[devel] Changed variable names png_index, png_div, png_exp, and png_gamma to
char_index, divisor, exp_b10, and gamma_val, respectively, and changed exp() back to png_exp().
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5
ANNOUNCE
5
ANNOUNCE
@ -54,6 +54,11 @@ Version 1.5.1beta04 [January 16, 2011]
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Revised png_fixed() in png.c to avoid compiler warning about reaching the
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end without returning anything.
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Version 1.5.1beta05 [January 16, 2011]
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Changed variable names png_index, png_div, png_exp, and png_gamma to
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char_index, divisor, exp_b10, and gamma_val, respectively, and
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changed exp() back to png_exp().
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net:
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(subscription required; visit
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https://lists.sourceforge.net/lists/listinfo/png-mng-implement
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7
CHANGES
7
CHANGES
@ -3166,10 +3166,15 @@ Version 1.5.1beta04 [January 16, 2011]
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Corrected pngvalid gamma test "sample" function to access all of the color
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samples of each pixel, instead of sampling the red channel three times.
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Prefixed variable names index, div, exp, gamma with "png_" to avoid "shadow"
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warnings.
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warnings, and (mistakenly) changed png_exp() to exp().
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Revised png_fixed() in png.c to avoid compiler warning about reaching the
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end without returning anything.
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Version 1.5.1beta05 [January 16, 2011]
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Changed variable names png_index, png_div, png_exp, and png_gamma to
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char_index, divisor, exp_b10, and gamma_val, respectively, and
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changed exp() back to png_exp().
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Send comments/corrections/commendations to png-mng-implement at lists.sf.net
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(subscription required; visit
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https://lists.sourceforge.net/lists/listinfo/png-mng-implement
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166
png.c
166
png.c
@ -1031,10 +1031,10 @@ int
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png_check_fp_string(png_const_charp string, png_size_t size)
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{
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int state=0;
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png_size_t png_index=0;
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png_size_t char_index=0;
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return png_check_fp_number(string, size, &state, &png_index) &&
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(png_index == size || string[png_index] == 0);
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return png_check_fp_number(string, size, &state, &char_index) &&
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(char_index == size || string[char_index] == 0);
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}
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#endif /* pCAL or sCAL */
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@ -1108,46 +1108,46 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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if (fp >= DBL_MIN && fp <= DBL_MAX)
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{
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int png_exp; /* A base 10 exponent */
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double base; /* 10^png_exp */
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int exp_b10; /* A base 10 exponent */
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double base; /* 10^exp_b10 */
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/* First extract a base 10 exponent of the number,
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* the calculation below rounds down when converting
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* from base 2 to base 10 (multiply by log10(2) -
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* 0.3010, but 77/256 is 0.3008, so png_exp needs to
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* 0.3010, but 77/256 is 0.3008, so exp_b10 needs to
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* be increased. Note that the arithmetic shift
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* performs a floor() unlike C arithmetic - using a
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* C multiply would break the following for negative
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* exponents.
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*/
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(void)frexp(fp, &png_exp); /* exponent to base 2 */
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(void)frexp(fp, &exp_b10); /* exponent to base 2 */
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png_exp = (png_exp * 77) >> 8; /* <= exponent to base 10 */
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exp_b10 = (exp_b10 * 77) >> 8; /* <= exponent to base 10 */
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/* Avoid underflow here. */
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base = png_pow10(png_exp); /* May underflow */
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base = png_pow10(exp_b10); /* May underflow */
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while (base < DBL_MIN || base < fp)
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{
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/* And this may overflow. */
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double test = png_pow10(png_exp+1);
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double test = png_pow10(exp_b10+1);
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if (test <= DBL_MAX)
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++png_exp, base = test;
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++exp_b10, base = test;
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else
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break;
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}
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/* Normalize fp and correct png_exp, after this fp is in the
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* range [.1,1) and png_exp is both the exponent and the digit
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/* Normalize fp and correct exp_b10, after this fp is in the
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* range [.1,1) and exp_b10 is both the exponent and the digit
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* *before* which the decimal point should be inserted
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* (starting with 0 for the first digit). Note that this
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* works even if 10^png_exp is out of range because of the
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* works even if 10^exp_b10 is out of range because of the
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* test on DBL_MAX above.
