Fixed bug with unaligned input on VSX filter_up
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@ -36,26 +36,37 @@ void png_read_filter_row_up_vsx(png_row_infop row_info, png_bytep row,
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png_const_bytep prev_row)
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{
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png_size_t i;
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png_size_t istop = row_info->rowbytes;
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png_size_t unaligned_top = (png_size_t)row % 16;
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png_size_t istop = row_info->rowbytes - unaligned_top;
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png_bytep rp = row;
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png_const_bytep pp = prev_row;
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vector unsigned char rp_vec;
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vector unsigned char pp_vec;
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/* Altivec operations require 16-byte aligned data
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* but input can be unaligned. So we calculate
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* unaligned part as usual.
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*/
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for (i = 0; i < unaligned_top; i++)
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{
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*rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff);
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rp++;
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}
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/* Using SIMD while we can */
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while( istop >= 16 )
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{
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rp_vec = vec_ld(0,rp);
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pp_vec = vec_ld(0,pp);
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rp_vec = vec_add(rp_vec,pp_vec);
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vec_st(rp_vec,0,rp);
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rp_vec = vec_ld(0,rp);
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pp_vec = vec_ld(0,pp);
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rp_vec = vec_add(rp_vec,pp_vec);
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pp += 16;
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rp += 16;
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istop -= 16;
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vec_st(rp_vec,0,rp);
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pp += 16;
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rp += 16;
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istop -= 16;
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}
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if(istop % 16 > 0)
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@ -68,10 +79,11 @@ void png_read_filter_row_up_vsx(png_row_infop row_info, png_bytep row,
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*rp = (png_byte)(((int)(*rp) + (int)(*pp++)) & 0xff);
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rp++;
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}
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}
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}
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void png_read_filter_row_sub4_vsx(png_row_infop row_info, png_bytep row,
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}
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void png_read_filter_row_sub_vsx(png_row_infop row_info, png_bytep row,
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png_const_bytep prev_row)
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{
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const unsigned int bpp = 4;
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@ -88,23 +100,6 @@ void png_read_filter_row_sub4_vsx(png_row_infop row_info, png_bytep row,
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}
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}
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void png_read_filter_row_sub3_vsx(png_row_infop row_info, png_bytep row,
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png_const_bytep prev_row)
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{
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const unsigned int bpp = 4;
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png_size_t i;
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png_size_t istop = row_info->rowbytes;
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png_bytep rp = row + bpp;
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PNG_UNUSED(prev_row)
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for (i = bpp; i < istop; i++)
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{
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*rp = (png_byte)(((int)(*rp) + (int)(*(rp-3))) & 0xff);
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rp++;
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}
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}
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void png_read_filter_row_avg4_vsx(png_row_infop row_info, png_bytep row,
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png_const_bytep prev_row)
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{
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