libexpat/expat/lib/expatw_static.dsp

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# Microsoft Developer Studio Project File - Name="expatw_static" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=expatw_static - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "expatw_static.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "expatw_static.mak" CFG="expatw_static - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "expatw_static - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "expatw_static - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "expatw_static - Win32 Release"
# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "expatw_static___Win32_Release"
# PROP BASE Intermediate_Dir "expatw_static___Win32_Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Release-w_static"
# PROP Intermediate_Dir "Release-w_static"
# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "_WINDOWS" /D "NDEBUG" /D "_MBCS" /D "_LIB" /D "COMPILED_FROM_DSP" /D "XML_UNICODE_WCHAR_T" /FD /c
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# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Release-w_static\libexpatw.lib"
!ELSEIF "$(CFG)" == "expatw_static - Win32 Debug"
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# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "expatw_static___Win32_Debug"
# PROP BASE Intermediate_Dir "expatw_static___Win32_Debug"
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# PROP Output_Dir "Debug-w_static"
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# PROP Target_Dir ""
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /MTd /W3 /Gm- /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "COMPILED_FROM_DSP" /D "_MBCS" /D "_LIB" /FR /FD /GZ /c
# SUBTRACT CPP /YX
# ADD BASE RSC /l 0x1009 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo /out:"Debug-w_static\libexpat.lib"
!ENDIF
# Begin Target
# Name "expatw_static - Win32 Release"
# Name "expatw_static - Win32 Debug"
# Begin Group "Source Files"
# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File
SOURCE=.\xmlparse.c
# End Source File
# Begin Source File
SOURCE=.\xmlrole.c
# End Source File
# Begin Source File
SOURCE=.\xmltok.c
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# Begin Source File
SOURCE=.\ascii.h
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# Begin Source File
SOURCE=.\asciitab.h
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# Begin Source File
SOURCE=.\expat.h
# End Source File
# Begin Source File
SOURCE=.\iasciitab.h
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# Begin Source File
SOURCE=.\latin1tab.h
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SOURCE=.\nametab.h
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SOURCE=.\utf8tab.h
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SOURCE=.\xmlrole.h
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SOURCE=.\xmltok.h
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SOURCE=.\xmltok_impl.h
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# End Project