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*/
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fp /= base;
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while (fp >= 1) fp /= 10, ++png_exp;
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while (fp >= 1) fp /= 10, ++exp_b10;
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/* Because of the code above fp may, at this point, be
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* less than .1, this is ok because the code below can
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@ -1162,10 +1162,10 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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/* Allow up to two leading zeros - this will not lengthen
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* the number compared to using E-n.
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*/
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if (png_exp < 0 && png_exp > -3) /* PLUS 3 TOTAL 4 */
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if (exp_b10 < 0 && exp_b10 > -3) /* PLUS 3 TOTAL 4 */
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{
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czero = -png_exp; /* PLUS 2 digits: TOTAL 3 */
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png_exp = 0; /* Dot added below before first output. */
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czero = -exp_b10; /* PLUS 2 digits: TOTAL 3 */
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exp_b10 = 0; /* Dot added below before first output. */
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}
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else
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czero = 0; /* No zeros to add */
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@ -1207,17 +1207,17 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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{
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int ch = *--ascii;
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if (png_exp != (-1))
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++png_exp;
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if (exp_b10 != (-1))
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++exp_b10;
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else if (ch == 46)
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{
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ch = *--ascii, ++size;
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/* Advance png_exp to '1', so that the
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/* Advance exp_b10 to '1', so that the
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* decimal point happens after the
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* previous digit.
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*/
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png_exp = 1;
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exp_b10 = 1;
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}
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--cdigits;
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@ -1230,7 +1230,7 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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*/
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if (d > 9) /* cdigits == 0 */
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{
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if (png_exp == (-1))
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if (exp_b10 == (-1))
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{
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/* Leading decimal point (plus zeros?), if
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* we lose the decimal point here it must
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@ -1239,14 +1239,14 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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int ch = *--ascii;
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if (ch == 46)
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++size, png_exp = 1;
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++size, exp_b10 = 1;
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/* Else lost a leading zero, so 'png_exp' is
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/* Else lost a leading zero, so 'exp_b10' is
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* still ok at (-1)
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*/
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}
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else
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++png_exp;
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++exp_b10;
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/* In all cases we output a '1' */
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d = 1;
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@ -1269,23 +1269,24 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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while (czero > 0)
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{
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/* png_exp == (-1) means we just output the decimal
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* place - after the DP don't adjust 'png_exp' any
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/* exp_b10 == (-1) means we just output the decimal
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* place - after the DP don't adjust 'exp_b10' any
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* more!
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*/
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if (png_exp != (-1))
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if (exp_b10 != (-1))
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{
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if (png_exp == 0) *ascii++ = 46, --size;
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if (exp_b10 == 0) *ascii++ = 46, --size;
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/* PLUS 1: TOTAL 4 */
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--png_exp;
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--exp_b10;
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}
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*ascii++ = 48, --czero;
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}
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if (png_exp != (-1))
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if (exp_b10 != (-1))
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{
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if (png_exp == 0) *ascii++ = 46, --size; /* counted above */
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--png_exp;
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if (exp_b10 == 0) *ascii++ = 46, --size; /* counted
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above */
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--exp_b10;
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}
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*ascii++ = (char)(48 + (int)d), ++cdigits;
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}
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@ -1296,12 +1297,12 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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/* Check for an exponent, if we don't need one we are
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* done and just need to terminate the string. At
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* this point png_exp==(-1) is effectively if flag - it got
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* this point exp_b10==(-1) is effectively if flag - it got
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* to '-1' because of the decrement after outputing
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* the decimal point above (the exponent required is
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* *not* -1!)
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*/
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if (png_exp >= (-1) && png_exp <= 2)
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if (exp_b10 >= (-1) && exp_b10 <= 2)
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{
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/* The following only happens if we didn't output the
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* leading zeros above for negative exponent, so this
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@ -1310,7 +1311,7 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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* zeros were *not* output, so this doesn't increase
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* the output count.
