[libpng15] Align png_struct::row_buf - previously it was always unaligned,
caused by a bug in the code that attempted to align it; the code needs to subtract one from the pointer to take account of the filter byte prepended to each row.
This commit is contained in:
parent
65c0339b5c
commit
ac8375d000
4
ANNOUNCE
4
ANNOUNCE
@ -60,6 +60,10 @@ Version 1.5.6beta05 [October 7, 2011]
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of the code, allowing it to be optimized for Adam7 interlace. The masks
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passed to png_combine_row() are now generated internally, avoiding
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some code duplication and localizing the interlace handling somewhat.
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Align png_struct::row_buf - previously it was always unaligned, caused by
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a bug in the code that attempted to align it; the code needs to subtract
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one from the pointer to take account of the filter byte prepended to
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each row.
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net:
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(subscription required; visit
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4
CHANGES
4
CHANGES
@ -3621,6 +3621,10 @@ Version 1.5.6beta05 [October 7, 2011]
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of the code, allowing it to be optimized for Adam7 interlace. The masks
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passed to png_combine_row() are now generated internally, avoiding
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some code duplication and localizing the interlace handling somewhat.
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Align png_struct::row_buf - previously it was always unaligned, caused by
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a bug in the code that attempted to align it; the code needs to subtract
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one from the pointer to take account of the filter byte prepended to
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each row.
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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409
pngrutil.c
409
pngrutil.c
@ -2780,9 +2780,11 @@ png_check_chunk_name(png_structp png_ptr, png_uint_32 chunk_name)
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*/
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void /* PRIVATE */
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png_combine_row(png_structp png_ptr, png_bytep row, int mask)
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png_combine_row(png_structp png_ptr, png_bytep dp, int display)
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{
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int pixel_depth = png_ptr->transformed_pixel_depth;
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png_bytep sp = png_ptr->row_buf + 1;
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png_uint_32 row_width = png_ptr->width;
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png_debug(1, "in png_combine_row");
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@ -2797,229 +2799,207 @@ png_combine_row(png_structp png_ptr, png_bytep row, int mask)
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* this wrong.
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*/
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if (png_ptr->info_rowbytes != 0 && png_ptr->info_rowbytes !=
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PNG_ROWBYTES(pixel_depth, png_ptr->width))
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PNG_ROWBYTES(pixel_depth, row_width))
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png_error(png_ptr, "internal row size calculation error");
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if (mask == 0xff)
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{
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png_memcpy(row, png_ptr->row_buf + 1,
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PNG_ROWBYTES(pixel_depth, png_ptr->width));
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}
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/* Don't expect this to ever happen: */
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if (row_width == 0)
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png_error(png_ptr, "internal row width error");
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else
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/* This reduces to a memcpy for non-interlaced images and for the case where
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* interlacing isn't supported or isn't done (in that case the caller gets a
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* sequence of interlace pass rows.)
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*/
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#ifdef PNG_READ_INTERLACING_SUPPORTED
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if (png_ptr->interlaced && (png_ptr->transformations & PNG_INTERLACE) &&
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png_ptr->pass < 6 && (display == 0 || display == 1))
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{
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switch (pixel_depth)
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/* These are reversed from the values used prior to libpng 1.5.6 to allow
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* testing against '1' rather than 0x80
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*/
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static PNG_CONST png_byte png_pass_mask[2][6] = {
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{0x01, 0x10, 0x11, 0x44, 0x55, 0xaa /*, 0xff*/}, /* regular */
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{0xff, 0xf0, 0xff, 0xcc, 0xff, 0xaa /*, 0xff*/}};/* display */
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unsigned int mask = png_pass_mask[display][png_ptr->pass] + 0x100;
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if (mask != 0x1ff)
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{
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case 1:
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if (pixel_depth < 8)
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{
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png_bytep sp = png_ptr->row_buf + 1;
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png_bytep dp = row;
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int s_inc, s_start, s_end;
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int m = 0x80;
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int shift;
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png_uint_32 i;
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png_uint_32 row_width = png_ptr->width;
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/* Must write partial bytes, the 'shift' here is to the left, but
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* the PNG bits go to the right, i.e. start at the most significant
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* bit.
