libpng/pngio.c

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/* pngio.c - stub functions for i/o and memory allocation
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libpng 1.0 beta 2 - version 0.86
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For conditions of distribution and use, see copyright notice in png.h
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Copyright (c) 1995, 1996 Guy Eric Schalnat, Group 42, Inc.
January 10, 1996
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This file provides a location for all input/output. Users which need
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special handling are expected to write functions which have the same
arguments as these, and perform similar functions, but possibly have
different I/O methods. Note that you shouldn't change these functions,
but rather write replacement functions and then change them at run
time with png_set_write_fn(...) or png_set_read_fn(...), etc */
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#define PNG_INTERNAL
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#include "png.h"
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/* Write the data to whatever output you are using. The default routine
writes to a file pointer. Note that this routine sometimes gets called
with very small lengths, so you should implement some kind of simple
buffering if you are using unbuffered writes. This should never be asked
to write more then 64K on a 16 bit machine. The cast to png_size_t is
there to quiet warnings of certain compilers. */
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void
png_write_data(png_structp png_ptr, png_bytep data, png_uint_32 length)
{
if (png_ptr->write_data_fn)
(*(png_ptr->write_data_fn))(png_ptr, data, length);
else
png_error(png_ptr, "Call to NULL write function");
}
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/* This is the function which does the actual writing of data. If you are
not writing to a standard C stream, you should create a replacement
write_data function and use it at run time with png_set_write_fn(), rather
than changing the library. */
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#ifndef USE_FAR_KEYWORD
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void
png_default_write_data(png_structp png_ptr, png_bytep data, png_uint_32 length)
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{
png_uint_32 check;
check = fwrite(data, 1, (png_size_t)length, png_ptr->fp);
if (check != length)
{
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png_error(png_ptr, "Write Error");
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}
}
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#else
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/* this is the model-independent version. Since the standard I/O library
can't handle far buffers in the medium and small models, we have to copy
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the data.
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*/
#define NEAR_BUF_SIZE 1024
#define MIN(a,b) (a <= b ? a : b)
#ifdef _MSC_VER
/* for FP_OFF */
#include <dos.h>
#endif
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void
png_default_write_data(png_structp png_ptr, png_bytep data, png_uint_32 length)
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{
png_uint_32 check;
png_byte *n_data;
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/* Check if data really is near. If so, use usual code. */
#ifdef _MSC_VER
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/* do it this way just to quiet warning */
FP_OFF(n_data) = FP_OFF(data);
if (FP_SEG(n_data) == FP_SEG(data))
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#else
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/* this works in MSC also but with lost segment warning */
n_data = (png_byte *)data;
if ((png_bytep)n_data == data)
#endif
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{
check = fwrite(n_data, 1, (png_size_t)length, png_ptr->fp);
}
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else
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{
png_byte buf[NEAR_BUF_SIZE];
png_size_t written, remaining, err;
check = 0;
remaining = (png_size_t)length;
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do
{
written = MIN(NEAR_BUF_SIZE, remaining);
png_memcpy(buf, data, written); /* copy far buffer to near buffer */
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err = fwrite(buf, 1, written, png_ptr->fp);
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if (err != written)
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break;
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else
check += err;
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data += written;
remaining -= written;
}
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while (remaining != 0);
}
if (check != length)
{
png_error(png_ptr, "Write Error");
}
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}
#endif
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/* Read the data from whatever input you are using. The default routine
reads from a file pointer. Note that this routine sometimes gets called
with very small lengths, so you should implement some kind of simple
buffering if you are using unbuffered reads. This should never be asked
to read more then 64K on a 16 bit machine. The cast to png_size_t is
there to quiet some compilers */
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void
png_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length)
{
#ifdef PNG_PROGRESSIVE_READ_SUPPORTED
if (png_ptr->read_mode == PNG_READ_PUSH_MODE)
{
png_push_fill_buffer(png_ptr, data, length);
}
else
#endif
{
if (png_ptr->read_data_fn)
(*(png_ptr->read_data_fn))(png_ptr, data, length);
else
png_error(png_ptr, "Call to NULL read function");
}
}
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/* This is the function which does the actual reading of data. If you are
not reading from a standard C stream, you should create a replacement
read_data function and use it at run time with png_set_read_fn(), rather
than changing the library. */
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#ifndef USE_FAR_KEYWORD
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void
png_default_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length)
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{
png_uint_32 check;
check = fread(data, 1, (size_t)length, png_ptr->fp);
if (check != length)
{
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png_error(png_ptr, "Read Error");
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}
}
#else
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void
png_default_read_data(png_structp png_ptr, png_bytep data, png_uint_32 length)
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{
png_uint_32 check;
png_byte *n_data;
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/* Check if data really is near. If so, use usual code. */
#ifdef _MSC_VER
/* do it this way just to quiet warning */
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FP_OFF(n_data) = FP_OFF(data);
if (FP_SEG(n_data) == FP_SEG(data))
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#else
/* this works in MSC also but with lost segment warning */
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n_data = (png_byte *)data;
if ((PNG_BYTEP )n_data == data)
#endif
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{
check = fread(n_data, 1, (size_t)length, png_ptr->fp);
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}
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else
{
png_byte buf[NEAR_BUF_SIZE];
png_size_t read, remaining, err;
check = 0;
remaining = (png_size_t)length;
do
{
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read = MIN(NEAR_BUF_SIZE, remaining);
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err = fread(buf, 1, read, png_ptr->fp);
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png_memcpy(data, buf, read); /* copy far buffer to near buffer */
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if(err != read)
break;
else
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check += err;
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data += read;
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remaining -= read;
}
while (remaining != 0);
}
if (check != length)
{
png_error(png_ptr, "read Error");
}
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}
#endif
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#if defined(PNG_WRITE_FLUSH_SUPPORTED)
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void
png_flush(png_struct *png_ptr)
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{
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if (png_ptr->output_flush_fn)
(*(png_ptr->output_flush_fn))(png_ptr);
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}
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void
png_default_flush(png_struct *png_ptr)
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{
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if (png_ptr->fp)
fflush(png_ptr->fp);
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}
#endif
/* This function allows the application to supply new output functions for
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libpng if standard C streams aren't being used.
