2775 lines
87 KiB
C
2775 lines
87 KiB
C
|
|
||
|
/* pngrtran.c - transforms the data in a row for png readers
|
||
|
|
||
|
libpng 1.0 beta 1 - version 0.71
|
||
|
For conditions of distribution and use, see copyright notice in png.h
|
||
|
Copyright (c) 1995 Guy Eric Schalnat, Group 42, Inc.
|
||
|
June 26, 1995
|
||
|
*/
|
||
|
|
||
|
#define PNG_INTERNAL
|
||
|
#include "png.h"
|
||
|
|
||
|
/* handle alpha and tRNS via a background color */
|
||
|
void
|
||
|
png_set_background(png_struct *png_ptr,
|
||
|
png_color_16 *background_color, int background_gamma_code,
|
||
|
int need_expand, float background_gamma)
|
||
|
{
|
||
|
png_ptr->transformations |= PNG_BACKGROUND;
|
||
|
memcpy(&(png_ptr->background), background_color,
|
||
|
sizeof(png_color_16));
|
||
|
png_ptr->background_gamma = background_gamma;
|
||
|
png_ptr->background_gamma_type = background_gamma_code;
|
||
|
png_ptr->background_expand = need_expand;
|
||
|
}
|
||
|
|
||
|
/* strip 16 bit depth files to 8 bit depth */
|
||
|
void
|
||
|
png_set_strip_16(png_struct *png_ptr)
|
||
|
{
|
||
|
png_ptr->transformations |= PNG_16_TO_8;
|
||
|
}
|
||
|
|
||
|
/* dither file to 8 bit. Supply a palette, the current number
|
||
|
of elements in the palette, the maximum number of elements
|
||
|
allowed, and a histogram, if possible. If the current number
|
||
|
is greater then the maximum number, the palette will be
|
||
|
modified to fit in the maximum number */
|
||
|
|
||
|
typedef struct dsort_struct
|
||
|
{
|
||
|
struct dsort_struct *next;
|
||
|
png_byte left;
|
||
|
png_byte right;
|
||
|
} dsort;
|
||
|
|
||
|
void
|
||
|
png_set_dither(png_struct *png_ptr, png_color *palette,
|
||
|
int num_palette, int maximum_colors, png_uint_16 *histogram,
|
||
|
int full_dither)
|
||
|
{
|
||
|
png_ptr->transformations |= PNG_DITHER;
|
||
|
|
||
|
if (!full_dither)
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
png_ptr->dither_index = png_malloc(png_ptr,
|
||
|
num_palette * sizeof (png_byte));
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
png_ptr->dither_index[i] = i;
|
||
|
}
|
||
|
|
||
|
if (num_palette > maximum_colors)
|
||
|
{
|
||
|
if (histogram)
|
||
|
{
|
||
|
/* this is easy enough, just throw out the least used colors.
|
||
|
perhaps not the best solution, but good enough */
|
||
|
|
||
|
int i;
|
||
|
png_byte *sort;
|
||
|
|
||
|
/* initialize an array to sort colors */
|
||
|
sort = (png_byte *)png_malloc(png_ptr, num_palette * sizeof (png_byte));
|
||
|
|
||
|
/* initialize the sort array */
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
sort[i] = i;
|
||
|
|
||
|
/* find the least used palette entries by starting a
|
||
|
bubble sort, and running it until we have sorted
|
||
|
out enough colors. Note that we don't care about
|
||
|
sorting all the colors, just finding which are
|
||
|
least used. */
|
||
|
|
||
|
for (i = num_palette - 1; i >= maximum_colors; i--)
|
||
|
{
|
||
|
int done; /* to stop early if the list is pre-sorted */
|
||
|
int j;
|
||
|
|
||
|
done = 1;
|
||
|
for (j = 0; j < i; j++)
|
||
|
{
|
||
|
if (histogram[sort[j]] < histogram[sort[j + 1]])
|
||
|
{
|
||
|
png_byte t;
|
||
|
|
||
|
t = sort[j];
|
||
|
sort[j] = sort[j + 1];
|
||
|
sort[j + 1] = t;
|
||
|
done = 0;
|
||
|
}
|
||
|
}
|
||
|
if (done)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* swap the palette around, and set up a table, if necessary */
|
||
|
if (full_dither)
|
||
|
{
|
||
|
int j;
|
||
|
|
||
|
/* put all the useful colors within the max, but don't
|
||
|
move the others */
|
||
|
j = num_palette;
|
||
|
for (i = 0; i < maximum_colors; i++)
|
||
|
{
|
||
|
if (sort[i] >= maximum_colors)
|
||
|
{
|
||
|
do
|
||
|
j--;
|
||
|
while (sort[j] >= maximum_colors);
|
||
|
palette[i] = palette[j];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int j;
|
||
|
|
||
|
/* move all the used colors inside the max limit, and
|
||
|
develop a translation table */
|
||
|
j = num_palette;
|
||
|
for (i = 0; i < maximum_colors; i++)
|
||
|
{
|
||
|
/* only move the colors we need to */
|
||
|
if (sort[i] >= maximum_colors)
|
||
|
{
|
||
|
png_color tmp_color;
|
||
|
|
||
|
do
|
||
|
j--;
|
||
|
while (sort[j] >= maximum_colors);
|
||
|
|
||
|
tmp_color = palette[j];
|
||
|
palette[j] = palette[i];
|
||
|
palette[i] = tmp_color;
|
||
|
/* indicate where the color went */
|
||
|
png_ptr->dither_index[j] = i;
|
||
|
png_ptr->dither_index[i] = j;
|
||
|
}
|
||
|
}
|
||
|
/* find closest color for those colors we are not
|
||
|
using */
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
{
|
||
|
if (png_ptr->dither_index[i] >= maximum_colors)
|
||
|
{
|
||
|
int min_d, j, min_j, index;
|
||
|
|
||
|
/* find the closest color to one we threw out */
|
||
|
index = png_ptr->dither_index[i];
|
||
|
min_d = PNG_COLOR_DIST(palette[index],
|
||
|
palette[0]);
|
||
|
min_j = 0;
|
||
|
for (j = 1; j < maximum_colors; j++)
|
||
|
{
|
||
|
int d;
|
||
|
|
||
|
d = PNG_COLOR_DIST(palette[index],
|
||
|
palette[j]);
|
||
|
|
||
|
if (d < min_d)
|
||
|
{
|
||
|
min_d = d;
|
||
|
min_j = j;
|
||
|
}
|
||
|
}
|
||
|
/* point to closest color */
|
||
|
png_ptr->dither_index[i] = min_j;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
png_free(png_ptr, sort);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
/* this is much harder to do simply (and quickly). Perhaps
|
||
|
we need to go through a median cut routine, but those
|
||
|
don't always behave themselves with only a few colors
|
||
|
as input. So we will just find the closest two colors,
|
||
|
and throw out one of them (chosen somewhat randomly).
|
||
|
*/
|
||
|
int i;
|
||
|
int max_d;
|
||
|
int num_new_palette;
|
||
|
dsort **hash;
|
||
|
png_byte *index_to_palette;
|
||
|
/* where the original index currently is in the palette */
|
||
|
png_byte *palette_to_index;
|
||
|
/* which original index points to this palette color */
|
||
|
|
||
|
/* initialize palette index arrays */
|
||
|
index_to_palette = (png_byte *)png_malloc(png_ptr,
|
||
|
num_palette * sizeof (png_byte));
|
||
|
palette_to_index = (png_byte *)png_malloc(png_ptr,
|
||
|
num_palette * sizeof (png_byte));
|
||
|
|
||
|
/* initialize the sort array */
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
{
|
||
|
index_to_palette[i] = i;
|
||
|
palette_to_index[i] = i;
|
||
|
}
|
||
|
|
||
|
hash = (dsort **)png_malloc(png_ptr, 769 * sizeof (dsort *));
|
||
|
for (i = 0; i < 769; i++)
|
||
|
hash[i] = (dsort *)0;
|
||
|
/* memset(hash, 0, 769 * sizeof (dsort *)); */
|
||
|
|
||
|
num_new_palette = num_palette;
|
||
|
|
||
|
/* initial wild guess at how far apart the farthest pixel
|
||
|
pair we will be eliminating will be. Larger
|
||
|
numbers mean more areas will be allocated, Smaller
|
||
|
numbers run the risk of not saving enough data, and
|
||
|
having to do this all over again.
|
||
|
|
||
|
I have not done extensive checking on this number.
