361 lines
9.2 KiB
C
361 lines
9.2 KiB
C
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/* example.c - an example of using libpng */
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/* this is an example of how to use libpng to read and write
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png files. The file libpng.txt is much more verbose then
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this. If you have not read it, do so first. This was
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designed to be a starting point of an implementation.
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This is not officially part of libpng, and therefore
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does not require a copyright notice.
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*/
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#include <png.h>
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/* check to see if a file is a png file using png_check_sig() */
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int check_png(char *file_name)
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{
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FILE *fp;
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char buf[8];
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int ret;
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fp = fopen(file_name, "rb");
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if (!fp)
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return 0;
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ret = fread(buf, 1, 8, fp);
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fclose(fp);
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if (ret != 8)
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return 0;
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ret = png_check_sig(buf, 8);
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return (ret);
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}
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/* read a png file. You may want to return an error code if the read
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fails (depending upon the failure). */
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void read_png(char *file_name)
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{
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FILE *fp;
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png_struct *png_ptr;
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png_info *info_ptr;
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/* open the file */
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fp = fopen(file_name, "rb");
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if (!fp)
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return;
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/* allocate the necessary structures */
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png_ptr = malloc(sizeof (png_struct));
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if (!png_ptr)
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{
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fclose(fp);
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return;
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}
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info_ptr = malloc(sizeof (png_info));
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if (!info_ptr)
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{
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fclose(fp);
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free(png_ptr);
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return;
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}
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/* set error handling */
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if (setjmp(png_ptr->jmpbuf))
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{
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png_read_destroy(png_ptr, info_ptr, (png_info *)0);
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fclose(fp);
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free(png_ptr);
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free(info_ptr);
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/* If we get here, we had a problem reading the file */
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return;
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}
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/* initialize the structures, info first for error handling */
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png_info_init(info_ptr);
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png_read_init(png_ptr);
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/* set up the input control */
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png_init_io(png_ptr, fp);
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/* read the file information */
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png_read_info(png_ptr, info_ptr);
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/* allocate the memory to hold the image using the fields
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of png_info. */
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/* set up the transformations you want. Note that these are
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all optional. Only call them if you want them */
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/* expand paletted colors into true rgb */
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if (info_ptr->color_type == PNG_COLOR_TYPE_PALETTE &&
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info_ptr->bit_depth < 8)
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png_set_expand(png_ptr);
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/* expand grayscale images to the full 8 bits */
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if (info_ptr->color_type == PNG_COLOR_TYPE_GRAY &&
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info_ptr->bit_depth < 8)
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png_set_expand(png_ptr);
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/* expand images with transparency to full alpha channels */
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if (info_ptr->valid & PNG_INFO_tRNS)
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png_set_expand(png_ptr);
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/* Set the background color to draw transparent and alpha
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images over */
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png_color_16 my_background;
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if (info_ptr->valid & PNG_INFO_bKGD)
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png_set_background(png_ptr, &(info_ptr->background),
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PNG_GAMMA_FILE, 1, 1.0);
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else
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png_set_background(png_ptr, &my_background,
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PNG_GAMMA_SCREEN, 0, 1.0);
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/* tell libpng to handle the gamma conversion for you */
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if (info_ptr->valid & PNG_INFO_gAMA)
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png_set_gamma(png_ptr, screen_gamma, info_ptr->gamma);
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else
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png_set_gamma(png_ptr, screen_gamma, 0.45);
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/* tell libpng to strip 16 bit depth files down to 8 bits */
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if (info_ptr->bit_depth == 16)
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png_set_strip_16(png_ptr);
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/* dither rgb files down to 8 bit palettes & reduce palettes
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to the number of colors available on your screen */
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if (info_ptr->color_type & PNG_COLOR_MASK_COLOR)
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{
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if (info_ptr->valid & PNG_INFO_PLTE)
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png_set_dither(png_ptr, info_ptr->palette,
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info_ptr->num_palette, max_screen_colors,
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info_ptr->histogram);
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else
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{
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png_color std_color_cube[MAX_SCREEN_COLORS] =
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{/* ... colors ... */};
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png_set_dither(png_ptr, std_color_cube, MAX_SCREEN_COLORS,
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MAX_SCREEN_COLORS, NULL);
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}
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}
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/* invert monocrome files */
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if (info_ptr->bit_depth == 1 &&
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info_ptr->color_type == PNG_COLOR_GRAY)
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png_set_invert(png_ptr);
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/* shift the pixels down to their true bit depth */
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if (info_ptr->valid & PNG_INFO_sBIT &&
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info_ptr->bit_depth > info_ptr->sig_bit)
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png_set_shift(png_ptr, &(info_ptr->sig_bit));
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/* pack pixels into bytes */
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if (info_ptr->bit_depth < 8)
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png_set_packing(png_ptr);
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/* flip the rgb pixels to bgr */
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if (info_ptr->color_type == PNG_COLOR_TYPE_RGB ||
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info_ptr->color_type == PNG_COLOR_TYPE_RGB_ALPHA)
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png_set_bgr(png_ptr);
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/* swap bytes of 16 bit files to least significant bit first */
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if (info_ptr->bit_depth == 16)
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png_set_swap(png_ptr);
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/* add a filler byte to store rgb files as rgbx */
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if (info_ptr->bit_depth == 8 &&
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info_ptr->color_type == PNG_COLOR_TYPE_RGB)
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png_set_rgbx(png_ptr);
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/* optional call to update palette with transformations */
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png_start_read_image(png_ptr);
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/* the easiest way to read the image */