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*/
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while (--png_exp >= 0) *ascii++ = 48;
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while (--exp_b10 >= 0) *ascii++ = 48;
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*ascii = 0;
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@ -1329,18 +1330,18 @@ png_ascii_from_fp(png_structp png_ptr, png_charp ascii, png_size_t size,
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size -= cdigits;
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*ascii++ = 69, --size; /* 'E': PLUS 1 TOTAL 2+precision*/
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if (png_exp < 0)
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if (exp_b10 < 0)
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{
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*ascii++ = 45, --size; /* '-': PLUS 1 TOTAL 3+precision */
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png_exp = -png_exp;
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exp_b10 = -exp_b10;
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}
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cdigits = 0;
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while (png_exp > 0)
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while (exp_b10 > 0)
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{
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exponent[cdigits++] = (char)(48 + png_exp % 10);
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png_exp /= 10;
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exponent[cdigits++] = (char)(48 + exp_b10 % 10);
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exp_b10 /= 10;
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}
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/* Need another size check here for the exponent digits, so
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@ -1459,10 +1460,11 @@ png_fixed(png_structp png_ptr, double fp, png_const_charp text)
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{
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double r = floor(100000 * fp + .5);
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if (r > 2147483647. || r < -2147483648.)
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png_fixed_error(png_ptr, text);
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if (r <= 2147483647. && r >= -2147483648.)
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return (png_fixed_point)r;
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png_fixed_error(png_ptr, text);
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/*NOT REACHED*/
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}
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#endif
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@ -1476,10 +1478,10 @@ png_fixed(png_structp png_ptr, double fp, png_const_charp text)
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*/
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int
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png_muldiv(png_fixed_point_p res, png_fixed_point a, png_int_32 times,
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png_int_32 png_div)
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png_int_32 divisor)
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{
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/* Return a * times / png_div, rounded. */
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if (png_div != 0)
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/* Return a * times / divisor, rounded. */
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if (divisor != 0)
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{
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if (a == 0 || times == 0)
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{
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@ -1491,7 +1493,7 @@ png_muldiv(png_fixed_point_p res, png_fixed_point a, png_int_32 times,
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#ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
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double r = a;
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r *= times;
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r /= png_div;
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r /= divisor;
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r = floor(r+.5);
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/* A png_fixed_point is a 32 bit integer. */
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@ -1515,10 +1517,10 @@ png_muldiv(png_fixed_point_p res, png_fixed_point a, png_int_32 times,
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else
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T = times;
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if (png_div < 0)
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negative = !negative, D = -png_div;
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if (divisor < 0)
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negative = !negative, D = -divisor;
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else
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D = png_div;
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D = divisor;
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/* Following can't overflow because the arguments only
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* have 31 bits each, however the result may be 32 bits.
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@ -1595,11 +1597,11 @@ png_muldiv(png_fixed_point_p res, png_fixed_point a, png_int_32 times,
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*/
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png_fixed_point
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png_muldiv_warn(png_structp png_ptr, png_fixed_point a, png_int_32 times,
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png_int_32 png_div)
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png_int_32 divisor)
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{
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png_fixed_point result;
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if (png_muldiv(&result, a, times, png_div))
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if (png_muldiv(&result, a, times, divisor))
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return result;
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png_warning(png_ptr, "fixed point overflow ignored");
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@ -1986,10 +1988,10 @@ png_exp(png_fixed_point x)
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}
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static png_byte
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exp8bit(png_fixed_point log)
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png_exp8bit(png_fixed_point log)
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{
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/* Get a 32 bit value: */
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png_uint_32 x = exp(log);
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png_uint_32 x = png_exp(log);
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/* Convert the 32 bit value to 0..255 by multiplying by 256-1, note that the
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* second, rounding, step can't overflow because of the first, subtraction,
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@ -2000,10 +2002,10 @@ exp8bit(png_fixed_point log)
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}