|
||
|
*/
|
||
|
max_d = 96;
|
||
|
|
||
|
while (num_new_palette > maximum_colors)
|
||
|
{
|
||
|
for (i = 0; i < num_new_palette - 1; i++)
|
||
|
{
|
||
|
int j;
|
||
|
|
||
|
for (j = i + 1; j < num_new_palette; j++)
|
||
|
{
|
||
|
int d;
|
||
|
|
||
|
d = PNG_COLOR_DIST(palette[i], palette[j]);
|
||
|
|
||
|
if (d <= max_d)
|
||
|
{
|
||
|
dsort *t;
|
||
|
|
||
|
t = png_malloc(png_ptr, sizeof (dsort));
|
||
|
t->next = hash[d];
|
||
|
t->left = i;
|
||
|
t->right = j;
|
||
|
hash[d] = t;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (i = 0; i <= max_d; i++)
|
||
|
{
|
||
|
if (hash[i])
|
||
|
{
|
||
|
dsort *p;
|
||
|
|
||
|
for (p = hash[i]; p; p = p->next)
|
||
|
{
|
||
|
if (index_to_palette[p->left] < num_new_palette &&
|
||
|
index_to_palette[p->right] < num_new_palette)
|
||
|
{
|
||
|
int j, next_j;
|
||
|
|
||
|
if (num_new_palette & 1)
|
||
|
{
|
||
|
j = p->left;
|
||
|
next_j = p->right;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
j = p->right;
|
||
|
next_j = p->left;
|
||
|
}
|
||
|
|
||
|
num_new_palette--;
|
||
|
palette[index_to_palette[j]] =
|
||
|
palette[num_new_palette];
|
||
|
if (!full_dither)
|
||
|
{
|
||
|
int k;
|
||
|
|
||
|
for (k = 0; k < num_palette; k++)
|
||
|
{
|
||
|
if (png_ptr->dither_index[k] ==
|
||
|
index_to_palette[j])
|
||
|
png_ptr->dither_index[k] =
|
||
|
index_to_palette[next_j];
|
||
|
if (png_ptr->dither_index[k] ==
|
||
|
num_new_palette)
|
||
|
png_ptr->dither_index[k] =
|
||
|
index_to_palette[j];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
index_to_palette[palette_to_index[num_new_palette]] =
|
||
|
index_to_palette[j];
|
||
|
palette_to_index[index_to_palette[j]] =
|
||
|
palette_to_index[num_new_palette];
|
||
|
|
||
|
index_to_palette[j] = num_new_palette;
|
||
|
palette_to_index[num_new_palette] = j;
|
||
|
}
|
||
|
if (num_new_palette <= maximum_colors)
|
||
|
break;
|
||
|
}
|
||
|
if (num_new_palette <= maximum_colors)
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for (i = 0; i < 769; i++)
|
||
|
{
|
||
|
if (hash[i])
|
||
|
{
|
||
|
dsort *p;
|
||
|
|
||
|
p = hash[i];
|
||
|
while (p)
|
||
|
{
|
||
|
dsort *t;
|
||
|
|
||
|
t = p->next;
|
||
|
png_free(png_ptr, p);
|
||
|
p = t;
|
||
|
}
|
||
|
}
|
||
|
hash[i] = 0;
|
||
|
}
|
||
|
max_d += 96;
|
||
|
}
|
||
|
png_free(png_ptr, hash);
|
||
|
png_free(png_ptr, palette_to_index);
|
||
|
png_free(png_ptr, index_to_palette);
|
||
|
}
|
||
|
num_palette = maximum_colors;
|
||
|
}
|
||
|
if (!(png_ptr->palette))
|
||
|
{
|
||
|
png_ptr->palette = palette;
|
||
|
png_ptr->user_palette = 1;
|
||
|
}
|
||
|
png_ptr->num_palette = num_palette;
|
||
|
|
||
|
if (full_dither)
|
||
|
{
|
||
|
int i;
|
||
|
int total_bits, num_red, num_green, num_blue;
|
||
|
png_uint_32 num_entries;
|
||
|
png_byte *distance;
|
||
|
|
||
|
total_bits = PNG_DITHER_RED_BITS + PNG_DITHER_GREEN_BITS +
|
||
|
PNG_DITHER_BLUE_BITS;
|
||
|
|
||
|
num_red = (1 << PNG_DITHER_RED_BITS);
|
||
|
num_green = (1 << PNG_DITHER_GREEN_BITS);
|
||
|
num_blue = (1 << PNG_DITHER_BLUE_BITS);
|
||
|
num_entries = ((png_uint_32)1 << total_bits);
|
||
|
|
||
|
png_ptr->palette_lookup = (png_byte *)png_large_malloc(png_ptr,
|
||
|
(png_size_t)num_entries * sizeof (png_byte));
|
||
|
|
||
|
memset(png_ptr->palette_lookup, 0, (png_size_t)num_entries * sizeof (png_byte));
|
||
|
|
||
|
distance = (png_byte *)png_large_malloc(png_ptr,
|
||
|
(png_size_t)num_entries * sizeof (png_byte));
|
||
|
|
||
|
memset(distance, 0xff, (png_size_t)num_entries * sizeof (png_byte));
|
||
|
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
{
|
||
|
int r, g, b, ir, ig, ib;
|
||
|
|
||
|
r = (palette[i].red >> (8 - PNG_DITHER_RED_BITS));
|
||
|
g = (palette[i].green >> (8 - PNG_DITHER_GREEN_BITS));
|
||
|
b = (palette[i].blue >> (8 - PNG_DITHER_BLUE_BITS));
|
||
|
|
||
|
for (ir = 0; ir < num_red; ir++)
|
||
|
{
|
||
|
int dr, index_r;
|
||
|
|
||
|
dr = abs(ir - r);
|
||
|
index_r = (ir << (PNG_DITHER_BLUE_BITS + PNG_DITHER_GREEN_BITS));
|
||
|
for (ig = 0; ig < num_green; ig++)
|
||
|
{
|
||
|
int dg, dt, dm, index_g;
|
||
|
|
||
|
dg = abs(ig - g);
|
||
|
dt = dr + dg;
|
||
|
dm = ((dr > dg) ? dr : dg);
|
||
|
index_g = index_r | (ig << PNG_DITHER_BLUE_BITS);
|
||
|
for (ib = 0; ib < num_blue; ib++)
|
||
|
{
|
||
|
int index, db, dmax, d;
|
||
|
|
||
|
index = index_g | ib;
|
||
|
db = abs(ib - b);
|
||
|
dmax = ((dm > db) ? dm : db);
|
||
|
d = dmax + dt + db;
|
||
|
|
||
|
if (d < distance[index])
|
||
|
{
|
||
|
distance[index] = d;
|
||
|
png_ptr->palette_lookup[index] = i;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
png_large_free(png_ptr, distance);
|
||
|
}
|
||
|
#ifdef oldway
|
||
|
d = TABLE_COLOR_DISTANCE(index, palette[i]);
|
||
|
dt = TABLE_DISTANCE(index);
|
||
|
if (d < dt)
|
||
|
png_ptr->palette_lookup[index] = i;
|
||
|
|
||
|
for (ir = r + 1, index2 = index; ir < num_red; ir++)
|
||
|
{
|
||
|
index2 += (1 << (PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS));
|
||
|
d = RGB_COLOR_DISTANCE(r, g, b, palette[i]);
|
||
|
dt = TABLE_DISTANCE(index2);
|
||
|
if (d < dt)
|
||
|
png_ptr->palette_lookup[index2] = i;
|
||
|
else
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
i = 0;
|
||
|
for (ir = 0; ir < num_red; ir++)
|
||
|
{
|
||
|
r = (ir * 255) / (num_red - 1);
|
||
|
for (ig = 0; ig < num_green; ig++)
|
||
|
{
|
||
|
g = (ig * 255) / (num_green - 1);
|
||
|
for (ib = 0; ib < num_blue; ib++)
|
||
|
{
|
||
|
int min_d, j, k, d;
|
||
|
|
||
|
b = (ib * 255) / (num_blue - 1);
|
||
|
min_d = 1024;
|
||
|
k = 0;
|
||
|
for (j = 0; j < png_ptr->num_palette; j++)
|
||
|
{
|
||
|
d = abs(r - (int)png_ptr->palette[j].red) +
|
||
|
abs(g - (int)png_ptr->palette[j].green) +
|
||
|
abs(b - (int)png_ptr->palette[j].blue);
|
||
|
if (d < min_d)
|
||
|
{
|
||
|
min_d = d;
|
||
|
k = j;
|
||
|
}
|
||
|
}
|
||
|
png_ptr->palette_lookup[i++] = k;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
/* transform the image from the file_gamma to the screen_gamma */
|
||
|
void
|
||
|
png_set_gamma(png_struct *png_ptr, float screen_gamma,
|
||
|
float file_gamma)
|
||
|
{
|
||
|
png_ptr->transformations |= PNG_GAMMA;
|
||
|
png_ptr->gamma = file_gamma;
|
||
|
png_ptr->display_gamma = screen_gamma;
|
||
|
}
|
||
|
|
||
|
/* expand paletted images to rgb, expand grayscale images of
|
||
|
less then 8 bit depth to 8 bit depth, and expand tRNS chunks
|
||
|
to alpha channels */
|
||
|
void
|
||
|
png_set_expand(png_struct *png_ptr)
|
||
|
{
|
||
|
png_ptr->transformations |= PNG_EXPAND;
|
||
|
}
|
||
|
|
||
|
void
|
||
|
png_set_gray_to_rgb(png_struct *png_ptr)
|
||
|
{
|
||
|
png_ptr->transformations |= PNG_GRAY_TO_RGB;
|
||
|
}
|
||
|
|
||
|
/* initialize everything needed for the read. This includes modifying
|
||
|
the palette */
|
||
|
void
|
||
|
png_init_read_transformations(png_struct *png_ptr)
|
||
|
{
|
||
|
int color_type;
|
||
|
|
||
|
color_type = png_ptr->color_type;
|
||
|
|
||
|
if (png_ptr->transformations & PNG_EXPAND)
|
||
|
{
|
||
|
if (color_type == PNG_COLOR_TYPE_GRAY &&
|
||
|
png_ptr->bit_depth < 8 &&
|
||
|
(!(png_ptr->transformations & PNG_BACKGROUND) ||
|
||
|
png_ptr->background_expand))
|
||
|
{
|
||
|
/* expand background chunk. While this may not be
|
||
|
the fastest way to do this, it only happens once
|
||
|
per file. */
|
||
|
switch (png_ptr->bit_depth)
|
||
|
{
|
||
|
case 1:
|
||
|
png_ptr->background.gray *= 0xff;
|
||
|
break;
|
||
|
case 2:
|
||
|
png_ptr->background.gray *= 0x55;
|
||
|
break;
|
||
|
case 4:
|
||
|
png_ptr->background.gray *= 0x11;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (color_type == PNG_COLOR_TYPE_PALETTE &&
|
||
|
(png_ptr->transformations & PNG_BACKGROUND) &&
|
||
|
png_ptr->background_expand)
|
||
|
{
|
||
|
/* expand background chunk */
|
||
|
png_ptr->background.red =
|
||
|
png_ptr->palette[png_ptr->background.index].red;
|
||
|
png_ptr->background.green =
|
||
|
png_ptr->palette[png_ptr->background.index].green;
|
||
|
png_ptr->background.blue =
|
||
|
png_ptr->palette[png_ptr->background.index].blue;
|
||
|
color_type = PNG_COLOR_TYPE_RGB;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
png_ptr->background_1 = png_ptr->background;
|
||
|
if (png_ptr->transformations & PNG_GAMMA)
|
||
|
{
|
||
|
png_build_gamma_table(png_ptr);
|
||
|
if ((png_ptr->transformations & PNG_BACKGROUND) &&
|
||
|
(color_type != PNG_COLOR_TYPE_PALETTE))
|
||
|
{
|
||
|
if (png_ptr->background_gamma_type != PNG_BACKGROUND_GAMMA_UNKNOWN)
|
||
|
{
|
||
|
double g, gs, m;
|
||
|
|
||
|
m = (double)((png_uint_32)1 << png_ptr->bit_depth);
|
||
|
g = 1.0;
|
||
|
gs = 1.0;
|
||
|
|
||
|
switch (png_ptr->background_gamma_type)
|
||
|
{
|
||
|
case PNG_BACKGROUND_GAMMA_SCREEN:
|
||
|
g = (png_ptr->display_gamma);
|
||
|
gs = 1.0;
|
||
|
break;
|
||
|
case PNG_BACKGROUND_GAMMA_FILE:
|
||
|
g = 1.0 / (png_ptr->gamma);
|
||
|
gs = 1.0 / (png_ptr->gamma * png_ptr->display_gamma);
|
||
|
break;
|
||
|
case PNG_BACKGROUND_GAMMA_UNIQUE:
|
||
|
g = 1.0 / (png_ptr->background_gamma);
|
||
|
gs = 1.0 / (png_ptr->background_gamma *
|
||
|
png_ptr->display_gamma);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
if (png_ptr->color_type & PNG_COLOR_MASK_COLOR)
|
||
