libpng/pngwio.c

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/* pngwio.c - functions for data output
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*
* Last changed in libpng 1.4.0 [November 10, 2009]
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* Copyright (c) 1998-2009 Glenn Randers-Pehrson
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* (Version 0.96 Copyright (c) 1996, 1997 Andreas Dilger)
* (Version 0.88 Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.)
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*
* This code is released under the libpng license.
* For conditions of distribution and use, see the disclaimer
* and license in png.h
*
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* This file provides a location for all output. Users who need
* special handling are expected to write functions that have the same
* arguments as these and perform similar functions, but that possibly
* use different output methods. Note that you shouldn't change these
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* functions, but rather write replacement functions and then change
* them at run time with png_set_write_fn(...).
*/
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#include "png.h"
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#ifdef PNG_WRITE_SUPPORTED
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#include "pngpriv.h"
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/* Write the data to whatever output you are using. The default routine
* writes to a file pointer. Note that this routine sometimes gets called
* with very small lengths, so you should implement some kind of simple
* buffering if you are using unbuffered writes. This should never be asked
* to write more than 64K on a 16 bit machine.
*/
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void /* PRIVATE */
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png_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
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{
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if (png_ptr->write_data_fn != NULL )
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(*(png_ptr->write_data_fn))(png_ptr, data, length);
else
png_error(png_ptr, "Call to NULL write function");
}
#ifdef PNG_STDIO_SUPPORTED
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/* This is the function that does the actual writing of data. If you are
* not writing to a standard C stream, you should create a replacement
* write_data function and use it at run time with png_set_write_fn(), rather
* than changing the library.
*/
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#ifndef USE_FAR_KEYWORD
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void PNGAPI
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png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
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{
png_uint_32 check;
if (png_ptr == NULL)
return;
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check = fwrite(data, 1, length, (png_FILE_p)(png_ptr->io_ptr));
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if (check != length)
png_error(png_ptr, "Write Error");
}
#else
/* This is the model-independent version. Since the standard I/O library
* can't handle far buffers in the medium and small models, we have to copy
* the data.
*/
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#define NEAR_BUF_SIZE 1024
#define MIN(a,b) (a <= b ? a : b)
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void PNGAPI
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png_default_write_data(png_structp png_ptr, png_bytep data, png_size_t length)
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{
png_uint_32 check;
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png_byte *near_data; /* Needs to be "png_byte *" instead of "png_bytep" */
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png_FILE_p io_ptr;
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if (png_ptr == NULL)
return;
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/* Check if data really is near. If so, use usual code. */
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near_data = (png_byte *)CVT_PTR_NOCHECK(data);
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io_ptr = (png_FILE_p)CVT_PTR(png_ptr->io_ptr);
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if ((png_bytep)near_data == data)
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{
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check = fwrite(near_data, 1, length, io_ptr);
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}
else
{
png_byte buf[NEAR_BUF_SIZE];
png_size_t written, remaining, err;
check = 0;
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remaining = length;
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do
{
written = MIN(NEAR_BUF_SIZE, remaining);
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png_memcpy(buf, data, written); /* Copy far buffer to near buffer */
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err = fwrite(buf, 1, written, io_ptr);
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if (err != written)
break;
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else
check += err;
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data += written;
remaining -= written;
}
while (remaining != 0);
}
if (check != length)
png_error(png_ptr, "Write Error");
}
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#endif
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#endif
/* This function is called to output any data pending writing (normally
* to disk). After png_flush is called, there should be no data pending
* writing in any buffers.
*/
#ifdef PNG_WRITE_FLUSH_SUPPORTED
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void /* PRIVATE */
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png_flush(png_structp png_ptr)
{
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if (png_ptr->output_flush_fn != NULL)
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(*(png_ptr->output_flush_fn))(png_ptr);
}
#ifdef PNG_STDIO_SUPPORTED
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void PNGAPI
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png_default_flush(png_structp png_ptr)
{
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png_FILE_p io_ptr;
if (png_ptr == NULL)
return;
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io_ptr = (png_FILE_p)CVT_PTR((png_ptr->io_ptr));
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fflush(io_ptr);
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}
#endif
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#endif
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/* This function allows the application to supply new output functions for
* libpng if standard C streams aren't being used.
*
* This function takes as its arguments:
* png_ptr - pointer to a png output data structure
* io_ptr - pointer to user supplied structure containing info about
* the output functions. May be NULL.
* write_data_fn - pointer to a new output function that takes as its
* arguments a pointer to a png_struct, a pointer to
* data to be written, and a 32-bit unsigned int that is
* the number of bytes to be written. The new write
* function should call png_error(png_ptr, "Error msg")
* to exit and output any fatal error messages. May be
* NULL, in which case libpng's default function will
* be used.
* flush_data_fn - pointer to a new flush function that takes as its
* arguments a pointer to a png_struct. After a call to
* the flush function, there should be no data in any buffers
* or pending transmission. If the output method doesn't do
* any buffering of ouput, a function prototype must still be
* supplied although it doesn't have to do anything. If
* PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng compile
* time, output_flush_fn will be ignored, although it must be
* supplied for compatibility. May be NULL, in which case
* libpng's default function will be used, if
* PNG_WRITE_FLUSH_SUPPORTED is defined. This is not
* a good idea if io_ptr does not point to a standard
* *FILE structure.
*/
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void PNGAPI
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png_set_write_fn(png_structp png_ptr, png_voidp io_ptr,
png_rw_ptr write_data_fn, png_flush_ptr output_flush_fn)
{
if (png_ptr == NULL)
return;
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png_ptr->io_ptr = io_ptr;
#ifdef PNG_STDIO_SUPPORTED
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if (write_data_fn != NULL)
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png_ptr->write_data_fn = write_data_fn;
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else
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png_ptr->write_data_fn = png_default_write_data;
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#else
png_ptr->write_data_fn = write_data_fn;
#endif
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#ifdef PNG_WRITE_FLUSH_SUPPORTED
#ifdef PNG_STDIO_SUPPORTED
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if (output_flush_fn != NULL)
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png_ptr->output_flush_fn = output_flush_fn;
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else
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png_ptr->output_flush_fn = png_default_flush;
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#else
png_ptr->output_flush_fn = output_flush_fn;
#endif
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#endif /* PNG_WRITE_FLUSH_SUPPORTED */
/* It is an error to read while writing a png file */
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if (png_ptr->read_data_fn != NULL)
{
png_ptr->read_data_fn = NULL;
png_warning(png_ptr,
"Attempted to set both read_data_fn and write_data_fn in");
png_warning(png_ptr,
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"the same structure. Resetting read_data_fn to NULL");
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}
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}
#ifdef USE_FAR_KEYWORD
#ifdef _MSC_VER
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void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check)
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{
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void *near_ptr;
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void FAR *far_ptr;
FP_OFF(near_ptr) = FP_OFF(ptr);
far_ptr = (void FAR *)near_ptr;
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if (check != 0)
if (FP_SEG(ptr) != FP_SEG(far_ptr))
png_error(png_ptr, "segment lost in conversion");
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return(near_ptr);
}
# else
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void *png_far_to_near(png_structp png_ptr, png_voidp ptr, int check)
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{
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void *near_ptr;
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void FAR *far_ptr;
near_ptr = (void FAR *)ptr;
far_ptr = (void FAR *)near_ptr;
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if (check != 0)
if (far_ptr != ptr)
png_error(png_ptr, "segment lost in conversion");
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return(near_ptr);
}
# endif
# endif
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#endif /* PNG_WRITE_SUPPORTED */