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*/
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unsigned int shift;
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unsigned int inc = (unsigned int)pixel_depth;
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unsigned int m = mask << 1;
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unsigned int pixel_mask = (1 << pixel_depth) - 1;
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#ifdef PNG_READ_PACKSWAP_SUPPORTED
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if (png_ptr->transformations & PNG_PACKSWAP)
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{
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s_start = 0;
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s_end = 7;
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s_inc = 1;
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}
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else
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#endif
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{
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s_start = 7;
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s_end = 0;
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s_inc = -1;
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}
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shift = s_start;
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for (i = 0; i < row_width; i++)
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{
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if (m & mask)
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# ifdef PNG_READ_PACKSWAP_SUPPORTED
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if (png_ptr->transformations & PNG_PACKSWAP)
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{
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int value;
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value = (*sp >> shift) & 0x01;
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*dp &= (png_byte)((0x7f7f >> (7 - shift)) & 0xff);
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*dp |= (png_byte)(value << shift);
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}
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if (shift == s_end)
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{
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shift = s_start;
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sp++;
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dp++;
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}
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else
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shift += s_inc;
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if (m == 1)
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m = 0x80;
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else
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m >>= 1;
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}
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break;
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}
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case 2:
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{
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png_bytep sp = png_ptr->row_buf + 1;
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png_bytep dp = row;
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int s_start, s_end, s_inc;
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int m = 0x80;
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int shift;
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png_uint_32 i;
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png_uint_32 row_width = png_ptr->width;
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int value;
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#ifdef PNG_READ_PACKSWAP_SUPPORTED
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if (png_ptr->transformations & PNG_PACKSWAP)
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{
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s_start = 0;
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s_end = 6;
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s_inc = 2;
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}
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else
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#endif
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{
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s_start = 6;
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s_end = 0;
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s_inc = -2;
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}
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shift = s_start;
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for (i = 0; i < row_width; i++)
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{
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if (m & mask)
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{
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value = (*sp >> shift) & 0x03;
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*dp &= (png_byte)((0x3f3f >> (6 - shift)) & 0xff);
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*dp |= (png_byte)(value << shift);
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}
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if (shift == s_end)
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{
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shift = s_start;
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sp++;
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dp++;
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}
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else
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shift += s_inc;
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if (m == 1)
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m = 0x80;
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else
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m >>= 1;
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}
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break;
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}
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case 4:
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{
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png_bytep sp = png_ptr->row_buf + 1;
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png_bytep dp = row;
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int s_start, s_end, s_inc;
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int m = 0x80;
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int shift;
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png_uint_32 i;
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png_uint_32 row_width = png_ptr->width;
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int value;
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#ifdef PNG_READ_PACKSWAP_SUPPORTED
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if (png_ptr->transformations & PNG_PACKSWAP)
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{
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s_start = 0;
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s_end = 4;
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s_inc = 4;
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}
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else
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#endif
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{
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s_start = 4;
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s_end = 0;
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s_inc = -4;
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}
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shift = s_start;
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for (i = 0; i < row_width; i++)
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{
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if (m & mask)
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{
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value = (*sp >> shift) & 0xf;
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*dp &= (png_byte)((0xf0f >> (4 - shift)) & 0xff);
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*dp |= (png_byte)(value << shift);
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}
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if (shift == s_end)
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{
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shift = s_start;
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sp++;
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dp++;
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}
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else
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shift += s_inc;
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if (m == 1)
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m = 0x80;
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else
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m >>= 1;
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}
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break;
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}
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default:
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{
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png_bytep sp = png_ptr->row_buf + 1;
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png_bytep dp = row;
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png_size_t pixel_bytes = pixel_depth >> 3;
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png_uint_32 i;
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png_uint_32 row_width = png_ptr->width;
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png_byte m = 0x80;
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for (i = 0; i < row_width; i++)
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{
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if (m & mask)
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{
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/* Prior to libpng-1.5.6 we used memcpy(), but limited
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* experiments show that this simple loop can be
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* significantly faster.
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/* The bytes have been swapped; start at the other end and
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* move in the opposite direction.
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*/
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int j;
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for (j = pixel_bytes; j; --j)
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*(dp++) = *(sp++);
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shift = 0;
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/* inc is already correct */
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}
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else
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{
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sp += pixel_bytes;
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dp += pixel_bytes;
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}
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# endif
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/* Bits not swapped: normal case */
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{
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shift = 8 - inc;
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inc = -inc; /* but note, unsigned */
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}
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for (;;)
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{
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m >>= 1;
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if (m == 1)
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m = 0x80;
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m = mask;
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else
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m >>= 1;
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if (m & 1)
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{
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/* Find the bits to select and copy those over: */
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unsigned int bit_mask = pixel_mask << shift;
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*dp = (png_byte)((*dp & ~bit_mask) | (*sp & bit_mask));
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}
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if (--row_width == 0)
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break;
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/* And move to the next set of bits, checking for the end of this
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* byte.
