[devel] Restored recent documentation changes.

This commit is contained in:
Glenn Randers-Pehrson 2009-11-12 10:02:24 -06:00
parent 9d57241790
commit f210a05c37
4 changed files with 158 additions and 160 deletions

View File

@ -658,6 +658,8 @@ version 1.4.0beta96 [November 12, 2009]
(evidently the same change made in libpng-1.0beta54 was lost).
Added PNG_PRIVATE macro definition in pngconf.h for possible future use.
version 1.4.0beta97 [November 12, 2009]
Send comments/corrections/commendations to png-mng-implement at lists.sf.net
(subscription required; visit
https://lists.sourceforge.net/lists/listinfo/png-mng-implement

View File

@ -2344,6 +2344,8 @@ version 1.4.0beta96 [November 12, 2009]
(evidently the same change made in libpng-1.0beta54 was lost).
Added PNG_PRIVATE macro definition in pngconf.h for possible future use.
version 1.4.0beta97 [November 12, 2009]
Send comments/corrections/commendations to png-mng-implement at lists.sf.net
(subscription required; visit
https://lists.sourceforge.net/lists/listinfo/png-mng-implement

View File

@ -40,8 +40,8 @@ will need. We assume that libpng is already installed; see the
INSTALL file for instructions on how to install libpng.
For examples of libpng usage, see the files "example.c", "pngtest.c",
and the files in the "contrib" directory, all of which are included in the
libpng distribution.
and the files in the "contrib" directory, all of which are included in
the libpng distribution.
Libpng was written as a companion to the PNG specification, as a way
of reducing the amount of time and effort it takes to support the PNG
@ -458,8 +458,8 @@ dithering, and setting filler.) If this is the case, simply do this:
png_read_png(png_ptr, info_ptr, png_transforms, NULL)
where png_transforms is an integer containing the bitwise OR of
some set of transformation flags. This call is equivalent to png_read_info(),
where png_transforms is an integer containing the bitwise OR of some
set of transformation flags. This call is equivalent to png_read_info(),
followed the set of transformations indicated by the transform mask,
then png_read_image(), and finally png_read_end().
@ -610,8 +610,8 @@ These are also important, but their validity depends on whether the chunk
has been read. The png_get_valid(png_ptr, info_ptr, PNG_INFO_<chunk>) and
png_get_<chunk>(png_ptr, info_ptr, ...) functions return non-zero if the
data has been read, or zero if it is missing. The parameters to the
png_get_<chunk> are set directly if they are simple data types, or a pointer
into the info_ptr is returned for any complex types.
png_get_<chunk> are set directly if they are simple data types, or a
pointer into the info_ptr is returned for any complex types.
png_get_PLTE(png_ptr, info_ptr, &palette,
&num_palette);
@ -957,10 +957,10 @@ values of the pixels:
PNG files have possible bit depths of 1, 2, 4, 8, and 16. All pixels
stored in a PNG image have been "scaled" or "shifted" up to the next
higher possible bit depth (e.g. from 5 bits/sample in the range [0,31] to
8 bits/sample in the range [0, 255]). However, it is also possible to
convert the PNG pixel data back to the original bit depth of the image.
This call reduces the pixels back down to the original bit depth:
higher possible bit depth (e.g. from 5 bits/sample in the range [0,31]
to 8 bits/sample in the range [0, 255]). However, it is also possible
to convert the PNG pixel data back to the original bit depth of the
image. This call reduces the pixels back down to the original bit depth:
png_color_8p sig_bit;
@ -1373,12 +1373,11 @@ point to libpng-allocated storage with the following function:
This function may be safely called when the relevant storage has
already been freed, or has not yet been allocated, or was allocated
by the user and not by libpng, and will in those
cases do nothing. The "seq" parameter is ignored if only one item
of the selected data type, such as PLTE, is allowed. If "seq" is not
-1, and multiple items are allowed for the data type identified in
the mask, such as text or sPLT, only the n'th item in the structure
is freed, where n is "seq".
by the user and not by libpng, and will in those cases do nothing.