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static png_uint_16
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exp16bit(png_fixed_point log)
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png_exp16bit(png_fixed_point log)
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{
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/* Get a 32 bit value: */
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png_uint_32 x = exp(log);
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png_uint_32 x = png_exp(log);
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/* Convert the 32 bit value to 0..65535 by multiplying by 65536-1: */
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x -= x >> 16;
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@ -2012,19 +2014,19 @@ exp16bit(png_fixed_point log)
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#endif /* FLOATING_ARITHMETIC */
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png_byte
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png_gamma_8bit_correct(unsigned int value, png_fixed_point png_gamma)
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png_gamma_8bit_correct(unsigned int value, png_fixed_point gamma_val)
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{
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if (value > 0 && value < 255)
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{
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# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
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double r = floor(255*pow(value/255.,png_gamma*.00001)+.5);
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double r = floor(255*pow(value/255.,gamma_val*.00001)+.5);
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return (png_byte)r;
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# else
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png_int_32 log = png_log8bit(value);
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png_fixed_point res;
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if (png_muldiv(&res, png_gamma, log, PNG_FP_1))
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return exp8bit(res);
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if (png_muldiv(&res, gamma_val, log, PNG_FP_1))
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return png_exp8bit(res);
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/* Overflow. */
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value = 0;
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@ -2035,19 +2037,19 @@ png_gamma_8bit_correct(unsigned int value, png_fixed_point png_gamma)
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}
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png_uint_16
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png_gamma_16bit_correct(unsigned int value, png_fixed_point png_gamma)
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png_gamma_16bit_correct(unsigned int value, png_fixed_point gamma_val)
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{
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if (value > 0 && value < 65535)
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{
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# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
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double r = floor(65535*pow(value/65535.,png_gamma*.00001)+.5);
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double r = floor(65535*pow(value/65535.,gamma_val*.00001)+.5);
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return (png_uint_16)r;
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# else
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png_int_32 log = png_log16bit(value);
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png_fixed_point res;
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if (png_muldiv(&res, png_gamma, log, PNG_FP_1))
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return exp16bit(res);
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if (png_muldiv(&res, gamma_val, log, PNG_FP_1))
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return png_exp16bit(res);
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/* Overflow. */
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value = 0;
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@ -2064,23 +2066,23 @@ png_gamma_16bit_correct(unsigned int value, png_fixed_point png_gamma)
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*/
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png_uint_16 /* PRIVATE */
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png_gamma_correct(png_structp png_ptr, unsigned int value,
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png_fixed_point png_gamma)
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png_fixed_point gamma_val)
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{
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if (png_ptr->bit_depth == 8)
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return png_gamma_8bit_correct(value, png_gamma);
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return png_gamma_8bit_correct(value, gamma_val);
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else
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return png_gamma_16bit_correct(value, png_gamma);
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return png_gamma_16bit_correct(value, gamma_val);
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}
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/* This is the shared test on whether a gamma value is 'significant' - whether
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* it is worth doing gamma correction.
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*/
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int /* PRIVATE */
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png_gamma_significant(png_fixed_point png_gamma)
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png_gamma_significant(png_fixed_point gamma_val)
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{
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return png_gamma < PNG_FP_1 - PNG_GAMMA_THRESHOLD_FIXED ||
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png_gamma > PNG_FP_1 + PNG_GAMMA_THRESHOLD_FIXED;
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return gamma_val < PNG_FP_1 - PNG_GAMMA_THRESHOLD_FIXED ||
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gamma_val > PNG_FP_1 + PNG_GAMMA_THRESHOLD_FIXED;
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}
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/* Internal function to build a single 16 bit table - the table consists of
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@ -2093,7 +2095,7 @@ png_gamma_significant(png_fixed_point png_gamma)
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*/
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static void
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png_build_16bit_table(png_structp png_ptr, png_uint_16pp *ptable,
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PNG_CONST unsigned int shift, PNG_CONST png_fixed_point png_gamma)
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PNG_CONST unsigned int shift, PNG_CONST png_fixed_point gamma_val)
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{
|
||||
/* Various values derived from 'shift': */
|
||||
PNG_CONST unsigned int num = 1U << (8U - shift);
|
||||
@ -2112,7 +2114,7 @@ png_build_16bit_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
/* The 'threshold' test is repeated here because it can arise for one of
|
||||
* the 16 bit tables even if the others don't hit it.