|
{
|
||
|
png_ptr->background_1.red = (png_uint_16)(pow(
|
||
|
(double)png_ptr->background.red / m, g) * m + .5);
|
||
|
png_ptr->background_1.green = (png_uint_16)(pow(
|
||
|
(double)png_ptr->background.green / m, g) * m + .5);
|
||
|
png_ptr->background_1.blue = (png_uint_16)(pow(
|
||
|
(double)png_ptr->background.blue / m, g) * m + .5);
|
||
|
png_ptr->background.red = (png_uint_16)(pow(
|
||
|
(double)png_ptr->background.red / m, gs) * m + .5);
|
||
|
png_ptr->background.green = (png_uint_16)(pow(
|
||
|
(double)png_ptr->background.green / m, gs) * m + .5);
|
||
|
png_ptr->background.blue = (png_uint_16)(pow(
|
||
|
(double)png_ptr->background.blue / m, gs) * m + .5);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_ptr->background_1.gray = (png_uint_16)(pow(
|
||
|
(double)png_ptr->background.gray / m, g) * m + .5);
|
||
|
png_ptr->background.gray = (png_uint_16)(pow(
|
||
|
(double)png_ptr->background.gray / m, gs) * m + .5);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* transform the row. The order of transformations is significant,
|
||
|
and is very touchy. If you add a transformation, take care to
|
||
|
decide how it fits in with the other transformations here */
|
||
|
void
|
||
|
png_do_read_transformations(png_struct *png_ptr)
|
||
|
{
|
||
|
if ((png_ptr->transformations & PNG_EXPAND) &&
|
||
|
png_ptr->row_info.color_type == PNG_COLOR_TYPE_PALETTE)
|
||
|
{
|
||
|
png_do_expand_palette(&(png_ptr->row_info), png_ptr->row_buf + 1,
|
||
|
png_ptr->palette, png_ptr->trans, png_ptr->num_trans);
|
||
|
}
|
||
|
else if (png_ptr->transformations & PNG_EXPAND)
|
||
|
{
|
||
|
if (png_ptr->num_trans)
|
||
|
png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1,
|
||
|
&(png_ptr->trans_values));
|
||
|
else
|
||
|
png_do_expand(&(png_ptr->row_info), png_ptr->row_buf + 1,
|
||
|
NULL);
|
||
|
}
|
||
|
if (png_ptr->transformations & PNG_BACKGROUND)
|
||
|
png_do_background(&(png_ptr->row_info), png_ptr->row_buf + 1,
|
||
|
&(png_ptr->trans_values), &(png_ptr->background),
|
||
|
&(png_ptr->background_1),
|
||
|
png_ptr->gamma_table, png_ptr->gamma_from_1,
|
||
|
png_ptr->gamma_to_1, png_ptr->gamma_16_table,
|
||
|
png_ptr->gamma_16_from_1, png_ptr->gamma_16_to_1,
|
||
|
png_ptr->gamma_shift);
|
||
|
else if (png_ptr->transformations & PNG_GAMMA)
|
||
|
png_do_gamma(&(png_ptr->row_info), png_ptr->row_buf + 1,
|
||
|
png_ptr->gamma_table, png_ptr->gamma_16_table,
|
||
|
png_ptr->gamma_shift);
|
||
|
if (png_ptr->transformations & PNG_16_TO_8)
|
||
|
png_do_chop(&(png_ptr->row_info), png_ptr->row_buf + 1);
|
||
|
if (png_ptr->transformations & PNG_DITHER)
|
||
|
png_do_dither(&(png_ptr->row_info), png_ptr->row_buf + 1,
|
||
|
png_ptr->palette_lookup, png_ptr->dither_index);
|
||
|
if (png_ptr->transformations & PNG_INVERT_MONO)
|
||
|
png_do_invert(&(png_ptr->row_info), png_ptr->row_buf + 1);
|
||
|
if (png_ptr->transformations & PNG_SHIFT)
|
||
|
png_do_unshift(&(png_ptr->row_info), png_ptr->row_buf + 1,
|
||
|
&(png_ptr->shift));
|
||
|
if (png_ptr->transformations & PNG_PACK)
|
||
|
png_do_unpack(&(png_ptr->row_info), png_ptr->row_buf + 1);
|
||
|
if (png_ptr->transformations & PNG_BGR)
|
||
|
png_do_bgr(&(png_ptr->row_info), png_ptr->row_buf + 1);
|
||
|
if (png_ptr->transformations & PNG_GRAY_TO_RGB)
|
||
|
png_do_gray_to_rgb(&(png_ptr->row_info), png_ptr->row_buf + 1);
|
||
|
if (png_ptr->transformations & PNG_SWAP_BYTES)
|
||
|
png_do_swap(&(png_ptr->row_info), png_ptr->row_buf + 1);
|
||
|
if (png_ptr->transformations & PNG_RGBA)
|
||
|
png_do_read_rgbx(&(png_ptr->row_info), png_ptr->row_buf + 1);
|
||
|
if (png_ptr->transformations & PNG_XRGB)
|
||
|
png_do_read_xrgb(&(png_ptr->row_info), png_ptr->row_buf + 1);
|
||
|
}
|
||
|
|
||
|
/* unpack pixels of 1, 2, or 4 bits per pixel into 1 byte per pixel,
|
||
|
without changing the actual values. Thus, if you had a row with
|
||
|
a bit depth of 1, you would end up with bytes that only contained
|
||
|
the numbers 0 or 1. If you would rather they contain 0 and 255, use
|
||
|
png_do_shift() after this. */
|
||
|
void
|
||
|
png_do_unpack(png_row_info *row_info, png_byte *row)
|
||
|
{
|
||
|
if (row && row_info && row_info->bit_depth < 8)
|
||
|
{
|
||
|
switch (row_info->bit_depth)
|
||
|
{
|
||
|
case 1:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 3);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = 7 - (int)((row_info->width + 7) & 7);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
*dp = (*sp >> shift) & 0x1;
|
||
|
if (shift == 7)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift++;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 2);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = (int)((3 - ((row_info->width + 3) & 3)) << 1);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
*dp = (*sp >> shift) & 0x3;
|
||
|
if (shift == 6)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift += 2;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 4:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 1);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = (int)((1 - ((row_info->width + 1) & 1)) << 4);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
*dp = (*sp >> shift) & 0xf;
|
||
|
if (shift == 4)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift = 4;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
row_info->bit_depth = 8;
|
||
|
row_info->pixel_depth = 8 * row_info->channels;
|
||
|
row_info->rowbytes = row_info->width * row_info->channels;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* reverse the effects of png_do_shift. This routine merely shifts the
|
||
|
pixels back to their significant bits values. Thus, if you have
|
||
|
a row of bit depth 8, but only 5 are significant, this will shift
|
||
|
the values back to 0 through 31 */
|
||
|
void
|
||
|
png_do_unshift(png_row_info *row_info, png_byte *row,
|
||
|
png_color_8 *sig_bits)
|
||
|
{
|
||
|
if (row && row_info && sig_bits)
|
||
|
{
|
||
|
int shift[4];
|
||
|
int channels;
|
||
|
|
||
|
channels = 0;
|
||
|
if (row_info->color_type & PNG_COLOR_MASK_COLOR)
|
||
|
{
|
||
|
shift[channels++] = row_info->bit_depth - sig_bits->red;
|
||
|
shift[channels++] = row_info->bit_depth - sig_bits->green;
|
||
|
shift[channels++] = row_info->bit_depth - sig_bits->blue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
shift[channels++] = row_info->bit_depth - sig_bits->gray;
|
||
|
}
|
||
|
if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
|
||
|
{
|
||
|
shift[channels++] = row_info->bit_depth - sig_bits->alpha;
|
||
|
}
|
||
|
|
||
|
switch (row_info->bit_depth)
|
||
|
{
|
||
|
case 2:
|
||
|
{
|
||
|
png_byte *bp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (bp = row, i = 0;
|
||
|
i < row_info->rowbytes;
|
||
|
i++, bp++)
|
||
|
{
|
||
|
*bp >>= 1;
|
||
|
*bp &= 0x55;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 4:
|
||
|
{
|
||
|
png_byte *bp, mask;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
mask = (png_byte)(((int)0xf0 >> shift[0]) & (int)0xf0) |
|
||
|
((int)0xf >> shift[0]);
|
||
|
for (bp = row, i = 0;
|
||
|
i < row_info->rowbytes;
|
||
|
i++, bp++)
|
||
|
{
|
||
|
*bp >>= shift[0];
|
||
|
*bp &= mask;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 8:
|
||
|
{
|
||
|
png_byte *bp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (bp = row, i = 0;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
int c;
|
||
|
|
||
|
for (c = 0; c < row_info->channels; c++, bp++)
|
||
|
{
|
||
|
*bp >>= shift[c];
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 16:
|
||
|
{
|
||
|
png_byte *bp;
|
||
|
png_uint_16 value;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (bp = row, i = 0;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
int c;
|
||
|
|
||
|
for (c = 0; c < row_info->channels; c++, bp += 2)
|
||
|
{
|
||
|
value = (*bp << 8) + *(bp + 1);
|
||
|
value >>= shift[c];
|
||
|
*bp = value >> 8;
|
||
|
*(bp + 1) = value & 0xff;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* chop rows of bit depth 16 down to 8 */
|
||
|
void
|
||
|
png_do_chop(png_row_info *row_info, png_byte *row)
|
||
|
{
|
||
|
if (row && row_info && row_info->bit_depth == 16)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + 2;
|
||
|
dp = row + 1;
|
||
|
for (i = 1; i < row_info->width * row_info->channels; i++)
|
||
|
{
|
||
|
*dp = *sp;
|
||
|
sp += 2;
|
||
|
dp++;
|
||
|
}
|
||
|
row_info->bit_depth = 8;
|
||
|
row_info->pixel_depth = 8 * row_info->channels;
|
||
|
row_info->rowbytes = row_info->width * row_info->channels;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* add filler byte after rgb */
|
||
|
void
|
||
|
png_do_read_rgbx(png_row_info *row_info, png_byte *row)
|
||
|
{
|
||
|
if (row && row_info && row_info->color_type == 2 &&
|
||
|
row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 1, sp = row + (png_size_t)row_info->width * 3,
|
||
|
dp = row + (png_size_t)row_info->width * 4;
|
||
|
i < row_info->width;
|
||
|
i++)
|
||
|
{
|
||
|
*(--dp) = 0xff;
|
||
|
*(--dp) = *(--sp);
|
||
|
*(--dp) = *(--sp);
|
||
|
*(--dp) = *(--sp);
|
||
|
}
|
||
|
*(--dp) = 0xff;
|
||
|
row_info->channels = 4;
|
||
|
row_info->pixel_depth = 32;
|
||
|