The "seq" parameter is ignored if only one item of the selected data
type, such as PLTE, is allowed. If "seq" is not -1, and multiple items
are allowed for the data type identified in the mask, such as text or
sPLT, only the n'th item in the structure is freed, where n is "seq".
The default behavior is only to free data that was allocated internally
by libpng. This can be changed, so that libpng will not free the data,
@ -1417,8 +1416,8 @@ if you transfer responsibility for free'ing text_ptr from libpng to your
application, your application must not separately free those members.
The png_free_data() function will turn off the "valid" flag for anything
it frees. If you need to turn the flag off for a chunk that was freed by your
application instead of by libpng, you can use
it frees. If you need to turn the flag off for a chunk that was freed by
your application instead of by libpng, you can use
png_set_invalid(png_ptr, info_ptr, mask);
mask - identifies the chunks to be made invalid,
@ -1728,8 +1727,8 @@ the filter method, for which the only valid values are 0 (as of the
July 1999 PNG specification, version 1.2) or 64 (if you are writing
a PNG datastream that is to be embedded in a MNG datastream). The third
parameter is a flag that indicates which filter type(s) are to be tested
for each scanline. See the PNG specification for details on the specific filter
types.
for each scanline. See the PNG specification for details on the specific
filter types.
/* turn on or off filtering, and/or choose
@ -2147,10 +2146,10 @@ this with a call to png_write_info().
Note that there is one transformation you may need to do before
png_write_info(). In PNG files, the alpha channel in an image is the
level of opacity. If your data is supplied as a level of
transparency, you can invert the alpha channel before you write it, so
that 0 is fully transparent and 255 (in 8-bit or paletted images) or
65535 (in 16-bit images) is fully opaque, with
level of opacity. If your data is supplied as a level of transparency,
you can invert the alpha channel before you write it, so that 0 is
fully transparent and 255 (in 8-bit or paletted images) or 65535
(in 16-bit images) is fully opaque, with
png_set_invert_alpha(png_ptr);
@ -2337,14 +2336,13 @@ a single row_pointer instead of an array of row_pointers:
png_write_row(png_ptr, row_pointer);
When the file is interlaced, things can get a good deal more
complicated. The only currently (as of the PNG Specification
version 1.2, dated July 1999) defined interlacing scheme for PNG files
is the "Adam7" interlace scheme, that breaks down an
image into seven smaller images of varying size. libpng will build
these images for you, or you can do them yourself. If you want to
build them yourself, see the PNG specification for details of which
pixels to write when.
When the file is interlaced, things can get a good deal more complicated.
The only currently (as of the PNG Specification version 1.2, dated July
1999) defined interlacing scheme for PNG files is the "Adam7" interlace
scheme, that breaks down an image into seven smaller images of varying
size. libpng will build these images for you, or you can do them
yourself. If you want to build them yourself, see the PNG specification
for details of which pixels to write when.
If you don't want libpng to handle the interlacing details, just
use png_set_interlace_handling() and call png_write_rows() the
@ -2356,17 +2354,17 @@ writing any rows:
number_of_passes =
png_set_interlace_handling(png_ptr);
This will return the number of passes needed. Currently, this
is seven, but may change if another interlace type is added.
This will return the number of passes needed. Currently, this is seven,
but may change if another interlace type is added.
Then write the complete image number_of_passes times.
png_write_rows(png_ptr, row_pointers,
number_of_rows);
As some of these rows are not used, and thus return immediately,
you may want to read about interlacing in the PNG specification,
and only update the rows that are actually used.
As some of these rows are not used, and thus return immediately, you may
want to read about interlacing in the PNG specification, and only update
the rows that are actually used.