|
||||
*/
|
||||
if (png_gamma_significant(png_gamma))
|
||||
if (png_gamma_significant(gamma_val))
|
||||
{
|
||||
/* The old code would overflow at the end and this would cause the
|
||||
* 'pow' function to return a result >1, resulting in an
|
||||
@ -2128,13 +2130,13 @@ png_build_16bit_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
png_uint_32 ig = (j << (8-shift)) + i;
|
||||
# ifdef PNG_FLOATING_ARITHMETIC_SUPPORTED
|
||||
/* Inline the 'max' scaling operation: */
|
||||
double d = floor(65535*pow(ig/(double)max, png_gamma*.00001)+.5);
|
||||
double d = floor(65535*pow(ig/(double)max, gamma_val*.00001)+.5);
|
||||
sub_table[j] = (png_uint_16)d;
|
||||
# else
|
||||
if (shift)
|
||||
ig = (ig * 65535U + max_by_2)/max;
|
||||
|
||||
sub_table[j] = png_gamma_16bit_correct(ig, png_gamma);
|
||||
sub_table[j] = png_gamma_16bit_correct(ig, gamma_val);
|
||||
# endif
|
||||
}
|
||||
}
|
||||
@ -2161,7 +2163,7 @@ png_build_16bit_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
*/
|
||||
static void
|
||||
png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
PNG_CONST unsigned int shift, PNG_CONST png_fixed_point png_gamma)
|
||||
PNG_CONST unsigned int shift, PNG_CONST png_fixed_point gamma_val)
|
||||
{
|
||||
PNG_CONST unsigned int num = 1U << (8U - shift);
|
||||
PNG_CONST unsigned int max = (1U << (16U - shift))-1U;
|
||||
@ -2179,7 +2181,7 @@ png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
table[i] = (png_uint_16p)png_malloc(png_ptr,
|
||||
256 * png_sizeof(png_uint_16));
|
||||
|
||||
/* 'gamma' is set to the reciprocal of the value calculated above, so
|
||||
/* 'gamma_val' is set to the reciprocal of the value calculated above, so
|
||||
* pow(out,g) is an *input* value. 'last' is the last input value set.
|
||||
*
|
||||
* In the loop 'i' is used to find output values. Since the output is 8
|
||||
@ -2202,7 +2204,7 @@ png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
png_uint_16 out = (png_uint_16)(i * 257U); /* 16 bit output value */
|
||||
|
||||
/* Find the boundary value in 16 bits: */
|
||||
png_uint_32 bound = png_gamma_16bit_correct(out+128U, png_gamma);
|
||||
png_uint_32 bound = png_gamma_16bit_correct(out+128U, gamma_val);
|
||||
|
||||
/* Adjust (round) to (16-shift) bits: */
|
||||
bound = (bound * max + 32768U)/65535U + 1U;
|
||||
@ -2228,13 +2230,13 @@ png_build_16to8_table(png_structp png_ptr, png_uint_16pp *ptable,
|
||||
*/
|
||||
static void
|
||||
png_build_8bit_table(png_structp png_ptr, png_bytepp ptable,
|
||||
PNG_CONST png_fixed_point png_gamma)
|
||||
PNG_CONST png_fixed_point gamma_val)
|
||||
{
|
||||
unsigned int i;
|
||||
png_bytep table = *ptable = (png_bytep)png_malloc(png_ptr, 256);
|
||||
|
||||
if (png_gamma_significant(png_gamma)) for (i=0; i<256; i++)
|
||||
table[i] = png_gamma_8bit_correct(i, png_gamma);
|
||||
if (png_gamma_significant(gamma_val)) for (i=0; i<256; i++)
|
||||
table[i] = png_gamma_8bit_correct(i, gamma_val);
|
||||
|
||||
else for (i=0; i<256; ++i)
|
||||
table[i] = (png_byte)i;
|
||||
|
Loading…
Reference in New Issue
Block a user