row_info->rowbytes = row_info->width * 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* add filler byte before rgb */
|
||
|
void
|
||
|
png_do_read_xrgb(png_row_info *row_info, png_byte *row)
|
||
|
{
|
||
|
if (row && row_info && row_info->color_type == 2 &&
|
||
|
row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row + (png_size_t)row_info->width * 3,
|
||
|
dp = row + (png_size_t)row_info->width * 4;
|
||
|
i < row_info->width;
|
||
|
i++)
|
||
|
{
|
||
|
*(--dp) = *(--sp);
|
||
|
*(--dp) = *(--sp);
|
||
|
*(--dp) = *(--sp);
|
||
|
*(--dp) = 0xff;
|
||
|
}
|
||
|
row_info->channels = 4;
|
||
|
row_info->pixel_depth = 32;
|
||
|
row_info->rowbytes = row_info->width * 4;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* expand grayscale files to rgb, with or without alpha */
|
||
|
void
|
||
|
png_do_gray_to_rgb(png_row_info *row_info, png_byte *row)
|
||
|
{
|
||
|
if (row && row_info && row_info->bit_depth >= 8 &&
|
||
|
!(row_info->color_type & PNG_COLOR_MASK_COLOR))
|
||
|
{
|
||
|
if (row_info->color_type == PNG_COLOR_TYPE_GRAY)
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row + (png_size_t)row_info->width - 1,
|
||
|
dp = row + (png_size_t)row_info->width * 3 - 1;
|
||
|
i < row_info->width;
|
||
|
i++)
|
||
|
{
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *sp;
|
||
|
sp--;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row + (png_size_t)row_info->width * 2 - 1,
|
||
|
dp = row + (png_size_t)row_info->width * 6 - 1;
|
||
|
i < row_info->width;
|
||
|
i++)
|
||
|
{
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *(sp - 1);
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *(sp - 1);
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *(sp - 1);
|
||
|
sp--;
|
||
|
sp--;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->color_type == PNG_COLOR_TYPE_GRAY_ALPHA)
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row + (png_size_t)row_info->width * 2 - 1,
|
||
|
dp = row + (png_size_t)row_info->width * 4 - 1;
|
||
|
i < row_info->width;
|
||
|
i++)
|
||
|
{
|
||
|
*(dp--) = *(sp--);
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *sp;
|
||
|
sp--;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row + (png_size_t)row_info->width * 4 - 1,
|
||
|
dp = row + (png_size_t)row_info->width * 8 - 1;
|
||
|
i < row_info->width;
|
||
|
i++)
|
||
|
{
|
||
|
*(dp--) = *(sp--);
|
||
|
*(dp--) = *(sp--);
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *(sp - 1);
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *(sp - 1);
|
||
|
*(dp--) = *sp;
|
||
|
*(dp--) = *(sp - 1);
|
||
|
sp--;
|
||
|
sp--;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
row_info->channels += 2;
|
||
|
row_info->color_type |= PNG_COLOR_MASK_COLOR;
|
||
|
row_info->pixel_depth = row_info->channels * row_info->bit_depth;
|
||
|
row_info->rowbytes = ((row_info->width *
|
||
|
row_info->pixel_depth + 7) >> 3);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* build a grayscale palette. Palette is assumed to be 1 << bit_depth
|
||
|
large of png_color. This lets grayscale images be treated as
|
||
|
paletted. Most useful for gamma correction and simplification
|
||
|
of code. */
|
||
|
void
|
||
|
png_build_grayscale_palette(int bit_depth, png_color *palette)
|
||
|
{
|
||
|
int num_palette;
|
||
|
int color_inc;
|
||
|
int i;
|
||
|
int v;
|
||
|
|
||
|
if (!palette)
|
||
|
return;
|
||
|
|
||
|
switch (bit_depth)
|
||
|
{
|
||
|
case 1:
|
||
|
num_palette = 2;
|
||
|
color_inc = 0xff;
|
||
|
break;
|
||
|
case 2:
|
||
|
num_palette = 4;
|
||
|
color_inc = 0x55;
|
||
|
break;
|
||
|
case 4:
|
||
|
num_palette = 16;
|
||
|
color_inc = 0x11;
|
||
|
break;
|
||
|
case 8:
|
||
|
num_palette = 256;
|
||
|
color_inc = 1;
|
||
|
break;
|
||
|
default:
|
||
|
num_palette = 0;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
for (i = 0, v = 0; i < num_palette; i++, v += color_inc)
|
||
|
{
|
||
|
palette[i].red = v;
|
||
|
palette[i].green = v;
|
||
|
palette[i].blue = v;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
png_correct_palette(png_struct *png_ptr, png_color *palette,
|
||
|
int num_palette)
|
||
|
{
|
||
|
if ((png_ptr->transformations & (PNG_GAMMA)) &&
|
||
|
(png_ptr->transformations & (PNG_BACKGROUND)))
|
||
|
{
|
||
|
if (png_ptr->color_type == 3)
|
||
|
{
|
||
|
int i;
|
||
|
png_color back, back_1;
|
||
|
|
||
|
back.red = png_ptr->gamma_table[png_ptr->palette[
|
||
|
png_ptr->background.index].red];
|
||
|
back.green = png_ptr->gamma_table[png_ptr->palette[
|
||
|
png_ptr->background.index].green];
|
||
|
back.blue = png_ptr->gamma_table[png_ptr->palette[
|
||
|
png_ptr->background.index].blue];
|
||
|
|
||
|
back_1.red = png_ptr->gamma_to_1[png_ptr->palette[
|
||
|
png_ptr->background.index].red];
|
||
|
back_1.green = png_ptr->gamma_to_1[png_ptr->palette[
|
||
|
png_ptr->background.index].green];
|
||
|
back_1.blue = png_ptr->gamma_to_1[png_ptr->palette[
|
||
|
png_ptr->background.index].blue];
|
||
|
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
{
|
||
|
if (i < (int)png_ptr->num_trans &&
|
||
|
png_ptr->trans[i] == 0)
|
||
|
{
|
||
|
palette[i] = back;
|
||
|
}
|
||
|
else if (i < (int)png_ptr->num_trans &&
|
||
|
png_ptr->trans[i] != 0xff)
|
||
|
{
|
||
|
int v;
|
||
|
|
||
|
v = png_ptr->gamma_to_1[png_ptr->palette[i].red];
|
||
|
v = (int)(((png_uint_32)(v) *
|
||
|
(png_uint_32)(png_ptr->trans[i]) +
|
||
|
(png_uint_32)(back_1.red) *
|
||
|
(png_uint_32)(255 - png_ptr->trans[i]) +
|
||
|
127) / 255);
|
||
|
palette[i].red = png_ptr->gamma_from_1[v];
|
||
|
|
||
|
v = png_ptr->gamma_to_1[png_ptr->palette[i].green];
|
||
|
v = (int)(((png_uint_32)(v) *
|
||
|
(png_uint_32)(png_ptr->trans[i]) +
|
||
|
(png_uint_32)(back_1.green) *
|
||
|
(png_uint_32)(255 - png_ptr->trans[i]) +
|
||
|
127) / 255);
|
||
|
palette[i].green = png_ptr->gamma_from_1[v];
|
||
|
|
||
|
v = png_ptr->gamma_to_1[png_ptr->palette[i].blue];
|
||
|
v = (int)(((png_uint_32)(v) *
|
||
|
(png_uint_32)(png_ptr->trans[i]) +
|
||
|
(png_uint_32)(back_1.blue) *
|
||
|
(png_uint_32)(255 - png_ptr->trans[i]) +
|
||
|
127) / 255);
|
||
|
palette[i].blue = png_ptr->gamma_from_1[v];
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
palette[i].red = png_ptr->gamma_table[palette[i].red];
|
||
|
palette[i].green = png_ptr->gamma_table[palette[i].green];
|
||
|
palette[i].blue = png_ptr->gamma_table[palette[i].blue];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
int i, back;
|
||
|
|
||
|
back = png_ptr->gamma_table[png_ptr->background.gray];
|
||
|
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
{
|
||
|
if (palette[i].red == png_ptr->trans_values.gray)
|
||
|
{
|
||
|
palette[i].red = back;
|
||
|
palette[i].green = back;
|
||
|
palette[i].blue = back;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
palette[i].red = png_ptr->gamma_table[palette[i].red];
|
||
|
palette[i].green = png_ptr->gamma_table[palette[i].green];
|
||
|
palette[i].blue = png_ptr->gamma_table[palette[i].blue];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (png_ptr->transformations & (PNG_GAMMA))
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
{
|
||
|
palette[i].red = png_ptr->gamma_table[palette[i].red];
|
||
|
palette[i].green = png_ptr->gamma_table[palette[i].green];
|
||
|
palette[i].blue = png_ptr->gamma_table[palette[i].blue];
|
||
|
}
|
||
|
}
|
||
|
else if (png_ptr->transformations & (PNG_BACKGROUND))
|
||
|
{
|
||
|
if (png_ptr->color_type == 3)
|
||
|
{
|
||
|
int i;
|
||
|
png_byte br, bg, bb;
|
||
|
|
||
|
br = palette[png_ptr->background.index].red;
|
||
|
bg = palette[png_ptr->background.index].green;
|
||
|
bb = palette[png_ptr->background.index].blue;
|
||
|
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
{
|
||
|
if (i >= (int)png_ptr->num_trans ||
|
||
|
png_ptr->trans[i] == 0)
|
||
|
{
|
||
|
palette[i].red = br;
|
||
|
palette[i].green = bg;
|
||
|
palette[i].blue = bb;
|
||
|
}
|
||
|
else if (i < (int)png_ptr->num_trans ||
|
||
|
png_ptr->trans[i] != 0xff)
|
||
|
{
|
||
|
palette[i].red = (png_byte)((
|
||
|
(png_uint_32)(png_ptr->palette[i].red) *
|
||
|
(png_uint_32)(png_ptr->trans[i]) +
|
||
|
(png_uint_32)(br) *
|
||
|
(png_uint_32)(255 - png_ptr->trans[i]) +
|
||
|
127) / 255);
|
||
|
palette[i].green = (png_byte)((
|
||
|
(png_uint_32)(png_ptr->palette[i].green) *
|
||
|
(png_uint_32)(png_ptr->trans[i]) +
|
||
|
(png_uint_32)(bg) *
|
||
|
(png_uint_32)(255 - png_ptr->trans[i]) +
|
||
|
127) / 255);
|
||
|
palette[i].blue = (png_byte)((
|
||
|
(png_uint_32)(png_ptr->palette[i].blue) *
|
||
|
(png_uint_32)(png_ptr->trans[i]) +
|
||
|
(png_uint_32)(bb) *
|
||
|
(png_uint_32)(255 - png_ptr->trans[i]) +
|
||
|
127) / 255);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else /* assume grayscale palette (what else could it be?) */
|
||
|
{
|
||
|
int i;
|
||
|
|
||
|
for (i = 0; i < num_palette; i++)
|
||
|
{
|
||
|
if (i == (int)png_ptr->trans_values.gray)
|
||
|
{
|
||
|
palette[i].red = (png_byte)png_ptr->background.gray;
|
||
|
palette[i].green = (png_byte)png_ptr->background.gray;
|
||
|
palette[i].blue = (png_byte)png_ptr->background.gray;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* replace any alpha or transparency with the supplied background color.