Finishing a sequential write
@ -2399,15 +2397,14 @@ point to libpng-allocated storage with the following function:
This function may be safely called when the relevant storage has
already been freed, or has not yet been allocated, or was allocated
by the user and not by libpng, and will in those
cases do nothing. The "seq" parameter is ignored if only one item
of the selected data type, such as PLTE, is allowed. If "seq" is not
-1, and multiple items are allowed for the data type identified in
the mask, such as text or sPLT, only the n'th item in the structure
is freed, where n is "seq".
by the user and not by libpng, and will in those cases do nothing.
The "seq" parameter is ignored if only one item of the selected data
type, such as PLTE, is allowed. If "seq" is not -1, and multiple items
are allowed for the data type identified in the mask, such as text or
sPLT, only the n'th item in the structure is freed, where n is "seq".
If you allocated data such as a palette that you passed
in to libpng with png_set_*, you must not free it until just before the call to
If you allocated data such as a palette that you passed in to libpng
with png_set_*, you must not free it until just before the call to
png_destroy_write_struct().
The default behavior is only to free data that was allocated internally
@ -2473,16 +2470,18 @@ goes through callbacks that are user-settable. The default routines are
in pngmem.c, pngrio.c, pngwio.c, and pngerror.c, respectively. To change
these functions, call the appropriate png_set_*_fn() function.
Memory allocation is done through the functions png_malloc()
and png_free(). These currently just call the standard C functions. If
your pointers can't access more then 64K at a time, you will want to set
MAXSEG_64K in zlib.h. Since it is unlikely that the method of handling
memory allocation on a platform will change between applications, these
functions must be modified in the library at compile time. If you prefer
to use a different method of allocating and freeing data, you can use
png_create_read_struct_2() or png_create_write_struct_2() to register
your own functions as described above.
These functions also provide a void pointer that can be retrieved via
Memory allocation is done through the functions png_malloc(), png_calloc(),
and png_free(). These currently just call the standard C functions.
png_calloc() calls png_malloc() and then png_memset() to clear the newly
allocated memory to zero. If your pointers can't access more then 64K
at a time, you will want to set MAXSEG_64K in zlib.h. Since it is
unlikely that the method of handling memory allocation on a platform
will change between applications, these functions must be modified in
the library at compile time. If you prefer to use a different method
of allocating and freeing data, you can use png_create_read_struct_2() or
png_create_write_struct_2() to register your own functions as described
above. These functions also provide a void pointer that can be retrieved
via
mem_ptr=png_get_mem_ptr(png_ptr);
@ -2574,10 +2573,10 @@ The motivation behind using setjmp() and longjmp() is the C++ throw and
catch exception handling methods. This makes the code much easier to write,
as there is no need to check every return code of every function call.
However, there are some uncertainties about the status of local variables
after a longjmp, so the user may want to be careful about doing anything after
setjmp returns non-zero besides returning itself. Consult your compiler
documentation for more details. For an alternative approach, you may wish
to use the "cexcept" facility (see http://cexcept.sourceforge.net).
after a longjmp, so the user may want to be careful about doing anything
after setjmp returns non-zero besides returning itself. Consult your
compiler documentation for more details. For an alternative approach, you
may wish to use the "cexcept" facility (see http://cexcept.sourceforge.net).
Custom chunks
@ -2589,15 +2588,14 @@ library code itself needs to know about interactions between your
chunk and existing `intrinsic' chunks.
If you need to write a new intrinsic chunk, first read the PNG
specification. Acquire a first level of
understanding of how it works. Pay particular attention to the
sections that describe chunk names, and look at how other chunks were
designed, so you can do things similarly. Second, check out the
sections of libpng that read and write chunks. Try to find a chunk
that is similar to yours and use it as a template. More details can
be found in the comments inside the code. It is best to handle unknown
chunks in a generic method, via callback functions, instead of by
modifying libpng functions.
specification. Acquire a first level of understanding of how it works.
