Prefer memcpy to manual pointer arithmetic.

This commit is contained in:
Samuel Williams 2017-11-09 16:05:00 +13:00 committed by Cosmin Truta
parent a294c1bcb6
commit d3d1baadb4

View File

@ -29,39 +29,25 @@
*/
static __m128i load4(const void* p) {
return _mm_cvtsi32_si128(*(const int*)p);
int tmp;
memcpy(&tmp, p, sizeof(tmp));
return _mm_cvtsi32_si128(tmp);
}
static void store4(void* p, __m128i v) {
*(int*)p = _mm_cvtsi128_si32(v);
int tmp = _mm_cvtsi128_si32(v);
memcpy(p, &tmp, sizeof(int));
}
static __m128i load3(const void* p) {
/* We'll load 2 bytes, then 1 byte,
* then mask them together, and finally load into SSE.
*/
const png_uint_16* p01 = (png_const_uint_16p)p;
const png_byte* p2 = (const png_byte*)(p01+1);
png_uint_32 v012 = (png_uint_32)(*p01)
| (png_uint_32)(*p2) << 16;
return load4(&v012);
png_uint_32 tmp = 0;
memcpy(&tmp, p, 3);
return _mm_cvtsi32_si128(tmp);
}
static void store3(void* p, __m128i v) {
/* We'll pull from SSE as a 32-bit int, then write
* its bottom two bytes, then its third byte.
*/
png_uint_32 v012;
png_uint_16* p01;
png_byte* p2;
store4(&v012, v);
p01 = (png_uint_16p)p;
p2 = (png_byte*)(p01+1);
*p01 = (png_uint_16)v012;
*p2 = (png_byte)(v012 >> 16);
int tmp = _mm_cvtsi128_si32(v);
memcpy(p, &tmp, 3);
}
void png_read_filter_row_sub3_sse2(png_row_infop row_info, png_bytep row,