|
||
|
background is the color (in rgb or grey or palette index, as
|
||
|
appropriate). note that paletted files are taken care of elsewhere */
|
||
|
void
|
||
|
png_do_background(png_row_info *row_info, png_byte *row,
|
||
|
png_color_16 *trans_values, png_color_16 *background,
|
||
|
png_color_16 *background_1,
|
||
|
png_byte *gamma_table, png_byte *gamma_from_1, png_byte *gamma_to_1,
|
||
|
png_uint_16 **gamma_16, png_uint_16 **gamma_16_from_1,
|
||
|
png_uint_16 **gamma_16_to_1, int gamma_shift)
|
||
|
{
|
||
|
if (row && row_info && background &&
|
||
|
(!(row_info->color_type & PNG_COLOR_MASK_ALPHA) ||
|
||
|
(row_info->color_type != PNG_COLOR_TYPE_PALETTE &&
|
||
|
trans_values)))
|
||
|
{
|
||
|
switch (row_info->color_type)
|
||
|
{
|
||
|
case PNG_COLOR_TYPE_GRAY:
|
||
|
{
|
||
|
switch (row_info->bit_depth)
|
||
|
{
|
||
|
case 1:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
int shift;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row;
|
||
|
shift = 7;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if (((*sp >> shift) & 0x1) ==
|
||
|
trans_values->gray)
|
||
|
{
|
||
|
*sp &= ((0x7f7f >> (7 - shift)) & 0xff);
|
||
|
*sp |= (background->gray << shift);
|
||
|
}
|
||
|
if (!shift)
|
||
|
{
|
||
|
shift = 7;
|
||
|
sp++;
|
||
|
}
|
||
|
else
|
||
|
shift--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
int shift;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row;
|
||
|
shift = 6;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if (((*sp >> shift) & 0x3) ==
|
||
|
trans_values->gray)
|
||
|
{
|
||
|
*sp &= ((0x3f3f >> (6 - shift)) & 0xff);
|
||
|
*sp |= (background->gray << shift);
|
||
|
}
|
||
|
if (!shift)
|
||
|
{
|
||
|
shift = 6;
|
||
|
sp++;
|
||
|
}
|
||
|
else
|
||
|
shift -= 2;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 4:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
int shift;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + 1;
|
||
|
shift = 4;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if (((*sp >> shift) & 0xf) ==
|
||
|
trans_values->gray)
|
||
|
{
|
||
|
*sp &= ((0xf0f >> (4 - shift)) & 0xff);
|
||
|
*sp |= (background->gray << shift);
|
||
|
}
|
||
|
if (!shift)
|
||
|
{
|
||
|
shift = 4;
|
||
|
sp++;
|
||
|
}
|
||
|
else
|
||
|
shift -= 4;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 8:
|
||
|
{
|
||
|
if (gamma_table)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++, sp++)
|
||
|
{
|
||
|
if (*sp == trans_values->gray)
|
||
|
{
|
||
|
*sp = background->gray;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*sp = gamma_table[*sp];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++, sp++)
|
||
|
{
|
||
|
if (*sp == trans_values->gray)
|
||
|
{
|
||
|
*sp = background->gray;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 16:
|
||
|
{
|
||
|
if (gamma_16)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++, sp += 2)
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = ((png_uint_16)(*sp) << 8) +
|
||
|
(png_uint_16)(*(sp + 1));
|
||
|
if (v == trans_values->gray)
|
||
|
{
|
||
|
*sp = (background->gray >> 8) & 0xff;
|
||
|
*(sp + 1) = background->gray & 0xff;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
v = gamma_16[
|
||
|
*(sp + 1) >> gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++, sp += 2)
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = ((png_uint_16)(*sp) << 8) +
|
||
|
(png_uint_16)(*(sp + 1));
|
||
|
if (v == trans_values->gray)
|
||
|
{
|
||
|
*sp = (background->gray >> 8) & 0xff;
|
||
|
*(sp + 1) = background->gray & 0xff;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case PNG_COLOR_TYPE_RGB:
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
if (gamma_table)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++, sp += 3)
|
||
|
{
|
||
|
if (*sp == trans_values->red &&
|
||
|
*(sp + 1) == trans_values->green &&
|
||
|
*(sp + 2) == trans_values->blue)
|
||
|
{
|
||
|
*sp = background->red;
|
||
|
*(sp + 1) = background->green;
|
||
|
*(sp + 2) = background->blue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*sp = gamma_table[*sp];
|
||
|
*(sp + 1) = gamma_table[*(sp + 1)];
|
||
|
*(sp + 2) = gamma_table[*(sp + 2)];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++, sp += 3)
|
||
|
{
|
||
|
if (*sp == trans_values->red &&
|
||
|
*(sp + 1) == trans_values->green &&
|
||
|
*(sp + 2) == trans_values->blue)
|
||
|
{
|
||
|
*sp = background->red;
|
||
|
*(sp + 1) = background->green;
|
||
|
*(sp + 2) = background->blue;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->bit_depth == 16)
|
||
|
{
|
||
|
if (gamma_16)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++, sp += 6)
|
||
|
{
|
||
|
png_uint_16 r, g, b;
|
||
|
|
||
|
r = ((png_uint_16)(*sp) << 8) +
|
||
|
(png_uint_16)(*(sp + 1));
|
||
|
g = ((png_uint_16)(*(sp + 2)) << 8) +
|
||
|
(png_uint_16)(*(sp + 3));
|
||
|
b = ((png_uint_16)(*(sp + 4)) << 8) +
|
||
|
(png_uint_16)(*(sp + 5));
|
||
|
if (r == trans_values->red &&
|
||
|
g == trans_values->green &&
|
||
|
b == trans_values->blue)
|
||
|
{
|
||
|
*sp = (background->red >> 8) & 0xff;
|
||
|
*(sp + 1) = background->red & 0xff;
|
||
|
*(sp + 2) = (background->green >> 8) & 0xff;
|
||
|
*(sp + 3) = background->green & 0xff;
|
||
|
*(sp + 4) = (background->blue >> 8) & 0xff;
|
||
|
*(sp + 5) = background->blue & 0xff;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
v = gamma_16[
|
||
|
*(sp + 1) >> gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
v = gamma_16[
|
||
|
*(sp + 3) >> gamma_shift][*(sp + 2)];
|
||
|
*(sp + 2) = (v >> 8) & 0xff;
|
||
|
*(sp + 3) = v & 0xff;
|
||
|
v = gamma_16[
|
||
|
*(sp + 5) >> gamma_shift][*(sp + 4)];
|
||
|
*(sp + 4) = (v >> 8) & 0xff;
|
||
|
*(sp + 5) = v & 0xff;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++, sp += 6)
|
||
|
{
|
||
|
png_uint_16 r, g, b;
|
||
|
|
||
|
r = ((png_uint_16)(*sp) << 8) +
|
||
|
(png_uint_16)(*(sp + 1));
|
||
|
g = ((png_uint_16)(*(sp + 2)) << 8) +
|
||
|
(png_uint_16)(*(sp + 3));
|
||
|
b = ((png_uint_16)(*(sp + 4)) << 8) +
|
||
|
(png_uint_16)(*(sp + 5));
|
||
|
if (r == trans_values->red &&
|
||
|
g == trans_values->green &&
|
||
|
b == trans_values->blue)
|
||
|
{
|
||
|
*sp = (background->red >> 8) & 0xff;
|
||
|
*(sp + 1) = background->red & 0xff;
|
||
|
*(sp + 2) = (background->green >> 8) & 0xff;
|
||
|
*(sp + 3) = background->green & 0xff;
|
||
|
*(sp + 4) = (background->blue >> 8) & 0xff;
|
||
|
*(sp + 5) = background->blue & 0xff;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case PNG_COLOR_TYPE_GRAY_ALPHA:
|
||
|
{
|
||
|
switch (row_info->bit_depth)
|
||
|
{
|
||
|
case 8:
|
||
|
{
|
||
|
if (gamma_to_1 && gamma_from_1 && gamma_table)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row,
|
||
|
dp = row;
|
||
|
i < row_info->width; i++, sp += 2, dp++)
|
||
|
{
|
||
|
png_uint_16 a;
|
||
|
|
||
|
a = *(sp + 1);
|
||
|
if (a == 0xff)
|
||
|
{
|
||
|
*dp = gamma_table[*sp];
|
||
|
}
|
||
|
else if (a == 0)
|
||
|
{
|
||
|
*dp = background->gray;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = gamma_to_1[*sp];
|
||
|
v = ((png_uint_16)(v) * a +
|
||
|
(png_uint_16)background_1->gray *
|
||
|
(255 - a) + 127) / 255;
|
||
|
*dp = gamma_from_1[v];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row,
|
||
|
dp = row;
|
||
|
i < row_info->width; i++, sp += 2, dp++)
|
||
|
{
|
||
|
png_uint_16 a;
|
||
|
|
||
|
a = *(sp + 1);
|
||
|
if (a == 0xff)
|
||
|
{
|
||
|
*dp = *sp;
|
||
|
}
|
||
|
else if (a == 0)
|
||
|
{
|
||
|
*dp = background->gray;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*dp = ((png_uint_16)(*sp) * a +
|
||
|
(png_uint_16)background_1->gray *
|
||
|
(255 - a) + 127) / 255;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 16:
|
||
|
{
|
||
|
if (gamma_16 && gamma_16_from_1 && gamma_16_to_1)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row,
|
||
|
dp = row;
|
||
|
i < row_info->width; i++, sp += 4, dp += 2)
|
||
|
{
|
||
|
png_uint_16 a;
|
||
|
|
||
|
a = ((png_uint_16)(*(sp + 2)) << 8) +
|
||
|
(png_uint_16)(*(sp + 3));
|
||
|
if (a == (png_uint_16)0xffff)
|
||
|
{
|
||
|
png_uint_32 v;
|
||
|
|
||
|
v = gamma_16[
|
||
|
*(sp + 1) >> gamma_shift][*sp];
|
||
|
*dp = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 1) = (png_byte)(v & 0xff);
|
||
|
}
|
||
|
else if (a == 0)
|
||
|
{
|
||
|
*dp = (background->gray >> 8) & 0xff;
|
||
|
*(dp + 1) = background->gray & 0xff;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_uint_32 g, v;
|
||
|
|
||
|
g = gamma_16_to_1[
|
||
|
*(sp + 1) >> gamma_shift][*sp];
|
||
|
v = (g * (png_uint_32)a +
|
||
|
(png_uint_32)background_1->gray *
|
||
|
(png_uint_32)((png_uint_16)65535 - a) +
|
||
|
(png_uint_16)32767) / (png_uint_16)65535;
|
||
|
v = gamma_16_from_1[(size_t)(
|
||
|
(v & 0xff) >> gamma_shift)][(size_t)(v >> 8)];
|
||
|