Pay particular attention to the sections that describe chunk names,
and look at how other chunks were designed, so you can do things
similarly. Second, check out the sections of libpng that read and
write chunks. Try to find a chunk that is similar to yours and use
it as a template. More details can be found in the comments inside
the code. It is best to handle unknown chunks in a generic method,
via callback functions, instead of by modifying libpng functions.
If you wish to write your own transformation for the data, look through
the part of the code that does the transformations, and check out some of
@ -2774,14 +2772,14 @@ off en masse with compiler directives that define
PNG_NO_READ[or WRITE]_TRANSFORMS, or PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS,
or all four,
along with directives to turn on any of the capabilities that you do
want. The PNG_NO_READ[or WRITE]_TRANSFORMS directives disable
the extra transformations but still leave the library fully capable of reading
and writing PNG files with all known public chunks
Use of the PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS directive
produces a library that is incapable of reading or writing ancillary chunks.
If you are not using the progressive reading capability, you can
turn that off with PNG_NO_PROGRESSIVE_READ (don't confuse
this with the INTERLACING capability, which you'll still have).
want. The PNG_NO_READ[or WRITE]_TRANSFORMS directives disable the extra
transformations but still leave the library fully capable of reading
and writing PNG files with all known public chunks. Use of the
PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS directive produces a library
that is incapable of reading or writing ancillary chunks. If you are
not using the progressive reading capability, you can turn that off
with PNG_NO_PROGRESSIVE_READ (don't confuse this with the INTERLACING
capability, which you'll still have).
All the reading and writing specific code are in separate files, so the
linker should only grab the files it needs. However, if you want to
@ -3026,8 +3024,8 @@ will allocate for reading chunks was added, as a security measure.
The functions png_set_chunk_cache_max() and png_get_chunk_cache_max()
were added to the library.
We implemented support for I/O states. Added png_ptr member io_state, and
functions png_get_io_chunk_name() and png_get_io_state() in pngget.c
We implemented support for I/O states by adding png_ptr member io_state
and functions png_get_io_chunk_name() and png_get_io_state() in pngget.c
The png_calloc() function was added and is used in place of
of "png_malloc(); png_memset();" except in the case in png_read_png()
@ -3223,8 +3221,7 @@ when there is only one macro being tested.
We do not use the TAB character for indentation in the C sources.
Other rules can be inferred by inspecting the libpng
source.
Other rules can be inferred by inspecting the libpng source.
XIII. Y2K Compliance in libpng

157
libpng.3
View File

@ -825,8 +825,8 @@ will need. We assume that libpng is already installed; see the
INSTALL file for instructions on how to install libpng.
For examples of libpng usage, see the files "example.c", "pngtest.c",
and the files in the "contrib" directory, all of which are included in the
libpng distribution.
and the files in the "contrib" directory, all of which are included in
the libpng distribution.
Libpng was written as a companion to the PNG specification, as a way
of reducing the amount of time and effort it takes to support the PNG
@ -1243,8 +1243,8 @@ dithering, and setting filler.) If this is the case, simply do this:
png_read_png(png_ptr, info_ptr, png_transforms, NULL)
where png_transforms is an integer containing the bitwise OR of
some set of transformation flags. This call is equivalent to png_read_info(),
where png_transforms is an integer containing the bitwise OR of some
set of transformation flags. This call is equivalent to png_read_info(),
followed the set of transformations indicated by the transform mask,
then png_read_image(), and finally png_read_end().
