Modified Windows project files to import properly into Visual Studio 2010.
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@ -48,8 +48,8 @@ BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD BASE LINK32 /nologo /subsystem:console /machine:I386
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# ADD LINK32 libexpat.lib /nologo /subsystem:console /machine:I386 /libpath:"..\..\win32\bin\Release"
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!ELSEIF "$(CFG)" == "benchmark - Win32 Debug"
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@ -71,8 +71,8 @@ BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD BASE LINK32 /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 libexpat.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept /libpath:"..\..\win32\bin\Debug"
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!ENDIF
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