*dp = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 1) = (png_byte)(v & 0xff);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row,
|
||
|
dp = row;
|
||
|
i < row_info->width; i++, sp += 4, dp += 2)
|
||
|
{
|
||
|
png_uint_16 a;
|
||
|
|
||
|
a = ((png_uint_16)(*(sp + 2)) << 8) +
|
||
|
(png_uint_16)(*(sp + 3));
|
||
|
if (a == (png_uint_16)0xffff)
|
||
|
{
|
||
|
memcpy(dp, sp, 2);
|
||
|
}
|
||
|
else if (a == 0)
|
||
|
{
|
||
|
*dp = (background->gray >> 8) & 0xff;
|
||
|
*(dp + 1) = background->gray & 0xff;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_uint_32 g, v;
|
||
|
|
||
|
g = ((png_uint_32)(*sp) << 8) +
|
||
|
(png_uint_32)(*(sp + 1));
|
||
|
v = (g * (png_uint_32)a +
|
||
|
(png_uint_32)background_1->gray *
|
||
|
(png_uint_32)((png_uint_16)65535 - a) +
|
||
|
(png_uint_16)32767) / (png_uint_16)65535;
|
||
|
*dp = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 1) = (png_byte)(v & 0xff);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case PNG_COLOR_TYPE_RGB_ALPHA:
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
if (gamma_to_1 && gamma_from_1 && gamma_table)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row,
|
||
|
dp = row;
|
||
|
i < row_info->width; i++, sp += 4, dp += 3)
|
||
|
{
|
||
|
png_uint_16 a;
|
||
|
|
||
|
a = *(sp + 3);
|
||
|
if (a == 0xff)
|
||
|
{
|
||
|
*dp = gamma_table[*sp];
|
||
|
*(dp + 1) = gamma_table[*(sp + 1)];
|
||
|
*(dp + 2) = gamma_table[*(sp + 2)];
|
||
|
}
|
||
|
else if (a == 0)
|
||
|
{
|
||
|
*dp = background->red;
|
||
|
*(dp + 1) = background->green;
|
||
|
*(dp + 2) = background->blue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = gamma_to_1[*sp];
|
||
|
v = ((png_uint_16)(v) * a +
|
||
|
(png_uint_16)background_1->red *
|
||
|
(255 - a) + 127) / 255;
|
||
|
*dp = gamma_from_1[v];
|
||
|
v = gamma_to_1[*(sp + 1)];
|
||
|
v = ((png_uint_16)(v) * a +
|
||
|
(png_uint_16)background_1->green *
|
||
|
(255 - a) + 127) / 255;
|
||
|
*(dp + 1) = gamma_from_1[v];
|
||
|
v = gamma_to_1[*(sp + 2)];
|
||
|
v = ((png_uint_16)(v) * a +
|
||
|
(png_uint_16)background_1->blue *
|
||
|
(255 - a) + 127) / 255;
|
||
|
*(dp + 2) = gamma_from_1[v];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row,
|
||
|
dp = row;
|
||
|
i < row_info->width; i++, sp += 4, dp += 3)
|
||
|
{
|
||
|
png_uint_16 a;
|
||
|
|
||
|
a = *(sp + 3);
|
||
|
if (a == 0xff)
|
||
|
{
|
||
|
*dp = *sp;
|
||
|
*(dp + 1) = *(sp + 1);
|
||
|
*(dp + 2) = *(sp + 2);
|
||
|
}
|
||
|
else if (a == 0)
|
||
|
{
|
||
|
*dp = background->red;
|
||
|
*(dp + 1) = background->green;
|
||
|
*(dp + 2) = background->blue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*dp = ((png_uint_16)(*sp) * a +
|
||
|
(png_uint_16)background->red *
|
||
|
(255 - a) + 127) / 255;
|
||
|
*(dp + 1) = ((png_uint_16)(*(sp + 1)) * a +
|
||
|
(png_uint_16)background->green *
|
||
|
(255 - a) + 127) / 255;
|
||
|
*(dp + 2) = ((png_uint_16)(*(sp + 2)) * a +
|
||
|
(png_uint_16)background->blue *
|
||
|
(255 - a) + 127) / 255;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->bit_depth == 16)
|
||
|
{
|
||
|
if (gamma_16 && gamma_16_from_1 && gamma_16_to_1)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row,
|
||
|
dp = row;
|
||
|
i < row_info->width; i++, sp += 8, dp += 6)
|
||
|
{
|
||
|
png_uint_16 a;
|
||
|
|
||
|
a = ((png_uint_16)(*(sp + 6)) << 8) +
|
||
|
(png_uint_16)(*(sp + 7));
|
||
|
if (a == (png_uint_16)0xffff)
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = gamma_16[
|
||
|
*(sp + 1) >> gamma_shift][*sp];
|
||
|
*dp = (v >> 8) & 0xff;
|
||
|
*(dp + 1) = v & 0xff;
|
||
|
v = gamma_16[
|
||
|
*(sp + 3) >> gamma_shift][*(sp + 2)];
|
||
|
*(dp + 2) = (v >> 8) & 0xff;
|
||
|
*(dp + 3) = v & 0xff;
|
||
|
v = gamma_16[
|
||
|
*(sp + 5) >> gamma_shift][*(sp + 4)];
|
||
|
*(dp + 4) = (v >> 8) & 0xff;
|
||
|
*(dp + 5) = v & 0xff;
|
||
|
}
|
||
|
else if (a == 0)
|
||
|
{
|
||
|
*dp = (background->red >> 8) & 0xff;
|
||
|
*(dp + 1) = background->red & 0xff;
|
||
|
*(dp + 2) = (background->green >> 8) & 0xff;
|
||
|
*(dp + 3) = background->green & 0xff;
|
||
|
*(dp + 4) = (background->blue >> 8) & 0xff;
|
||
|
*(dp + 5) = background->blue & 0xff;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_uint_32 v;
|
||
|
|
||
|
v = gamma_16_to_1[
|
||
|
*(sp + 1) >> gamma_shift][*sp];
|
||
|
v = (v * (png_uint_32)a +
|
||
|
(png_uint_32)background->red *
|
||
|
(png_uint_32)((png_uint_16)65535 - a) +
|
||
|
(png_uint_16)32767) / (png_uint_16)65535;
|
||
|
v = gamma_16_from_1[(size_t)(
|
||
|
(v & 0xff) >> gamma_shift)][(size_t)(v >> 8)];
|
||
|
*dp = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 1) = (png_byte)(v & 0xff);
|
||
|
v = gamma_16_to_1[
|
||
|
*(sp + 3) >> gamma_shift][*(sp + 2)];
|
||
|
v = (v * (png_uint_32)a +
|
||
|
(png_uint_32)background->green *
|
||
|
(png_uint_32)((png_uint_16)65535 - a) +
|
||
|
(png_uint_16)32767) / (png_uint_16)65535;
|
||
|
v = gamma_16_from_1[(size_t)(
|
||
|
(v & 0xff) >> gamma_shift)][(size_t)(v >> 8)];
|
||
|
*(dp + 2) = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 3) = (png_byte)(v & 0xff);
|
||
|
v = gamma_16_to_1[
|
||
|
*(sp + 5) >> gamma_shift][*(sp + 4)];
|
||
|
v = (v * (png_uint_32)a +
|
||
|
(png_uint_32)background->blue *
|
||
|
(png_uint_32)((png_uint_16)65535 - a) +
|
||
|
(png_uint_16)32767) / (png_uint_16)65535;
|
||
|
v = gamma_16_from_1[(size_t)(
|
||
|
(v & 0xff) >> gamma_shift)][(size_t)(v >> 8)];
|
||
|
*(dp + 4) = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 5) = (png_byte)(v & 0xff);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row,
|
||
|
dp = row;
|
||
|
i < row_info->width; i++, sp += 8, dp += 6)
|
||
|
{
|
||
|
png_uint_16 a;
|
||
|
|
||
|
a = ((png_uint_16)(*(sp + 6)) << 8) +
|
||
|
(png_uint_16)(*(sp + 7));
|
||
|
if (a == (png_uint_16)0xffff)
|
||
|
{
|
||
|
memcpy(dp, sp, 6);
|
||
|
}
|
||
|
else if (a == 0)
|
||
|
{
|
||
|
*dp = (background->red >> 8) & 0xff;
|
||
|
*(dp + 1) = background->red & 0xff;
|
||
|
*(dp + 2) = (background->green >> 8) & 0xff;
|
||
|
*(dp + 3) = background->green & 0xff;
|
||
|
*(dp + 4) = (background->blue >> 8) & 0xff;
|
||
|
*(dp + 5) = background->blue & 0xff;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_uint_32 r, g, b, v;
|
||
|
|
||
|
r = ((png_uint_32)(*sp) << 8) +
|
||
|
(png_uint_32)(*(sp + 1));
|
||
|
g = ((png_uint_32)(*(sp + 2)) << 8) +
|
||
|
(png_uint_32)(*(sp + 3));
|
||
|
b = ((png_uint_32)(*(sp + 4)) << 8) +
|
||
|
(png_uint_32)(*(sp + 5));
|
||
|
v = (r * (png_uint_32)a +
|
||
|
(png_uint_32)background->red *
|
||
|
(png_uint_32)((png_uint_32)65535 - a) +
|
||
|
(png_uint_32)32767) / (png_uint_32)65535;
|
||
|
*dp = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 1) = (png_byte)(v & 0xff);
|
||
|
v = (g * (png_uint_32)a +
|
||
|
(png_uint_32)background->green *
|
||
|
(png_uint_32)((png_uint_32)65535 - a) +
|
||
|
(png_uint_32)32767) / (png_uint_32)65535;
|
||
|
*(dp + 2) = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 3) = (png_byte)(v & 0xff);
|
||
|
v = (b * (png_uint_32)a +
|
||
|
(png_uint_32)background->blue *
|
||
|
(png_uint_32)((png_uint_32)65535 - a) +
|
||
|
(png_uint_32)32767) / (png_uint_32)65535;
|
||
|
*(dp + 4) = (png_byte)((v >> 8) & 0xff);
|
||
|
*(dp + 5) = (png_byte)(v & 0xff);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
if (row_info->color_type & PNG_COLOR_MASK_ALPHA)
|
||
|
{
|
||
|
row_info->color_type &= ~PNG_COLOR_MASK_ALPHA;
|
||
|
row_info->channels -= 1;
|
||
|
row_info->pixel_depth = row_info->channels *
|
||
|
row_info->bit_depth;
|
||
|
row_info->rowbytes = ((row_info->width *
|
||
|
row_info->pixel_depth + 7) >> 3);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* gamma correct the image, avoiding the alpha channel. Make sure
|
||
|
you do this after you deal with the trasparency issue on grayscale
|
||
|
or rgb images. If your bit depth is 8, use gamma_table, if it is 16,
|
||
|
use gamma_16_table and gamma_shift. Build these with
|
||
|
build_gamma_table(). If your bit depth < 8, gamma correct a
|
||
|
palette, not the data. */
|
||
|
void
|
||
|
png_do_gamma(png_row_info *row_info, png_byte *row,
|
||
|
png_byte *gamma_table, png_uint_16 **gamma_16_table,
|
||
|
int gamma_shift)
|
||
|
{
|
||
|
if (row && row_info && ((row_info->bit_depth <= 8 && gamma_table) ||
|
||
|
(row_info->bit_depth == 16 && gamma_16_table)))
|
||
|
{
|
||
|
switch (row_info->color_type)
|
||
|
{
|
||
|
case PNG_COLOR_TYPE_RGB:
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
*sp = gamma_table[*sp];
|
||
|
sp++;
|
||
|
*sp = gamma_table[*sp];
|
||
|
sp++;
|
||
|
*sp = gamma_table[*sp];
|
||
|
sp++;
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->bit_depth == 16)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = gamma_16_table[*(sp + 1) >>
|
||
|
gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
sp += 2;
|
||
|
v = gamma_16_table[*(sp + 1) >>
|
||
|
gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
sp += 2;
|
||
|
v = gamma_16_table[*(sp + 1) >>
|
||
|
gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
sp += 2;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case PNG_COLOR_TYPE_RGB_ALPHA:
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
*sp = gamma_table[*sp];
|
||
|
sp++;
|
||
|
*sp = gamma_table[*sp];
|
||
|
sp++;
|
||
|
*sp = gamma_table[*sp];
|
||
|
sp++;
|
||
|
sp++;
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->bit_depth == 16)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = gamma_16_table[*(sp + 1) >>
|
||
|
gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
sp += 2;
|
||
|
v = gamma_16_table[*(sp + 1) >>
|
||
|
gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
sp += 2;
|
||
|
v = gamma_16_table[*(sp + 1) >>
|
||
|
gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
sp += 4;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case PNG_COLOR_TYPE_GRAY_ALPHA:
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
*sp = gamma_table[*sp];
|
||
|
sp++;
|
||
|
sp++;
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->bit_depth == 16)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = gamma_16_table[*(sp + 1) >>
|
||
|
gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
sp += 4;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case PNG_COLOR_TYPE_GRAY:
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
*sp = gamma_table[*sp];
|
||
|
sp++;
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->bit_depth == 16)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
for (i = 0, sp = row;
|
||
|
i < row_info->width; i++)
|
||
|
{
|
||
|
png_uint_16 v;
|
||
|
|
||
|
v = gamma_16_table[*(sp + 1) >>
|
||
|
gamma_shift][*sp];
|
||
|
*sp = (v >> 8) & 0xff;
|
||
|
*(sp + 1) = v & 0xff;
|
||
|
sp += 2;
|
||
|
}
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* expands a palette row to an rgb or rgba row depending
|
||
|
upon whether you supply trans and num_trans */
|
||
|
void
|
||
|
png_do_expand_palette(png_row_info *row_info, png_byte *row,
|
||
|
png_color *palette,
|
||
|
png_byte *trans, int num_trans)
|
||
|
{
|
||
|
if (row && row_info && row_info->color_type == PNG_COLOR_TYPE_PALETTE)
|
||
|
{
|
||
|
if (row_info->bit_depth < 8)
|
||
|
{
|
||
|
switch (row_info->bit_depth)
|
||
|
{
|
||
|
case 1:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 3);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = 7 - (int)((row_info->width + 7) & 7);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if ((*sp >> shift) & 0x1)
|
||
|
*dp = 1;
|
||
|
else
|
||
|
*dp = 0;
|
||
|
if (shift == 7)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift++;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift, value;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 2);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = (int)((3 - ((row_info->width + 3) & 3)) << 1);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
value = (*sp >> shift) & 0x3;
|
||
|
*dp = value;
|
||
|
if (shift == 6)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift += 2;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 4:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift, value;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 1);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = (int)((row_info->width & 1) << 2);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
value = (*sp >> shift) & 0xf;
|
||
|
*dp = value;
|
||
|
if (shift == 4)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift += 4;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
row_info->bit_depth = 8;
|
||
|
row_info->pixel_depth = 8;
|
||
|
row_info->rowbytes = row_info->width;
|
||
|
}
|
||
|
switch (row_info->bit_depth)
|
||
|
{
|
||
|
case 8:
|
||
|
{
|
||
|
if (trans)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)row_info->width - 1;
|
||
|
dp = row + (png_size_t)(row_info->width << 2) - 1;
|
||
|
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if (*sp >= (png_byte)num_trans)
|
||
|
*dp-- = 0xff;
|
||
|
else
|
||
|
*dp-- = trans[*sp];
|
||
|
*dp-- = palette[*sp].blue;
|
||
|
*dp-- = palette[*sp].green;
|
||
|
*dp-- = palette[*sp].red;
|
||
|
sp--;
|
||
|
}
|
||
|
row_info->bit_depth = 8;
|
||
|
row_info->pixel_depth = 32;
|
||
|
row_info->rowbytes = row_info->width * 4;
|
||
|
row_info->color_type = 6;
|
||
|
row_info->channels = 4;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)row_info->width - 1;
|
||
|
dp = row + (png_size_t)(row_info->width * 3) - 1;
|
||
|
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
*dp-- = palette[*sp].blue;
|
||
|
*dp-- = palette[*sp].green;
|
||
|
*dp-- = palette[*sp].red;
|
||
|
sp--;
|
||
|
}
|
||
|
row_info->bit_depth = 8;
|
||
|
row_info->pixel_depth = 24;
|
||
|
row_info->rowbytes = row_info->width * 3;
|
||
|
row_info->color_type = 2;
|
||
|
row_info->channels = 3;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* if the bit depth < 8, it is expanded to 8. Also, if the
|
||
|
transparency value is supplied, an alpha channel is built. */
|
||
|
void
|
||
|
png_do_expand(png_row_info *row_info, png_byte *row,
|
||
|
png_color_16 *trans_value)
|
||
|
{
|
||
|
if (row && row_info)
|
||
|
{
|
||
|
if (row_info->color_type == PNG_COLOR_TYPE_GRAY &&
|
||
|
row_info->bit_depth < 8)
|
||
|
{
|
||
|
switch (row_info->bit_depth)
|
||
|
{
|
||
|
case 1:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 3);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = 7 - (int)((row_info->width + 7) & 7);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if ((*sp >> shift) & 0x1)
|
||
|
*dp = 0xff;
|
||
|
else
|
||
|
*dp = 0;
|
||
|
if (shift == 7)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift++;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 2:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift, value;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 2);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = (int)((3 - ((row_info->width + 3) & 3)) << 1);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
value = (*sp >> shift) & 0x3;
|
||
|
*dp = (value | (value << 2) | (value << 4) |
|
||
|
(value << 6));
|
||
|
if (shift == 6)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift += 2;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
case 4:
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_byte *dp;
|
||
|
int shift, value;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)((row_info->width - 1) >> 1);
|
||
|
dp = row + (png_size_t)row_info->width - 1;
|
||
|
shift = (int)((1 - ((row_info->width + 1) & 1)) << 2);
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
value = (*sp >> shift) & 0xf;
|
||
|
*dp = (value | (value << 4));
|
||
|
if (shift == 4)
|
||
|
{
|
||
|
shift = 0;
|
||
|
sp--;
|
||
|
}
|
||
|
else
|
||
|
shift = 4;
|
||
|
|
||
|
dp--;
|
||
|
}
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
row_info->bit_depth = 8;
|
||
|
row_info->pixel_depth = 8;
|
||
|
row_info->rowbytes = row_info->width;
|
||
|
}
|
||
|
if (row_info->color_type == PNG_COLOR_TYPE_GRAY && trans_value)
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)row_info->width - 1;
|
||
|
dp = row + (png_size_t)(row_info->width << 1) - 1;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if (*sp == trans_value->gray)
|
||
|
*dp-- = 0;
|
||
|
else
|
||
|
*dp-- = 0xff;
|
||
|
*dp-- = *sp--;
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->bit_depth == 16)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)row_info->rowbytes - 1;
|
||
|
dp = row + (png_size_t)(row_info->rowbytes << 1) - 1;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if (((png_uint_16)*(sp) |
|
||
|
((png_uint_16)*(sp - 1) << 8)) == trans_value->gray)
|
||
|
{
|
||
|
*dp-- = 0;
|
||
|
*dp-- = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*dp-- = 0xff;
|
||
|
*dp-- = 0xff;
|
||
|
}
|
||
|
*dp-- = *sp--;
|
||
|
*dp-- = *sp--;
|
||
|
}
|
||
|
}
|
||
|
row_info->color_type = PNG_COLOR_TYPE_GRAY_ALPHA;
|
||
|
row_info->channels = 2;
|
||
|
row_info->pixel_depth = (row_info->bit_depth << 1);
|
||
|
row_info->rowbytes =
|
||
|
((row_info->width * row_info->pixel_depth) >> 3);
|
||
|
}
|
||
|
else if (row_info->color_type == PNG_COLOR_TYPE_RGB && trans_value)
|
||
|
{
|
||
|
if (row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)row_info->rowbytes - 1;
|
||
|
dp = row + (png_size_t)(row_info->width << 2) - 1;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if (*(sp - 2) == trans_value->red &&
|
||
|
*(sp - 1) == trans_value->green &&
|
||
|
*(sp - 0) == trans_value->blue)
|
||
|
*dp-- = 0;
|
||
|
else
|
||
|
*dp-- = 0xff;
|
||
|
*dp-- = *sp--;
|
||
|
*dp-- = *sp--;
|
||
|
*dp-- = *sp--;
|
||
|
}
|
||
|
}
|
||
|
else if (row_info->bit_depth == 16)
|
||
|
{
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row + (png_size_t)row_info->rowbytes - 1;