@ -1395,8 +1395,8 @@ These are also important, but their validity depends on whether the chunk
has been read. The png_get_valid(png_ptr, info_ptr, PNG_INFO_<chunk>) and
png_get_<chunk>(png_ptr, info_ptr, ...) functions return non-zero if the
data has been read, or zero if it is missing. The parameters to the
png_get_<chunk> are set directly if they are simple data types, or a pointer
into the info_ptr is returned for any complex types.
png_get_<chunk> are set directly if they are simple data types, or a
pointer into the info_ptr is returned for any complex types.
png_get_PLTE(png_ptr, info_ptr, &palette,
&num_palette);
@ -1742,10 +1742,10 @@ values of the pixels:
PNG files have possible bit depths of 1, 2, 4, 8, and 16. All pixels
stored in a PNG image have been "scaled" or "shifted" up to the next
higher possible bit depth (e.g. from 5 bits/sample in the range [0,31] to
8 bits/sample in the range [0, 255]). However, it is also possible to
convert the PNG pixel data back to the original bit depth of the image.
This call reduces the pixels back down to the original bit depth:
higher possible bit depth (e.g. from 5 bits/sample in the range [0,31]
to 8 bits/sample in the range [0, 255]). However, it is also possible
to convert the PNG pixel data back to the original bit depth of the
image. This call reduces the pixels back down to the original bit depth:
png_color_8p sig_bit;
@ -2158,12 +2158,11 @@ point to libpng-allocated storage with the following function:
This function may be safely called when the relevant storage has
already been freed, or has not yet been allocated, or was allocated
by the user and not by libpng, and will in those
cases do nothing. The "seq" parameter is ignored if only one item
of the selected data type, such as PLTE, is allowed. If "seq" is not
-1, and multiple items are allowed for the data type identified in
the mask, such as text or sPLT, only the n'th item in the structure
is freed, where n is "seq".
by the user and not by libpng, and will in those cases do nothing.
The "seq" parameter is ignored if only one item of the selected data
type, such as PLTE, is allowed. If "seq" is not -1, and multiple items
are allowed for the data type identified in the mask, such as text or
sPLT, only the n'th item in the structure is freed, where n is "seq".
The default behavior is only to free data that was allocated internally
by libpng. This can be changed, so that libpng will not free the data,
@ -2202,8 +2201,8 @@ if you transfer responsibility for free'ing text_ptr from libpng to your
application, your application must not separately free those members.
The png_free_data() function will turn off the "valid" flag for anything
it frees. If you need to turn the flag off for a chunk that was freed by your
application instead of by libpng, you can use
it frees. If you need to turn the flag off for a chunk that was freed by
your application instead of by libpng, you can use
png_set_invalid(png_ptr, info_ptr, mask);
mask - identifies the chunks to be made invalid,
@ -2513,8 +2512,8 @@ the filter method, for which the only valid values are 0 (as of the
July 1999 PNG specification, version 1.2) or 64 (if you are writing
a PNG datastream that is to be embedded in a MNG datastream). The third
parameter is a flag that indicates which filter type(s) are to be tested
for each scanline. See the PNG specification for details on the specific filter
types.
for each scanline. See the PNG specification for details on the specific
filter types.
/* turn on or off filtering, and/or choose
@ -2932,10 +2931,10 @@ this with a call to png_write_info().
Note that there is one transformation you may need to do before
png_write_info(). In PNG files, the alpha channel in an image is the
level of opacity. If your data is supplied as a level of
transparency, you can invert the alpha channel before you write it, so
that 0 is fully transparent and 255 (in 8-bit or paletted images) or
65535 (in 16-bit images) is fully opaque, with
level of opacity. If your data is supplied as a level of transparency,
you can invert the alpha channel before you write it, so that 0 is
fully transparent and 255 (in 8-bit or paletted images) or 65535
(in 16-bit images) is fully opaque, with
png_set_invert_alpha(png_ptr);
@ -3122,14 +3121,13 @@ a single row_pointer instead of an array of row_pointers:
png_write_row(png_ptr, row_pointer);
When the file is interlaced, things can get a good deal more
complicated. The only currently (as of the PNG Specification
version 1.2, dated July 1999) defined interlacing scheme for PNG files
is the "Adam7" interlace scheme, that breaks down an
image into seven smaller images of varying size. libpng will build
these images for you, or you can do them yourself. If you want to
build them yourself, see the PNG specification for details of which
pixels to write when.