This function takes as its arguments:
png_ptr - pointer to a png output data structure
io_ptr - pointer to user supplied structure containing info about
the output functions. May be NULL.
write_data_fn - pointer to a new output function which takes as its
arguments a pointer to a png_struct, a pointer to
data to be written, and a 32-bit unsigned int which is
the number of bytes to be written. The new write
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function should call png_error("Error msg")
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to exit and output any fatal error messages.
flush_data_fn - pointer to a new flush function which takes as its
arguments a pointer to a png_struct. After a call to
the flush function, there should be no data in any buffers
or pending transmission. If the output method doesn't do
any buffering of ouput, this parameter can be NULL. If
PNG_WRITE_FLUSH_SUPPORTED is not defined at libpng
compile time, output_flush_fn will be ignored, although
it must be supplied for compatibility. */
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void
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png_set_write_fn(png_structp png_ptr, png_voidp io_ptr, png_rw_ptr write_data_fn,
png_flush_ptr output_flush_fn)
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{
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png_ptr->io_ptr = io_ptr;
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if (write_data_fn)
png_ptr->write_data_fn = write_data_fn;
else
png_ptr->write_data_fn = png_default_write_data;
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#if defined(PNG_WRITE_FLUSH_SUPPORTED)
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if (output_flush_fn == NULL)
png_ptr->output_flush_fn = png_default_flush;
else
png_ptr->output_flush_fn = output_flush_fn;
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#endif /* PNG_WRITE_FLUSH_SUPPORTED */
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/* It is an error to read while writing a png file */
png_ptr->read_data_fn = NULL;
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}
/* This function allows the application to supply a new input function
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for libpng if standard C streams aren't being used.
This function takes as its arguments:
png_ptr - pointer to a png input data structure
io_ptr - pointer to user supplied structure containing info about
the input functions. May be NULL.
read_data_fn - pointer to a new input function which takes as it's
arguments a pointer to a png_struct, a pointer to
a location where input data can be stored, and a 32-bit
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unsigned int which is the number of bytes to be read.
To exit and output any fatal error messages the new write
function should call png_error(png_ptr, "Error msg"). */
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void
png_set_read_fn(png_struct *png_ptr, void *io_ptr, png_rw_ptr read_data_fn)
{
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png_ptr->io_ptr = io_ptr;
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if (read_data_fn)
png_ptr->read_data_fn = read_data_fn;
else
png_ptr->read_data_fn = png_default_read_data;
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/* It is an error to write to a read device */
png_ptr->write_data_fn = NULL;
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#if defined(PNG_WRITE_FLUSH_SUPPORTED)
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png_ptr->output_flush_fn = NULL;
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#endif /* PNG_WRITE_FLUSH_SUPPORTED */
}
/* This function returns a pointer to the io_ptr associated with the user
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functions. The application should free any memory associated with this
pointer before png_write_destroy and png_read_destroy are called. */
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void *
png_get_io_ptr(png_struct *png_ptr)
{
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return png_ptr->io_ptr;
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}
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/* Initialize the default input/output functions for the png file. If you
change the read, or write routines, you can call either png_set_read_fn()
or png_set_write_fn() instead of png_init_io(). */
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void
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png_init_io(png_structp png_ptr, FILE *fp)
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{
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png_ptr->fp = fp;
png_ptr->read_data_fn = png_default_read_data;
png_ptr->write_data_fn = png_default_write_data;
#ifdef PNG_WRITE_FLUSH_SUPPORTED
png_ptr->output_flush_fn = png_default_flush;
#endif
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}