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*/
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shift += inc;
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if (shift > 7) /* because it is unsigned */
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{
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++sp;
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++dp;
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}
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shift &= 7;
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}
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break;
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}
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else /* pixel_depth >= 8 */
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{
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unsigned int m;
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pixel_depth >>= 3; /* now in bytes */
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m = mask << 1;
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/* This is here to give the compiler some help in the common cases
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* where there are very few bytes.
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*/
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if (pixel_depth == 1)
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{
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do
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{
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m >>= 1;
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if (m == 1)
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m = mask;
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if (m & 1)
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*dp = *sp;
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++dp;
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++sp;
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}
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while (--row_width > 0);
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}
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else if (pixel_depth == 3)
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{
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do
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{
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m >>= 1;
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if (m == 1)
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m = mask;
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if (m & 1)
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dp[0] = sp[0], dp[1] = sp[1], dp[2] = sp[2];
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dp += 3;
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sp += 3;
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}
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while (--row_width > 0);
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}
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/* This is a common optimization for 2 and 4 byte pixels, for other
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* values rely on the toolchain memcpy being optimized.
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*
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* TBD: this should use png_isaligned, but currently something isn't
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* aligned (NOTE: to be investigated in a really serious fashion.)
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*/
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else if (pixel_depth == 2)
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{
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do
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{
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m >>= 1;
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if (m == 1)
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m = mask;
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if (m & 1)
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dp[0] = sp[0], dp[1] = sp[1];
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dp += 2;
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sp += 2;
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}
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while (--row_width > 0);
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}
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else if (pixel_depth == 4) /* as above, not optimal */
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{
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do
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{
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m >>= 1;
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if (m == 1)
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m = mask;
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if (m & 1)
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dp[0] = sp[0], dp[1] = sp[1], dp[2] = sp[2], dp[3] = sp[3];
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dp += 4;
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sp += 4;
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}
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while (--row_width > 0);
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}
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else
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{
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do
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{
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m >>= 1;
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if (m == 1)
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m = mask;
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if (m & 1)
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png_memcpy(dp, sp, pixel_depth);
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sp += pixel_depth;
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dp += pixel_depth;
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}
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while (--row_width > 0);
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}
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}
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return;
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}
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/* else mask is 0xff */
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}
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#endif
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/* If here then the switch above wasn't used so just memcpy the whole row
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* from the temporary row buffer:
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*/
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png_memcpy(dp, sp, PNG_ROWBYTES(pixel_depth, row_width));
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}
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#ifdef PNG_READ_INTERLACING_SUPPORTED
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@ -3223,6 +3203,7 @@ png_do_read_interlace(png_row_infop row_info, png_bytep row, int pass,
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}
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break;
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}
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default:
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{
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png_size_t pixel_bytes = (row_info->pixel_depth >> 3);
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@ -3253,6 +3234,7 @@ png_do_read_interlace(png_row_infop row_info, png_bytep row, int pass,
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break;
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}
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}
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row_info->width = final_width;
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row_info->rowbytes = PNG_ROWBYTES(row_info->pixel_depth, final_width);
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}
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@ -3745,14 +3727,21 @@ defined(PNG_USER_TRANSFORM_PTR_SUPPORTED)
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#ifdef PNG_ALIGNED_MEMORY_SUPPORTED
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/* Use 16-byte aligned memory for row_buf with at least 16 bytes
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* of padding before and after row_buf.
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* NOTE: the alignment is to the start of the pixels, one beyond the start
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* of the buffer, because of the filter byte. Prior to libpng 1.5.6 this
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* was incorrect, the filter byte was aligned, which had the exact opposite
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* effect to that intended.
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*/
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png_ptr->row_buf = png_ptr->big_row_buf + 32 -
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(((png_alloc_size_t)png_ptr->big_row_buf + 15) & 0x0F);
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{
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png_bytep temp = png_ptr->big_row_buf + 32;
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int extra = (int)((temp - (png_bytep)0) & 0xf);
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png_ptr->row_buf = temp - extra - 1/*filter byte*/;
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}
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png_ptr->old_big_row_buf_size = row_bytes + 48;
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#else
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/* Use 32 bytes of padding before and 16 bytes after row_buf. */
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png_ptr->row_buf = png_ptr->big_row_buf + 32;
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/* Use 31 bytes of padding before and 17 bytes after row_buf. */
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png_ptr->row_buf = png_ptr->big_row_buf + 31;
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#endif
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png_ptr->old_big_row_buf_size = row_bytes + 48;
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}
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