Fix building on win32 if _UNICODE is defined
Explicitly use LoadLibraryA() instead of the LoadLibrary() macro, which may expand to LoadLibraryW() depending on build configuration.
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@ -749,7 +749,7 @@ typedef BOOLEAN (APIENTRY *RTLGENRANDOM_FUNC)(PVOID, ULONG);
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static int
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static int
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writeRandomBytes_RtlGenRandom(void * target, size_t count) {
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writeRandomBytes_RtlGenRandom(void * target, size_t count) {
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int success = 0; /* full count bytes written? */
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int success = 0; /* full count bytes written? */
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const HMODULE advapi32 = LoadLibrary("ADVAPI32.DLL");
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const HMODULE advapi32 = LoadLibraryA("ADVAPI32.DLL");
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if (advapi32) {
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if (advapi32) {
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const RTLGENRANDOM_FUNC RtlGenRandom
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const RTLGENRANDOM_FUNC RtlGenRandom
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