Fix the build with MSVC ARM64

This commit is contained in:
Cosmin Truta 2018-09-04 00:53:38 -04:00
parent b66ed71131
commit 1ceaa83a84
3 changed files with 17 additions and 7 deletions

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@ -20,9 +20,9 @@
#if PNG_ARM_NEON_IMPLEMENTATION == 1 /* intrinsics code from pngpriv.h */
#if defined(_MSC_VER) && defined(_M_ARM64)
#include <arm64_neon.h>
# include <arm64_neon.h>
#else
#include <arm_neon.h>
# include <arm_neon.h>
#endif
/* libpng row pointers are not necessarily aligned to any particular boundary,

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@ -1,5 +1,7 @@
/* palette_neon_intrinsics.c - NEON optimised palette expansion functions
*
* Copyright (c) 2018 Cosmin Truta
* Copyright (c) 2017-2018 Arm Holdings. All rights reserved.
* Written by Richard Townsend <Richard.Townsend@arm.com>, February 2017.
*
@ -12,7 +14,11 @@
#if PNG_ARM_NEON_IMPLEMENTATION == 1
#include <arm_neon.h>
#if defined(_MSC_VER) && defined(_M_ARM64)
# include <arm64_neon.h>
#else
# include <arm_neon.h>
#endif
/* Build an RGBA palette from the RGB and separate alpha palettes. */
void

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@ -19,10 +19,14 @@
#include "pngpriv.h"
#ifdef PNG_ARM_NEON_IMPLEMENTATION
#if PNG_ARM_NEON_IMPLEMENTATION == 1
#define PNG_ARM_NEON_INTRINSICS_AVAILABLE
#include <arm_neon.h>
#endif
# if PNG_ARM_NEON_IMPLEMENTATION == 1
# define PNG_ARM_NEON_INTRINSICS_AVAILABLE
# if defined(_MSC_VER) && defined(_M_ARM64)
# include <arm64_neon.h>
# else
# include <arm_neon.h>
# endif
# endif
#endif
#ifdef PNG_READ_SUPPORTED