libpng/projects/visualc6/README.txt

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Microsoft Developer Studio Project File, Format Version 6.00 for libpng.
Copyright (C) 2000-2004 Simon-Pierre Cadieux.
Copyright (C) 2004 Cosmin Truta.
This code is released under the libpng license.
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For conditions of distribution and use, see copyright notice in png.h
Assumptions:
* The libpng source files are in ..\..
* The zlib source files are in ..\..\..\zlib
* The zlib project files are in ..\..\..\zlib\projects\visualc6
To use:
1) On the main menu, select "File | Open Workspace".
Open "libpng.dsw".
2) Select "Build | Set Active Configuration".
Choose the configuration you wish to build.
(Choose libpng or pngtest; zlib will be built automatically.)
3) Select "Build | Clean".
4) Select "Build | Build ... (F7)". Ignore warning messages about
not being able to find certain include files (e.g. alloc.h).
5) If you built the sample program (pngtest),
select "Build | Execute ... (Ctrl+F5)".
This project builds the libpng binaries as follows:
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* Win32_DLL_Release\libpng14.dll DLL build
* Win32_DLL_Debug\libpng14d.dll DLL build (debug version)
* Win32_DLL_VB\libpng14vb.dll DLL build for Visual Basic, using stdcall
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* Win32_LIB_Release\libpng.lib static build
* Win32_LIB_Debug\libpngd.lib static build (debug version)
Notes:
If you change anything in the source files, or select different compiler
settings, please change the DLL name to something different than any of
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the above names. Also, make sure that in your "pngusr.h" you define
PNG_USER_PRIVATEBUILD and PNG_USER_DLLFNAME_POSTFIX according to the
instructions provided in "pngconf.h".
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All DLLs built by this project use the Microsoft dynamic C runtime library
MSVCRT.DLL (MSVCRTD.DLL for debug versions). If you distribute any of the
above mentioned libraries you should also include this DLL in your package.
For a list of files that are redistributable in Visual C++ 6.0, see
Common\Redist\Redist.txt on Disc 1 of the Visual C++ 6.0 product CDs.