libexpat/expat/win32/README.txt
2003-10-24 00:40:54 +00:00

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Expat can be built on Windows in three ways:
using MS Visual C++ 6, Borland C++ Builder 5 or Cygwin.
* Cygwin:
This follows the Unix build procedures.
* C++ Builder 5:
Possible with make files in the BCB5 subdirectory.
Details can be found in the ReadMe file located there.
* MS Visual C++ 6:
Based on workspace (.dsw) and project files (.dsp)
located in the lib subdirectory.
* Special note about MS VC++ and runtime libraries:
There are three possible configurations: using the
single threaded or multithreaded run-time library,
or using the multi-threaded run-time Dll. That is,
one can build three different Expat libraries depending
on the needs of the application.
Dynamic Linking:
By default the Expat Dlls are built to link statically
with the multi-threaded run-time library.
The libraries are named
- libexpat(w).dll
- libexpat(w).lib (import library)
The "w" indicates the UTF-16 version of the library.
One rarely uses other versions of the Dll, but they can
be built easily by specifying a different RTL linkage in
the IDE on the C/C++ tab under the category Code Generation.
Static Linking:
The libraries should be named like this:
Single-theaded: libexpat(w)ML.lib
Multi-threaded: libexpat(w)MT.lib
Multi-threaded Dll: libexpat(w)MD.lib
The suffixes conform to the compiler switch settings
/ML, /MT and /MD for MS VC++.
By default, the expat-static and expatw-static projects are set up
to link statically against the multithreaded run-time library,
so they will build libexpatMT.lib or libexpatwMT.lib files.
To build the other versions of the static library,
go to Project - Settings:
- specify a different RTL linkage on the C/C++ tab
under the category Code Generation.
- then, on the Library tab, change the output file name
accordingly, as described above
An application linking to the static libraries must
have the global macro XML_STATIC defined.
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