When the file is interlaced, things can get a good deal more complicated.
The only currently (as of the PNG Specification version 1.2, dated July
1999) defined interlacing scheme for PNG files is the "Adam7" interlace
scheme, that breaks down an image into seven smaller images of varying
size. libpng will build these images for you, or you can do them
yourself. If you want to build them yourself, see the PNG specification
for details of which pixels to write when.
If you don't want libpng to handle the interlacing details, just
use png_set_interlace_handling() and call png_write_rows() the
@ -3141,17 +3139,17 @@ writing any rows:
number_of_passes =
png_set_interlace_handling(png_ptr);
This will return the number of passes needed. Currently, this
is seven, but may change if another interlace type is added.
This will return the number of passes needed. Currently, this is seven,
but may change if another interlace type is added.
Then write the complete image number_of_passes times.
png_write_rows(png_ptr, row_pointers,
number_of_rows);
As some of these rows are not used, and thus return immediately,
you may want to read about interlacing in the PNG specification,
and only update the rows that are actually used.
As some of these rows are not used, and thus return immediately, you may
want to read about interlacing in the PNG specification, and only update
the rows that are actually used.
.SS Finishing a sequential write
@ -3184,15 +3182,14 @@ point to libpng-allocated storage with the following function:
This function may be safely called when the relevant storage has
already been freed, or has not yet been allocated, or was allocated
by the user and not by libpng, and will in those
cases do nothing. The "seq" parameter is ignored if only one item
of the selected data type, such as PLTE, is allowed. If "seq" is not
-1, and multiple items are allowed for the data type identified in
the mask, such as text or sPLT, only the n'th item in the structure
is freed, where n is "seq".
by the user and not by libpng, and will in those cases do nothing.
The "seq" parameter is ignored if only one item of the selected data
type, such as PLTE, is allowed. If "seq" is not -1, and multiple items
are allowed for the data type identified in the mask, such as text or
sPLT, only the n'th item in the structure is freed, where n is "seq".
If you allocated data such as a palette that you passed
in to libpng with png_set_*, you must not free it until just before the call to
If you allocated data such as a palette that you passed in to libpng
with png_set_*, you must not free it until just before the call to
png_destroy_write_struct().
The default behavior is only to free data that was allocated internally
@ -3258,16 +3255,18 @@ goes through callbacks that are user-settable. The default routines are
in pngmem.c, pngrio.c, pngwio.c, and pngerror.c, respectively. To change
these functions, call the appropriate png_set_*_fn() function.
Memory allocation is done through the functions png_malloc()
and png_free(). These currently just call the standard C functions. If
your pointers can't access more then 64K at a time, you will want to set
MAXSEG_64K in zlib.h. Since it is unlikely that the method of handling
memory allocation on a platform will change between applications, these
functions must be modified in the library at compile time. If you prefer
to use a different method of allocating and freeing data, you can use
png_create_read_struct_2() or png_create_write_struct_2() to register
your own functions as described above.
These functions also provide a void pointer that can be retrieved via
Memory allocation is done through the functions png_malloc(), png_calloc(),
and png_free(). These currently just call the standard C functions.
png_calloc() calls png_malloc() and then png_memset() to clear the newly
allocated memory to zero. If your pointers can't access more then 64K
at a time, you will want to set MAXSEG_64K in zlib.h. Since it is
unlikely that the method of handling memory allocation on a platform
will change between applications, these functions must be modified in
the library at compile time. If you prefer to use a different method
of allocating and freeing data, you can use png_create_read_struct_2() or
png_create_write_struct_2() to register your own functions as described
above. These functions also provide a void pointer that can be retrieved
via
mem_ptr=png_get_mem_ptr(png_ptr);
@ -3359,10 +3358,10 @@ The motivation behind using setjmp() and longjmp() is the C++ throw and
catch exception handling methods. This makes the code much easier to write,
as there is no need to check every return code of every function call.
