libpng/projects/msvc/README.txt

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Microsoft Developer Studio Build File, Format Version 6.00 for
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libpng 1.2.1rc2 (December 4, 2001) and zlib
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Copyright (C) 2000 Simon-Pierre Cadieux
For conditions of distribution and use, see copyright notice in png.h
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Assumes that libpng sources are in ..\..
Assumes that zlib sources have been copied to ..\..\..\zlib
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To build:
1) On the main menu Select "Build|Set Active configuration".
Among the configurations beginning with "libpng" select the
one you wish to build (the corresponding "zlib" configuration
will be built automatically).
2) Select "Build|Clean"
3) Select "Build|Rebuild All"
4) Look in the appropriate "win32" subdirectories for both "zlib"
and "libpng" binaries.
This project will build the PNG Development Group's "official" versions of
libpng and zlib libraries:
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libpng3.dll (default version, currently C code only)
libpng3.dll (C + Assembler version)
libpng3.dll (C + Assembler debug version)
libpng3.dll (C code debug version)
libpng3[c,e-m].dll (reserved for official versions)
libpng3[n-z].dll (available for private versions)
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zlib.dll (default version, currently C code only)
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zlibd.dll (debug version)
If you change anything in libpng, or select different compiler settings,
please change the library name to an unreserved name, and define
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DLLFNAME_POSTFIX and (PRIVATEBUILD or SPECIALBUILD) accordingly. DLLFNAME_POSTFIX
should correspond to a string in the range of "N" to "Z" depending on the letter
you choose for your private version.
All DLLs built by this project use the Microsoft dynamic C runtime library
MSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of the
above mentioned libraries you should also include this DLL in your package.
For a list of files that are redistributable in Visual C++ 6.0, see
Common\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.
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