[libpng16] Removed some comments that the configure script did not handle
properly from scripts/pnglibconf.dfa and pnglibconf.h.prebuilt.
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4
ANNOUNCE
4
ANNOUNCE
@ -65,10 +65,12 @@ Version 1.6.17beta06 [February 27, 2015]
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Avoid runtime checks when converting integer to png_byte with
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Visual Studio (Sergey Kosarevsky)
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Version 1.6.17rc01 [March 6, 2015]
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Version 1.6.17rc01 [March 4, 2015]
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No changes.
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Version 1.6.17rc02 [March 6, 2015]
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Removed some comments that the configure script did not handle
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properly from scripts/pnglibconf.dfa and pnglibconf.h.prebuilt.
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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4
CHANGES
4
CHANGES
@ -5166,10 +5166,12 @@ Version 1.6.17beta06 [February 27, 2015]
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Avoid runtime checks when converting integer to png_byte with
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Visual Studio (Sergey Kosarevsky)
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Version 1.6.17rc01 [March 6, 2015]
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Version 1.6.17rc01 [March 4, 2015]
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No changes.
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Version 1.6.17rc02 [March 6, 2015]
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Removed some comments that the configure script did not handle
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properly from scripts/pnglibconf.dfa and pnglibconf.h.prebuilt.
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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@ -367,11 +367,13 @@ option USER_LIMITS requires READ
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# USER_CHUNK_CACHE_MAX: maximum number of chunks to be cached
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#
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# Only chunks that are variable in number are counted towards the
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# USER_CHUNK_CACHE_MAX limit
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setting USER_WIDTH_MAX default 1000000 /* Use 0x7fffffff for unlimited */
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setting USER_HEIGHT_MAX default 1000000 /* Use 0x7fffffff for unlimited */
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setting USER_CHUNK_CACHE_MAX default 1000 /* Use 0 for unlimited */
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setting USER_CHUNK_MALLOC_MAX default 8000000 /* Use 0 for unlimited */
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# Use 0x7fffffff for unlimited
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setting USER_WIDTH_MAX default 1000000
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setting USER_HEIGHT_MAX default 1000000
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# Use 0 for unlimited
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setting USER_CHUNK_CACHE_MAX default 1000
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setting USER_CHUNK_MALLOC_MAX default 8000000
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# If this option is enabled APIs to set the above limits at run time are added;
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# without this the hardwired (compile time) limits will be used.
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@ -198,10 +198,10 @@
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#define PNG_QUANTIZE_RED_BITS 5
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#define PNG_TEXT_Z_DEFAULT_COMPRESSION (-1)
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#define PNG_TEXT_Z_DEFAULT_STRATEGY 0
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#define PNG_USER_CHUNK_CACHE_MAX 1000 /* Use 0 for unlimited */
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#define PNG_USER_CHUNK_MALLOC_MAX 8000000 /* Use 0 for unlimited */
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#define PNG_USER_HEIGHT_MAX 1000000 /* Use 0x7fffffff for unlimited */
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#define PNG_USER_WIDTH_MAX 1000000 /* Use 0x7fffffff for unlimited */
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#define PNG_USER_CHUNK_CACHE_MAX 1000
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#define PNG_USER_CHUNK_MALLOC_MAX 8000000
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#define PNG_USER_HEIGHT_MAX 1000000
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#define PNG_USER_WIDTH_MAX 1000000
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#define PNG_WEIGHT_SHIFT 8
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#define PNG_ZBUF_SIZE 8192
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#define PNG_ZLIB_VERNUM 0 /* unknown */
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