However, there are some uncertainties about the status of local variables
after a longjmp, so the user may want to be careful about doing anything after
setjmp returns non-zero besides returning itself. Consult your compiler
documentation for more details. For an alternative approach, you may wish
to use the "cexcept" facility (see http://cexcept.sourceforge.net).
after a longjmp, so the user may want to be careful about doing anything
after setjmp returns non-zero besides returning itself. Consult your
compiler documentation for more details. For an alternative approach, you
may wish to use the "cexcept" facility (see http://cexcept.sourceforge.net).
.SS Custom chunks
@ -3374,15 +3373,14 @@ library code itself needs to know about interactions between your
chunk and existing `intrinsic' chunks.
If you need to write a new intrinsic chunk, first read the PNG
specification. Acquire a first level of
understanding of how it works. Pay particular attention to the
sections that describe chunk names, and look at how other chunks were
designed, so you can do things similarly. Second, check out the
sections of libpng that read and write chunks. Try to find a chunk
that is similar to yours and use it as a template. More details can
be found in the comments inside the code. It is best to handle unknown
chunks in a generic method, via callback functions, instead of by
modifying libpng functions.
specification. Acquire a first level of understanding of how it works.
Pay particular attention to the sections that describe chunk names,
and look at how other chunks were designed, so you can do things
similarly. Second, check out the sections of libpng that read and
write chunks. Try to find a chunk that is similar to yours and use
it as a template. More details can be found in the comments inside
the code. It is best to handle unknown chunks in a generic method,
via callback functions, instead of by modifying libpng functions.
If you wish to write your own transformation for the data, look through
the part of the code that does the transformations, and check out some of
@ -3559,14 +3557,14 @@ off en masse with compiler directives that define
PNG_NO_READ[or WRITE]_TRANSFORMS, or PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS,
or all four,
along with directives to turn on any of the capabilities that you do
want. The PNG_NO_READ[or WRITE]_TRANSFORMS directives disable
the extra transformations but still leave the library fully capable of reading
and writing PNG files with all known public chunks
Use of the PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS directive
produces a library that is incapable of reading or writing ancillary chunks.
If you are not using the progressive reading capability, you can
turn that off with PNG_NO_PROGRESSIVE_READ (don't confuse
this with the INTERLACING capability, which you'll still have).
want. The PNG_NO_READ[or WRITE]_TRANSFORMS directives disable the extra
transformations but still leave the library fully capable of reading
and writing PNG files with all known public chunks. Use of the
PNG_NO_READ[or WRITE]_ANCILLARY_CHUNKS directive produces a library
that is incapable of reading or writing ancillary chunks. If you are
not using the progressive reading capability, you can turn that off
with PNG_NO_PROGRESSIVE_READ (don't confuse this with the INTERLACING
capability, which you'll still have).
All the reading and writing specific code are in separate files, so the
linker should only grab the files it needs. However, if you want to
@ -3811,8 +3809,8 @@ will allocate for reading chunks was added, as a security measure.
The functions png_set_chunk_cache_max() and png_get_chunk_cache_max()
were added to the library.
We implemented support for I/O states. Added png_ptr member io_state, and
functions png_get_io_chunk_name() and png_get_io_state() in pngget.c
We implemented support for I/O states by adding png_ptr member io_state
and functions png_get_io_chunk_name() and png_get_io_state() in pngget.c
The png_calloc() function was added and is used in place of
of "png_malloc(); png_memset();" except in the case in png_read_png()
@ -4008,8 +4006,7 @@ when there is only one macro being tested.
We do not use the TAB character for indentation in the C sources.
Other rules can be inferred by inspecting the libpng
source.
Other rules can be inferred by inspecting the libpng source.
.SH XIII. Y2K Compliance in libpng