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void *row_pointers[height];
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png_read_image(png_ptr, row_pointers);
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/* the other way to read images - deal with interlacing */
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/* turn on interlace handling */
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if (info_ptr->interlace_type)
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number_passes = png_set_interlace_handling(png_ptr);
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else
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number_passes = 1;
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for (pass = 0; pass < number_passes; pass++)
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{
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/* Read the image using the "sparkle" effect. */
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png_read_rows(png_ptr, row_pointers, NULL, number_of_rows);
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/* If you are only reading on row at a time, this works */
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for (y = 0; y < height; y++)
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{
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char *row_pointers = row[y];
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png_read_rows(png_ptr, &row_pointers, NULL, 1);
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}
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/* to get the rectangle effect, use the third parameter */
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png_read_rows(png_ptr, NULL, row_pointers, number_of_rows);
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/* if you want to display the image after every pass, do
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so here */
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}
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/* read the rest of the file, getting any additional chunks
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in info_ptr */
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png_read_end(png_ptr, info_ptr);
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/* clean up after the read, and free any memory allocated */
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png_read_destroy(png_ptr, info_ptr, (png_info *)0);
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/* free the structures */
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free(png_ptr);
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free(info_ptr);
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/* close the file */
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fclose(fp);
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/* that's it */
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return;
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}
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/* write a png file */
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void write_png(char *file_name, ... other image information ...)
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{
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FILE *fp;
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png_struct *png_ptr;
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png_info *info_ptr;
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/* open the file */
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fp = fopen(file_name, "wb");
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if (!fp)
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return;
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/* allocate the necessary structures */
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png_ptr = malloc(sizeof (png_struct));
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if (!png_ptr)
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{
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fclose(fp);
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return;
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}
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info_ptr = malloc(sizeof (png_info));
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if (!info_ptr)
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{
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fclose(fp);
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free(png_ptr);
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return;
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}
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/* set error handling */
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if (setjmp(png_ptr->jmpbuf))
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{
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png_write_destroy(png_ptr);
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fclose(fp);
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free(png_ptr);
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free(info_ptr);
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/* If we get here, we had a problem reading the file */
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return;
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}
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/* initialize the structures */
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png_info_init(info_ptr);
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png_write_init(png_ptr);
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/* set up the output control */
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png_init_io(png_ptr, fp);
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/* set the file information here */
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info_ptr->width = ;
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info_ptr->height = ;
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etc.
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/* set the palette if there is one */
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info_ptr->valid |= PNG_INFO_PLTE;
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info_ptr->palette = malloc(256 * sizeof (png_color));
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info_ptr->num_palette = 256;
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... set palette colors ...
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/* optional significant bit chunk */
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info_ptr->valid |= PNG_INFO_sBIT;
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info_ptr->sig_bit = true_bit_depth;
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/* optional gamma chunk */
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info_ptr->valid |= PNG_INFO_gAMA;
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info_ptr->gamma = gamma;
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/* other optional chunks */
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/* write the file information */
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png_write_info(png_ptr, info_ptr);
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/* set up the transformations you want. Note that these are
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all optional. Only call them if you want them */
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/* invert monocrome pixels */
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png_set_invert(png_ptr);
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/* shift the pixels up to a legal bit depth and fill in
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as appropriate to correctly scale the image */
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png_set_shift(png_ptr, &(info_ptr->sig_bit));
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/* pack pixels into bytes */
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png_set_packing(png_ptr);
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/* flip bgr pixels to rgb */
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png_set_bgr(png_ptr);
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/* swap bytes of 16 bit files to most significant bit first */
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png_set_swap(png_ptr);
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/* get rid of filler bytes, pack rgb into 3 bytes */
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png_set_rgbx(png_ptr);
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/* the easiest way to write the image */
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void *row_pointers[height];
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png_write_image(png_ptr, row_pointers);
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/* the other way to write the image - deal with interlacing */
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/* turn on interlace handling */
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if (interlacing)
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number_passes = png_set_interlace_handling(png_ptr);
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else
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number_passes = 1;
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for (pass = 0; pass < number_passes; pass++)
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{
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/* Write a few rows at a time. */
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png_write_rows(png_ptr, row_pointers, number_of_rows);
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/* If you are only writing one row at a time, this works */
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for (y = 0; y < height; y++)
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{
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char *row_pointers = row[y];
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png_write_rows(png_ptr, &row_pointers, 1);
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}
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}
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/* write the rest of the file */
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png_write_end(png_ptr, info_ptr);
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/* clean up after the write, and free any memory allocated */
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png_write_destroy(png_ptr);
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/* if you malloced the palette, free it here */
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if (info_ptr->palette)
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free(info_ptr->palette);
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/* free the structures */
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free(png_ptr);
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free(info_ptr);
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/* close the file */
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fclose(fp);
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/* that's it */
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return;
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}
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