|
||
|
dp = row + (png_size_t)(row_info->width << 3) - 1;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
if ((((png_uint_16)*(sp - 4) |
|
||
|
((png_uint_16)*(sp - 5) << 8)) == trans_value->red) &&
|
||
|
(((png_uint_16)*(sp - 2) |
|
||
|
((png_uint_16)*(sp - 3) << 8)) == trans_value->green) &&
|
||
|
(((png_uint_16)*(sp - 0) |
|
||
|
((png_uint_16)*(sp - 1) << 8)) == trans_value->blue))
|
||
|
{
|
||
|
*dp-- = 0;
|
||
|
*dp-- = 0;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
*dp-- = 0xff;
|
||
|
*dp-- = 0xff;
|
||
|
}
|
||
|
*dp-- = *sp--;
|
||
|
*dp-- = *sp--;
|
||
|
*dp-- = *sp--;
|
||
|
*dp-- = *sp--;
|
||
|
*dp-- = *sp--;
|
||
|
*dp-- = *sp--;
|
||
|
}
|
||
|
}
|
||
|
row_info->color_type = PNG_COLOR_TYPE_RGB_ALPHA;
|
||
|
row_info->channels = 4;
|
||
|
row_info->pixel_depth = (row_info->bit_depth << 2);
|
||
|
row_info->rowbytes =
|
||
|
((row_info->width * row_info->pixel_depth) >> 3);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void
|
||
|
png_do_dither(png_row_info *row_info, png_byte *row,
|
||
|
png_byte *palette_lookup, png_byte *dither_lookup)
|
||
|
{
|
||
|
if (row && row_info)
|
||
|
{
|
||
|
if (row_info->color_type == PNG_COLOR_TYPE_RGB &&
|
||
|
palette_lookup && row_info->bit_depth == 8)
|
||
|
{
|
||
|
int r, g, b, p;
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row;
|
||
|
dp = row;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
r = *sp++;
|
||
|
g = *sp++;
|
||
|
b = *sp++;
|
||
|
|
||
|
/* this looks real messy, but the compiler will reduce
|
||
|
it down to a reasonable formula. For example, with
|
||
|
5 bits per color, we get:
|
||
|
p = (((r >> 3) & 0x1f) << 10) |
|
||
|
(((g >> 3) & 0x1f) << 5) |
|
||
|
((b >> 3) & 0x1f);
|
||
|
*/
|
||
|
p = (((r >> (8 - PNG_DITHER_RED_BITS)) &
|
||
|
((1 << PNG_DITHER_RED_BITS) - 1)) <<
|
||
|
(PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS)) |
|
||
|
(((g >> (8 - PNG_DITHER_GREEN_BITS)) &
|
||
|
((1 << PNG_DITHER_GREEN_BITS) - 1)) <<
|
||
|
(PNG_DITHER_BLUE_BITS)) |
|
||
|
((b >> (8 - PNG_DITHER_BLUE_BITS)) &
|
||
|
((1 << PNG_DITHER_BLUE_BITS) - 1));
|
||
|
|
||
|
*dp++ = palette_lookup[p];
|
||
|
}
|
||
|
row_info->color_type = PNG_COLOR_TYPE_PALETTE;
|
||
|
row_info->channels = 1;
|
||
|
row_info->pixel_depth = row_info->bit_depth;
|
||
|
row_info->rowbytes =
|
||
|
((row_info->width * row_info->pixel_depth + 7) >> 3);
|
||
|
}
|
||
|
else if (row_info->color_type == PNG_COLOR_TYPE_RGB_ALPHA &&
|
||
|
palette_lookup && row_info->bit_depth == 8)
|
||
|
{
|
||
|
int r, g, b, p;
|
||
|
png_byte *sp, *dp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row;
|
||
|
dp = row;
|
||
|
for (i = 0; i < row_info->width; i++)
|
||
|
{
|
||
|
r = *sp++;
|
||
|
g = *sp++;
|
||
|
b = *sp++;
|
||
|
sp++;
|
||
|
|
||
|
p = (((r >> (8 - PNG_DITHER_RED_BITS)) &
|
||
|
((1 << PNG_DITHER_RED_BITS) - 1)) <<
|
||
|
(PNG_DITHER_GREEN_BITS + PNG_DITHER_BLUE_BITS)) |
|
||
|
(((g >> (8 - PNG_DITHER_GREEN_BITS)) &
|
||
|
((1 << PNG_DITHER_GREEN_BITS) - 1)) <<
|
||
|
(PNG_DITHER_BLUE_BITS)) |
|
||
|
((b >> (8 - PNG_DITHER_BLUE_BITS)) &
|
||
|
((1 << PNG_DITHER_BLUE_BITS) - 1));
|
||
|
|
||
|
*dp++ = palette_lookup[p];
|
||
|
}
|
||
|
row_info->color_type = PNG_COLOR_TYPE_PALETTE;
|
||
|
row_info->channels = 1;
|
||
|
row_info->pixel_depth = row_info->bit_depth;
|
||
|
row_info->rowbytes =
|
||
|
((row_info->width * row_info->pixel_depth + 7) >> 3);
|
||
|
}
|
||
|
else if (row_info->color_type == PNG_COLOR_TYPE_PALETTE &&
|
||
|
dither_lookup && row_info->bit_depth == 8)
|
||
|
{
|
||
|
png_byte *sp;
|
||
|
png_uint_32 i;
|
||
|
|
||
|
sp = row;
|
||
|
for (i = 0; i < row_info->width; i++, sp++)
|
||
|
{
|
||
|
*sp = dither_lookup[*sp];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
static int png_gamma_shift[] =
|
||
|
{0x10, 0x21, 0x42, 0x84, 0x110, 0x248, 0x550, 0xff0};
|
||
|
|
||
|
void
|
||
|
png_build_gamma_table(png_struct *png_ptr)
|
||
|
{
|
||
|
if (png_ptr->bit_depth <= 8)
|
||
|
{
|
||
|
int i;
|
||
|
double g;
|
||
|
|
||
|
g = 1.0 / (png_ptr->gamma * png_ptr->display_gamma);
|
||
|
|
||
|
png_ptr->gamma_table = (png_byte *)png_malloc(png_ptr,
|
||
|
(png_uint_32)256);
|
||
|
|
||
|
for (i = 0; i < 256; i++)
|
||
|
{
|
||
|
png_ptr->gamma_table[i] = (png_byte)(pow((double)i / 255.0,
|
||
|
g) * 255.0 + .5);
|
||
|
}
|
||
|
|
||
|
if (png_ptr->transformations & PNG_BACKGROUND)
|
||
|
{
|
||
|
g = 1.0 / (png_ptr->gamma);
|
||
|
|
||
|
png_ptr->gamma_to_1 = (png_byte *)png_malloc(png_ptr,
|
||
|
(png_uint_32)256);
|
||
|
|
||
|
for (i = 0; i < 256; i++)
|
||
|
{
|
||
|
png_ptr->gamma_to_1[i] = (png_byte)(pow((double)i / 255.0,
|
||
|
g) * 255.0 + .5);
|
||
|
}
|
||
|
|
||
|
g = 1.0 / (png_ptr->display_gamma);
|
||
|
|
||
|
png_ptr->gamma_from_1 = (png_byte *)png_malloc(png_ptr,
|
||
|
(png_uint_32)256);
|
||
|
|
||
|
for (i = 0; i < 256; i++)
|
||
|
{
|
||
|
png_ptr->gamma_from_1[i] = (png_byte)(pow((double)i / 255.0,
|
||
|
g) * 255.0 + .5);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
double g;
|
||
|
int i, j, shift, num;
|
||
|
int sig_bit;
|
||
|
png_uint_32 ig;
|
||
|
|
||
|
if (png_ptr->color_type & PNG_COLOR_MASK_COLOR)
|
||
|
{
|
||
|
sig_bit = (int)png_ptr->sig_bit.red;
|
||
|
if ((int)png_ptr->sig_bit.green > sig_bit)
|
||
|
sig_bit = png_ptr->sig_bit.green;
|
||
|
if ((int)png_ptr->sig_bit.blue > sig_bit)
|
||
|
sig_bit = png_ptr->sig_bit.blue;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
sig_bit = (int)png_ptr->sig_bit.gray;
|
||
|
}
|
||
|
|
||
|
if (sig_bit > 0)
|
||
|
shift = 16 - sig_bit;
|
||
|
else
|
||
|
shift = 0;
|
||
|
|
||
|
if (png_ptr->transformations & PNG_16_TO_8)
|
||
|
{
|
||
|
if (shift < (16 - PNG_MAX_GAMMA_8))
|
||
|
shift = (16 - PNG_MAX_GAMMA_8);
|
||
|
}
|
||
|
|
||
|
if (shift > 8)
|
||
|
shift = 8;
|
||
|
if (shift < 0)
|
||
|
shift = 0;
|
||
|
|
||
|
png_ptr->gamma_shift = shift;
|
||
|
|
||
|
num = (1 << (8 - shift));
|
||
|
|
||
|
g = 1.0 / (png_ptr->gamma * png_ptr->display_gamma);
|
||
|
|
||
|
png_ptr->gamma_16_table = (png_uint_16 **)png_malloc(png_ptr,
|
||
|
num * sizeof (png_uint_16 *));
|
||
|
|
||
|
if ((png_ptr->transformations & PNG_16_TO_8) &&
|
||
|
!(png_ptr->transformations & PNG_BACKGROUND))
|
||
|
{
|
||
|
double fin, fout;
|
||
|
png_uint_32 last, max;
|
||
|
|
||
|
for (i = 0; i < num; i++)
|
||
|
{
|
||
|
png_ptr->gamma_16_table[i] = (png_uint_16 *)png_malloc(png_ptr,
|
||
|
256 * sizeof (png_uint_16));
|
||
|
}
|
||
|
|
||
|
g = 1.0 / g;
|
||
|
last = 0;
|
||
|
for (i = 0; i < 256; i++)
|
||
|
{
|
||
|
fout = ((double)i + 0.5) / 256.0;
|
||
|
fin = pow(fout, g);
|
||
|
max = (png_uint_32)(fin * (double)(num << 8));
|
||
|
while (last <= max)
|
||
|
{
|
||
|
png_ptr->gamma_16_table[(int)(last >> 8)]
|
||
|
[(int)(last & 0xff)] =
|
||
|
(png_uint_16)i | ((png_uint_16)i << 8);
|
||
|
last++;
|
||
|
}
|
||
|
}
|
||
|
while (last < (num << 8))
|
||
|
{
|
||
|
png_ptr->gamma_16_table[(int)(last >> 8)][(int)(last & 0xff)] =
|
||
|
(png_uint_16)65535;
|
||
|
last++;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
for (i = 0; i < num; i++)
|
||
|
{
|
||
|
png_ptr->gamma_16_table[i] = (png_uint_16 *)png_malloc(png_ptr,
|
||
|
256 * sizeof (png_uint_16));
|
||
|
|
||
|
ig = (((png_uint_32)i *
|
||
|
(png_uint_32)png_gamma_shift[shift]) >> 4);
|
||
|
for (j = 0; j < 256; j++)
|
||
|
{
|
||
|
png_ptr->gamma_16_table[i][j] =
|
||
|
(png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
|
||
|
65535.0, g) * 65535.0 + .5);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (png_ptr->transformations & PNG_BACKGROUND)
|
||
|
{
|
||
|
g = 1.0 / (png_ptr->gamma);
|
||
|
|
||
|
png_ptr->gamma_16_to_1 = (png_uint_16 **)png_malloc(png_ptr,
|
||
|
num * sizeof (png_uint_16 *));
|
||
|
|
||
|
for (i = 0; i < num; i++)
|
||
|
{
|
||
|
png_ptr->gamma_16_to_1[i] = (png_uint_16 *)png_malloc(png_ptr,
|
||
|
256 * sizeof (png_uint_16));
|
||
|
|
||
|
ig = (((png_uint_32)i *
|
||
|
(png_uint_32)png_gamma_shift[shift]) >> 4);
|
||
|
for (j = 0; j < 256; j++)
|
||
|
{
|
||
|
png_ptr->gamma_16_to_1[i][j] =
|
||
|
(png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
|
||
|
65535.0, g) * 65535.0 + .5);
|
||
|
}
|
||
|
}
|
||
|
g = 1.0 / (png_ptr->display_gamma);
|
||
|
|
||
|
png_ptr->gamma_16_from_1 = (png_uint_16 **)png_malloc(png_ptr,
|
||
|
num * sizeof (png_uint_16 *));
|
||
|
|
||
|
for (i = 0; i < num; i++)
|
||
|
{
|
||
|
png_ptr->gamma_16_from_1[i] = (png_uint_16 *)png_malloc(png_ptr,
|
||
|
256 * sizeof (png_uint_16));
|
||
|
|
||
|
ig = (((png_uint_32)i *
|
||
|
(png_uint_32)png_gamma_shift[shift]) >> 4);
|
||
|
for (j = 0; j < 256; j++)
|
||
|
{
|
||
|
png_ptr->gamma_16_from_1[i][j] =
|
||
|
(png_uint_16)(pow((double)(ig + ((png_uint_32)j << 8)) /
|
||
|
65535.0, g) * 65535.0 + .5);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|