[libpng16] Avoid potential overflow of the PNG_IMAGE_SIZE macro. This macro
is not used within libpng, but is used in some of the examples.
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ANNOUNCE
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ANNOUNCE
@ -26,6 +26,8 @@ Other information:
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Changes since the last public release (1.6.23):
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Version 1.6.24beta01 [June 11, 2016]
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Avoid potential overflow of the PNG_IMAGE_SIZE macro. This macro
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is not used within libpng, but is used in some of the examples.
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2
CHANGES
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CHANGES
@ -5597,6 +5597,8 @@ Version 1.6.23 [June 9, 2016]
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Fixed bad link to RFC2083 in png.5 (Nikola Forro).
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Version 1.6.24beta01 [June 11, 2016]
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Avoid potential overflow of the PNG_IMAGE_SIZE macro. This macro
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is not used within libpng, but is used in some of the examples.
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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25
pngread.c
25
pngread.c
@ -4087,6 +4087,12 @@ png_image_finish_read(png_imagep image, png_const_colorp background,
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*/
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const unsigned int channels = PNG_IMAGE_PIXEL_CHANNELS(image->format);
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/* The following checks just the 'row_stride' calculation to ensure it
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* fits in a signed 32-bit value. Because channels/components can be
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* either 1 or 2 bytes in size the length of a row can still overflow 32
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* bits; this is just to verify that the 'row_stride' argument can be
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* represented.
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*/
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if (image->width <= 0x7FFFFFFFU/channels) /* no overflow */
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{
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png_uint_32 check;
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@ -4101,13 +4107,30 @@ png_image_finish_read(png_imagep image, png_const_colorp background,
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else
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check = row_stride;
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/* This verifies 'check', the absolute value of the actual stride
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* passed in and detects overflow in the application calculation (i.e.
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* if the app did actually pass in a non-zero 'row_stride'.
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*/
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if (image->opaque != NULL && buffer != NULL && check >= png_row_stride)
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{
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/* Now check for overflow of the image buffer calculation; this
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* limits the whole image size to 32 bits for API compatibility with
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* the current, 32-bit, PNG_IMAGE_BUFFER_SIZE macro.
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*
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* The PNG_IMAGE_BUFFER_SIZE macro is:
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*
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* (PNG_IMAGE_PIXEL_COMPONENT_SIZE(fmt)*height*(row_stride))
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*
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* And the component size is always 1 or 2, so make sure that the
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* number of *bytes* that the application is saying are available
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* does actually fit into a 32-bit number.
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*
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* NOTE: this will be changed in 1.7 because PNG_IMAGE_BUFFER_SIZE
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* will be changed to use png_alloc_size_t; bigger images can be
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* accomodated on 64-bit systems.
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*/
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if (image->height <= 0xFFFFFFFF/png_row_stride)
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if (image->height <=
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0xFFFFFFFFU/PNG_IMAGE_PIXEL_COMPONENT_SIZE(image->format)/check)
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{
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if ((image->format & PNG_FORMAT_FLAG_COLORMAP) == 0 ||
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(image->colormap_entries > 0 && colormap != NULL))
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