struct is changed in a similar way on allocation and on
deallocation a 'safety' error handler is put in place (which should never
be required). The error handler itself is changed to permit mismatches
in the application and libpng error buffer size; however, this means a
silent change to the API to return the jmp_buf if the size doesn't match
the size from the libpng compilation; libpng now allocates the memory and
this may fail. Overall these changes result in slight code size
reductions; however, this is a reduction in code that is always executed
so is particularly valuable. Overall on a 64-bit system the libpng DLL
decreases in code size by 1733 bytes. pngerror.o increases in size by
about 465 bytes because of the new functionality.
Some compilers fault 'extern const' data declarations (because the data is
not initialized); this turns on const-ness only for compilers where
this is known to work.
using g++. The compiler imposes C++ rules on the C source; thus it
is desireable to make the source work with either C or C++ rules
without throwing away useful error information. This change adds
png_voidcast to allow C semantic (void*) cases or the corresponding
C++ static_cast operation, as appropriate.
The slightly modified tables reduce the number of 16-bit values that
convert to an off-by-one 8-bit value. The "makesRGB.c" code that was used
to generate the tables is now in a contrib/sRGBtables sub-directory.
These fixes attend to most of the errors revealed in pngvalid, however doing
the gamma work twice results in inaccuracies that can't be easily fixed.
There is now a warning in the code if this is going to happen.
to conditions where types that are 32 bits in the GCC 32-bit
world (uLong and png_size_t) become 64 bits in the 64-bit
world. This produces potential truncation errors which the
compiler correctly flags.